# Music ControlNet: Multiple Time-varying Controls for Music Generation

arXiv: https://arxiv.org/abs/2311.07069 · HTML: https://mlsanity.com/paper/2311.07069/

## Key facts

- Cited by 83 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Nov 2023.

## Built on by (most cited first, 30 of 83)

- [DITTO: Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2401.12179/) (2024)
- [Read, Watch and Scream! Sound Generation from Text and Video](https://mlsanity.com/paper/2407.05551/) (2024)
- [LLMs Meet Multimodal Generation and Editing: A Survey](https://mlsanity.com/paper/2405.19334/) (2024)
- [Diff-A-Riff: Musical Accompaniment Co-creation via Latent Diffusion Models](https://mlsanity.com/paper/2406.08384/) (2024)
- [MusicMagus: Zero-Shot Text-to-Music Editing via Diffusion Models](https://mlsanity.com/paper/2402.06178/) (2024)
- [DITTO-2: Distilled Diffusion Inference-Time T-Optimization for Music Generation](https://mlsanity.com/paper/2405.20289/) (2024)
- [FLUX that Plays Music](https://mlsanity.com/paper/2409.00587/) (2024)
- [Video-Foley: Two-Stage Video-To-Sound Generation via Temporal Event Condition For Foley Sound](https://mlsanity.com/paper/2408.11915/) (2024)
- [Instruct-MusicGen: Unlocking Text-to-Music Editing for Music Language Models via Instruction Tuning](https://mlsanity.com/paper/2405.18386/) (2024)
- [High Fidelity Text-Guided Music Editing via Single-Stage Flow Matching](https://mlsanity.com/paper/2407.03648/) (2024)
- [Editing Music with Melody and Text: Using ControlNet for Diffusion Transformer](https://mlsanity.com/paper/2410.05151/) (2024)
- [A Comprehensive Real-World Assessment of Audio Watermarking Algorithms: Will They Survive Neural Codecs?](https://mlsanity.com/paper/2505.19663/) (2025)
- [Audio Prompt Adapter: Unleashing Music Editing Abilities for Text-to-Music with Lightweight Finetuning](https://mlsanity.com/paper/2407.16564/) (2024)
- [Making Flow-Matching-Based Zero-Shot Text-to-Speech Laugh as You Like](https://mlsanity.com/paper/2402.07383/) (2024)
- [MusiConGen: Rhythm and Chord Control for Transformer-Based Text-to-Music Generation](https://mlsanity.com/paper/2407.15060/) (2024)
- [Improving Musical Accompaniment Co-creation via Diffusion Transformers](https://mlsanity.com/paper/2410.23005/) (2024)
- [Combining audio control and style transfer using latent diffusion](https://mlsanity.com/paper/2408.00196/) (2024)
- [SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation](https://mlsanity.com/paper/2405.18503/) (2024)
- [MuseControlLite: Multifunctional Music Generation with Lightweight Conditioners](https://mlsanity.com/paper/2506.18729/) (2025)
- [MEDIC: Zero-shot Music Editing with Disentangled Inversion Control](https://mlsanity.com/paper/2407.13220/) (2024)
- [MusGO: A Community-Driven Framework For Assessing Openness in Music-Generative AI](https://mlsanity.com/paper/2507.03599/) (2025)
- [EgoSonics: Generating Synchronized Audio for Silent Egocentric Videos](https://mlsanity.com/paper/2407.20592/) (2024)
- [Multimodal Music Generation with Explicit Bridges and Retrieval Augmentation](https://mlsanity.com/paper/2412.09428/) (2024)
- [Steering Autoregressive Music Generation with Recursive Feature Machines](https://mlsanity.com/paper/2510.19127/) (2025)
- [Stable Audio 3](https://mlsanity.com/paper/2605.17991/) (2026)
- [Multi-Track MusicLDM: Towards Versatile Music Generation with Latent Diffusion Model](https://mlsanity.com/paper/2409.02845/) (2024)
- [FolAI: Synchronized Foley Sound Generation with Semantic and Temporal Alignment](https://mlsanity.com/paper/2412.15023/) (2024)
- [TokenSynth: A Token-based Neural Synthesizer for Instrument Cloning and Text-to-Instrument](https://mlsanity.com/paper/2502.08939/) (2025)
- [Synthetic Lyrics Detection Across Languages and Genres](https://mlsanity.com/paper/2406.15231/) (2024)
- [Hookpad Aria: A Copilot for Songwriters](https://mlsanity.com/paper/2502.08122/) (2025)

## Abstract (arXiv)

Text-to-music generation models are now capable of generating high-quality music audio in broad styles. However, text control is primarily suitable for the manipulation of global musical attributes like genre, mood, and tempo, and is less suitable for precise control over time-varying attributes such as the positions of beats in time or the changing dynamics of the music. We propose Music ControlNet, a diffusion-based music generation model that offers multiple precise, time-varying controls over generated audio. To imbue text-to-music models with time-varying control, we propose an approach analogous to pixel-wise control of the image-domain ControlNet method. Specifically, we extract controls from training audio yielding paired data, and fine-tune a diffusion-based conditional generative model over audio spectrograms given melody, dynamics, and rhythm controls. While the image-domain Uni-ControlNet method already allows generation with any subset of controls, we devise a new strategy to allow creators to input controls that are only partially specified in time. We evaluate both on controls extracted from audio and controls we expect creators to provide, demonstrating that we can generate realistic music that corresponds to control inputs in both settings. While few comparable music generation models exist, we benchmark against MusicGen, a recent model that accepts text and melody input, and show that our model generates music that is 49% more faithful to input melodies despite having 35x fewer parameters, training on 11x less data, and enabling two additional forms of time-varying control. Sound examples can be found at https://MusicControlNet.github.io/web/.
