# Interaction is all You Need? A Study of Robots Ability to Understand and Execute

arXiv: https://arxiv.org/abs/2311.07150 · HTML: https://mlsanity.com/paper/2311.07150/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 33 references that are in the map.
- First posted on arXiv 13 Nov 2023.

## Builds on (most cited first, 24 of 24)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [QLoRA: Efficient Finetuning of Quantized LLMs](https://mlsanity.com/paper/2305.14314/) (2023)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [AI2-THOR: An Interactive 3D Environment for Visual AI](https://mlsanity.com/paper/1712.05474/) (2017)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [Episodic Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2105.06453/) (2021)
- [Mapping Instructions to Actions in 3D Environments with Visual Goal Prediction](https://mlsanity.com/paper/1809.00786/) (2018)
- [When did you become so smart, oh wise one?! Sarcasm Explanation in Multi-modal Multi-party Dialogues](https://mlsanity.com/paper/2203.06419/) (2022)
- [Context-Aware Self-Attention Networks](https://mlsanity.com/paper/1902.05766/) (2019)
- [The MineRL BASALT Competition on Learning from Human Feedback](https://mlsanity.com/paper/2107.01969/) (2021)
- [Is Cross-Attention Preferable to Self-Attention for Multi-Modal Emotion Recognition?](https://mlsanity.com/paper/2202.09263/) (2022)
- [Learning Interpretable Spatial Operations in a Rich 3D Blocks World](https://mlsanity.com/paper/1712.03463/) (2017)
- [Dialog Acts for Task-Driven Embodied Agents](https://mlsanity.com/paper/2209.12953/) (2022)
- [How Should Agents Ask Questions For Situated Learning? An Annotated Dialogue Corpus](https://mlsanity.com/paper/2106.06504/) (2021)
- [Learning to Solve Voxel Building Embodied Tasks from Pixels and Natural Language Instructions](https://mlsanity.com/paper/2211.00688/) (2022)
- [Generalized Grounding Graphs: A Probabilistic Framework for Understanding Grounded Commands](https://mlsanity.com/paper/1712.01097/) (2017)

## Built on by (most cited first, 1 of 1)

- [MSI-Agent: Incorporating Multi-Scale Insight into Embodied Agents for Superior Planning and Decision-Making](https://mlsanity.com/paper/2409.16686/) (2024)

## Abstract (arXiv)

This paper aims to address a critical challenge in robotics, which is enabling them to operate seamlessly in human environments through natural language interactions. Our primary focus is to equip robots with the ability to understand and execute complex instructions in coherent dialogs to facilitate intricate task-solving scenarios. To explore this, we build upon the Execution from Dialog History (EDH) task from the Teach benchmark. We employ a multi-transformer model with BART LM. We observe that our best configuration outperforms the baseline with a success rate score of 8.85 and a goal-conditioned success rate score of 14.02. In addition, we suggest an alternative methodology for completing this task. Moreover, we introduce a new task by expanding the EDH task and making predictions about game plans instead of individual actions. We have evaluated multiple BART models and an LLaMA2 LLM, which has achieved a ROGUE-L score of 46.77 for this task.
