# CLiF-VQA: Enhancing Video Quality Assessment by Incorporating High-Level Semantic Information related to Human Feelings

arXiv: https://arxiv.org/abs/2311.07090 · HTML: https://mlsanity.com/paper/2311.07090/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 81 references that are in the map.
- First posted on arXiv 13 Nov 2023.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [EfficientNet: Rethinking Model Scaling for Convolutional Neural Networks](https://mlsanity.com/paper/1905.11946/) (2019)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Identity Mappings in Deep Residual Networks](https://mlsanity.com/paper/1603.05027/) (2016)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [EfficientNetV2: Smaller Models and Faster Training](https://mlsanity.com/paper/2104.00298/) (2021)
- [Video Swin Transformer](https://mlsanity.com/paper/2106.13230/) (2021)
- [Exploring CLIP for Assessing the Look and Feel of Images](https://mlsanity.com/paper/2207.12396/) (2022)
- [Can Spatiotemporal 3D CNNs Retrace the History of 2D CNNs and ImageNet?](https://mlsanity.com/paper/1711.09577/) (2017)
- [KonIQ-10k: An ecologically valid database for deep learning of blind image quality assessment](https://mlsanity.com/paper/1910.06180/) (2019)
- [Exploring Video Quality Assessment on User Generated Contents from Aesthetic and Technical Perspectives](https://mlsanity.com/paper/2211.04894/) (2022)
- [Massive Online Crowdsourced Study of Subjective and Objective Picture Quality](https://mlsanity.com/paper/1511.02919/) (2015)
- [FAST-VQA: Efficient End-to-end Video Quality Assessment with Fragment Sampling](https://mlsanity.com/paper/2207.02595/) (2022)
- [Learning Spatio-Temporal Features with 3D Residual Networks for Action Recognition](https://mlsanity.com/paper/1708.07632/) (2017)
- [Quality Assessment of In-the-Wild Videos](https://mlsanity.com/paper/1908.00375/) (2019)
- [Patch-VQ: 'Patching Up' the Video Quality Problem](https://mlsanity.com/paper/2011.13544/) (2020)
- [UGC-VQA: Benchmarking Blind Video Quality Assessment for User Generated Content](https://mlsanity.com/paper/2005.14354/) (2020)
- [A Deep Learning based No-reference Quality Assessment Model for UGC Videos](https://mlsanity.com/paper/2204.14047/) (2022)
- [Large-Scale Study of Perceptual Video Quality](https://mlsanity.com/paper/1803.01761/) (2018)
- [YouTube UGC Dataset for Video Compression Research](https://mlsanity.com/paper/1904.06457/) (2019)
- [RAPIQUE: Rapid and Accurate Video Quality Prediction of User Generated Content](https://mlsanity.com/paper/2101.10955/) (2021)
- [Blindly Assess Quality of In-the-Wild Videos via Quality-aware Pre-training and Motion Perception](https://mlsanity.com/paper/2108.08505/) (2021)
- [Effective Aesthetics Prediction with Multi-level Spatially Pooled Features](https://mlsanity.com/paper/1904.01382/) (2019)
- [Learning Generalized Spatial-Temporal Deep Feature Representation for No-Reference Video Quality Assessment](https://mlsanity.com/paper/2012.13936/) (2020)
- [MD-VQA: Multi-Dimensional Quality Assessment for UGC Live Videos](https://mlsanity.com/paper/2303.14933/) (2023)
- [Towards Explainable In-the-Wild Video Quality Assessment: A Database and a Language-Prompted Approach](https://mlsanity.com/paper/2305.12726/) (2023)

## Built on by (most cited first, 11 of 11)

- [AesExpert: Towards Multi-modality Foundation Model for Image Aesthetics Perception](https://mlsanity.com/paper/2404.09624/) (2024)
- [Next Token Is Enough: Realistic Image Quality and Aesthetic Scoring with Multimodal Large Language Model](https://mlsanity.com/paper/2503.06141/) (2025)
- [VidText: Towards Comprehensive Evaluation for Video Text Understanding](https://mlsanity.com/paper/2505.22810/) (2025)
- [Unveiling the Invisible: Reasoning Complex Occlusions Amodally with AURA](https://mlsanity.com/paper/2503.10225/) (2025)
- [Q-CLIP: Unleashing the Power of Vision-Language Models for Video Quality Assessment through Unified Cross-Modal Adaptation](https://mlsanity.com/paper/2508.06092/) (2025)
- [MVQA: Mamba with Unified Sampling for Efficient Video Quality Assessment](https://mlsanity.com/paper/2504.16003/) (2025)
- [DVLTA-VQA: Decoupled Vision-Language Modeling with Text-Guided Adaptation for Blind Video Quality Assessment](https://mlsanity.com/paper/2504.11733/) (2025)
- [DiffVQA: Video Quality Assessment Using Diffusion Feature Extractor](https://mlsanity.com/paper/2505.03261/) (2025)
- [Bridging the Perceptual Gap: Residual-Enhanced Downscaling and Manifold-Aware Perception Alignment Adaptation for NR-IQA](https://mlsanity.com/paper/2609.16664/) (2026)
- [High-Fidelity Video Quality Assessment with VQA-Specific Saliency](https://mlsanity.com/paper/2609.16946/) (2026)
- [SemABR: Measuring Video Semantic Fidelity with Multimodal LLMs for Adaptive Bitrate Streaming](https://mlsanity.com/paper/2609.18075/) (2026)

## Abstract (arXiv)

Video Quality Assessment (VQA) aims to simulate the process of perceiving video quality by the human visual system (HVS). The judgments made by HVS are always influenced by human subjective feelings. However, most of the current VQA research focuses on capturing various distortions in the spatial and temporal domains of videos, while ignoring the impact of human feelings. In this paper, we propose CLiF-VQA, which considers both features related to human feelings and spatial features of videos. In order to effectively extract features related to human feelings from videos, we explore the consistency between CLIP and human feelings in video perception for the first time. Specifically, we design multiple objective and subjective descriptions closely related to human feelings as prompts. Further we propose a novel CLIP-based semantic feature extractor (SFE) which extracts features related to human feelings by sliding over multiple regions of the video frame. In addition, we further capture the low-level-aware features of the video through a spatial feature extraction module. The two different features are then aggregated thereby obtaining the quality score of the video. Extensive experiments show that the proposed CLiF-VQA exhibits excellent performance on several VQA datasets.
