# Garment Recovery with Shape and Deformation Priors

arXiv: https://arxiv.org/abs/2311.10356 · HTML: https://mlsanity.com/paper/2311.10356/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 47 of its 62 references that are in the map.
- First posted on arXiv 17 Nov 2023.

## Builds on (most cited first, 30 of 47)

- [Segment Anything](https://mlsanity.com/paper/2304.02643/) (2023)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [Deep Image Prior](https://mlsanity.com/paper/1711.10925/) (2017)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [ARCH: Animatable Reconstruction of Clothed Humans](https://mlsanity.com/paper/2004.04572/) (2020)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [Neural Body Fitting: Unifying Deep Learning and Model-Based Human Pose and Shape Estimation](https://mlsanity.com/paper/1808.05942/) (2018)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [Self-Correction for Human Parsing](https://mlsanity.com/paper/1910.09777/) (2019)
- [ARCH++: Animation-Ready Clothed Human Reconstruction Revisited](https://mlsanity.com/paper/2108.07845/) (2021)
- [Learning to Reconstruct People in Clothing from a Single RGB Camera](https://mlsanity.com/paper/1903.05885/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [Collaborative Regression of Expressive Bodies using Moderation](https://mlsanity.com/paper/2105.05301/) (2021)
- [Beyond Periodicity: Towards a Unifying Framework for Activations in Coordinate-MLPs](https://mlsanity.com/paper/2111.15135/) (2021)
- [Photorealistic Monocular 3D Reconstruction of Humans Wearing Clothing](https://mlsanity.com/paper/2204.08906/) (2022)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction](https://mlsanity.com/paper/2006.08072/) (2020)

## Built on by (most cited first, 24 of 24)

- [Garment3DGen: 3D Garment Stylization and Texture Generation](https://mlsanity.com/paper/2403.18816/) (2024)
- [ChatGarment: Garment Estimation, Generation and Editing via Large Language Models](https://mlsanity.com/paper/2412.17811/) (2024)
- [Dress-1-to-3: Single Image to Simulation-Ready 3D Outfit with Diffusion Prior and Differentiable Physics](https://mlsanity.com/paper/2502.03449/) (2025)
- [ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild](https://mlsanity.com/paper/2409.15269/) (2024)
- [GarVerseLOD: High-Fidelity 3D Garment Reconstruction from a Single In-the-Wild Image using a Dataset with Levels of Details](https://mlsanity.com/paper/2411.03047/) (2024)
- [Single View Garment Reconstruction Using Diffusion Mapping Via Pattern Coordinates](https://mlsanity.com/paper/2504.08353/) (2025)
- [Reconstruction of Manipulated Garment with Guided Deformation Prior](https://mlsanity.com/paper/2405.10934/) (2024)
- [GarmentCrafter: Progressive Novel View Synthesis for Single-View 3D Garment Reconstruction and Editing](https://mlsanity.com/paper/2503.08678/) (2025)
- [GarmageNet: A Multimodal Generative Framework for Sewing Pattern Design and Generic Garment Modeling](https://mlsanity.com/paper/2504.01483/) (2025)
- [Image2Garment: Simulation-ready Garment Generation from a Single Image](https://mlsanity.com/paper/2601.09658/) (2026)
- [NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction](https://mlsanity.com/paper/2508.17712/) (2025)
- [DressWild: Feed-Forward Pose-Agnostic Garment Sewing Pattern Generation from In-the-Wild Images](https://mlsanity.com/paper/2602.16502/) (2026)
- [Learning Sewing Patterns via Latent Flow Matching of Implicit Fields](https://mlsanity.com/paper/2601.17740/) (2026)
- [InverseDraping: Recovering Sewing Patterns from 3D Garment Surfaces via BoxMesh Bridging](https://mlsanity.com/paper/2604.02764/) (2026)
- [AnySurf: Any Surface Generation with Directed Edge](https://mlsanity.com/paper/2605.26149/) (2026)
- [InstantGeoAvatar: Effective Geometry and Appearance Modeling of Animatable Avatars from Monocular Video](https://mlsanity.com/paper/2411.01512/) (2024)
- [ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers](https://mlsanity.com/paper/2508.01381/) (2025)
- [Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates](https://mlsanity.com/paper/2602.24043/) (2026)
- [SwiftTailor: Efficient 3D Garment Generation with Geometry Image Representation](https://mlsanity.com/paper/2603.19053/) (2026)
- [GarmentWeaver: Schema-Aware Structured Synthesis for Multimodal Sewing Patterns](https://mlsanity.com/paper/2608.30550/) (2026)
- [Generalist Open-World Temporal Perception](https://mlsanity.com/paper/2609.06823/) (2026)
- [DiT-Garment: Garment Dynamics with Diffusion Transformers](https://mlsanity.com/paper/2609.18510/) (2026)
- [SewFusion: Tailored Generation of Topology and Panel-Level Geometry for Sewing Patterns](https://mlsanity.com/paper/2609.23548/) (2026)
- [Inverse Garment Design with Visual Agents](https://mlsanity.com/paper/2610.15582/) (2026)

## Abstract (arXiv)

While modeling people wearing tight-fitting clothing has made great strides in recent years, loose-fitting clothing remains a challenge. We propose a method that delivers realistic garment models from real-world images, regardless of garment shape or deformation. To this end, we introduce a fitting approach that utilizes shape and deformation priors learned from synthetic data to accurately capture garment shapes and deformations, including large ones. Not only does our approach recover the garment geometry accurately, it also yields models that can be directly used by downstream applications such as animation and simulation.
