# Central Angle Optimization for 360-degree Holographic 3D Content

arXiv: https://arxiv.org/abs/2311.05878 · HTML: https://mlsanity.com/paper/2311.05878/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 10 of its 23 references that are in the map.
- First posted on arXiv 10 Nov 2023.

## Builds on (most cited first, 10 of 10)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Depth Map Prediction from a Single Image using a Multi-Scale Deep Network](https://mlsanity.com/paper/1406.2283/) (2014)
- [Unsupervised Learning of Depth and Ego-Motion from Video](https://mlsanity.com/paper/1704.07813/) (2017)
- [Unsupervised CNN for Single View Depth Estimation: Geometry to the Rescue](https://mlsanity.com/paper/1603.04992/) (2016)
- [Learning Depth from Single Monocular Images Using Deep Convolutional Neural Fields](https://mlsanity.com/paper/1502.07411/) (2015)
- [High Quality Monocular Depth Estimation via Transfer Learning](https://mlsanity.com/paper/1812.11941/) (2018)
- [Spherical View Synthesis for Self-Supervised 360 Depth Estimation](https://mlsanity.com/paper/1909.08112/) (2019)
- [Unsupervised Learning of Geometry with Edge-aware Depth-Normal Consistency](https://mlsanity.com/paper/1711.03665/) (2017)
- [Single View Stereo Matching](https://mlsanity.com/paper/1803.02612/) (2018)
- [Deep Learning-based High-precision Depth Map Estimation from Missing Viewpoints for 360 Degree Digital Holography](https://mlsanity.com/paper/2103.05158/) (2021)

## Abstract (arXiv)

In this study, we propose a method to find an optimal central angle in deep learning-based depth map estimation used to produce realistic holographic content. The acquisition of RGB-depth map images as detailed as possible must be performed to generate holograms of high quality, despite the high computational cost. Therefore, we introduce a novel pipeline designed to analyze various values of central angles between adjacent camera viewpoints equidistant from the origin of an object-centered environment. Then we propose the optimal central angle to generate high-quality holographic content. The proposed pipeline comprises key steps such as comparing estimated depth maps and comparing reconstructed CGHs (Computer-Generated Holograms) from RGB images and estimated depth maps. We experimentally demonstrate and discuss the relationship between the central angle and the quality of digital holographic content.
