# Zero-Shot Goal-Directed Dialogue via RL on Imagined Conversations

arXiv: https://arxiv.org/abs/2311.05584 · HTML: https://mlsanity.com/paper/2311.05584/

## Key facts

- Cited by 38 papers in the map (data through 14 Oct 2026).
- Builds on 33 of its 49 references that are in the map.
- First posted on arXiv 9 Nov 2023.

## Builds on (most cited first, 30 of 33)

- [Distilling the Knowledge in a Neural Network](https://mlsanity.com/paper/1503.02531/) (2015)
- [Evaluating Large Language Models Trained on Code](https://mlsanity.com/paper/2107.03374/) (2021)
- [Direct Preference Optimization: Your Language Model is Secretly a Reward Model](https://mlsanity.com/paper/2305.18290/) (2023)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Fine-Tuning Language Models from Human Preferences](https://mlsanity.com/paper/1909.08593/) (2019)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Sequence-Level Knowledge Distillation](https://mlsanity.com/paper/1606.07947/) (2016)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Improving alignment of dialogue agents via targeted human judgements](https://mlsanity.com/paper/2209.14375/) (2022)
- [FUDGE: Controlled Text Generation With Future Discriminators](https://mlsanity.com/paper/2104.05218/) (2021)
- [A Deep Reinforced Model for Abstractive Summarization](https://mlsanity.com/paper/1705.04304/) (2017)
- [Recursively Summarizing Books with Human Feedback](https://mlsanity.com/paper/2109.10862/) (2021)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization](https://mlsanity.com/paper/2210.01241/) (2022)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Defining and Characterizing Reward Hacking](https://mlsanity.com/paper/2209.13085/) (2022)
- [Grounding Large Language Models in Interactive Environments with Online Reinforcement Learning](https://mlsanity.com/paper/2302.02662/) (2023)
- [Decoupling Strategy and Generation in Negotiation Dialogues](https://mlsanity.com/paper/1808.09637/) (2018)
- [Offline RL for Natural Language Generation with Implicit Language Q Learning](https://mlsanity.com/paper/2206.11871/) (2022)
- [Learning to Write with Cooperative Discriminators](https://mlsanity.com/paper/1805.06087/) (2018)
- [When Should We Prefer Offline Reinforcement Learning Over Behavioral Cloning?](https://mlsanity.com/paper/2204.05618/) (2022)
- [Better Rewards Yield Better Summaries: Learning to Summarise Without References](https://mlsanity.com/paper/1909.01214/) (2019)
- [Action-Based Conversations Dataset: A Corpus for Building More In-Depth Task-Oriented Dialogue Systems](https://mlsanity.com/paper/2104.00783/) (2021)
- [Can ChatGPT replace StackOverflow? A Study on Robustness and Reliability of Large Language Model Code Generation](https://mlsanity.com/paper/2308.10335/) (2023)
- [Hidden Parameter Markov Decision Processes: A Semiparametric Regression Approach for Discovering Latent Task Parametrizations](https://mlsanity.com/paper/1308.3513/) (2013)
- [Learning to Extract Coherent Summary via Deep Reinforcement Learning](https://mlsanity.com/paper/1804.07036/) (2018)

## Built on by (most cited first, 30 of 38)

- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [Fine-Tuning Large Vision-Language Models as Decision-Making Agents via Reinforcement Learning](https://mlsanity.com/paper/2405.10292/) (2024)
- [CollabLLM: From Passive Responders to Active Collaborators](https://mlsanity.com/paper/2502.00640/) (2025)
- [Towards Accurate Differential Diagnosis with Large Language Models](https://mlsanity.com/paper/2312.00164/) (2023)
- [STaR-GATE: Teaching Language Models to Ask Clarifying Questions](https://mlsanity.com/paper/2403.19154/) (2024)
- [Modeling Future Conversation Turns to Teach LLMs to Ask Clarifying Questions](https://mlsanity.com/paper/2410.13788/) (2024)
- [Is this the real life? Is this just fantasy? The Misleading Success of Simulating Social Interactions With LLMs](https://mlsanity.com/paper/2403.05020/) (2024)
- [Proposer-Agent-Evaluator(PAE): Autonomous Skill Discovery For Foundation Model Internet Agents](https://mlsanity.com/paper/2412.13194/) (2024)
- [Grounding Gaps in Language Model Generations](https://mlsanity.com/paper/2311.09144/) (2023)
- [Creating General User Models from Computer Use](https://mlsanity.com/paper/2505.10831/) (2025)
- [From LLM to Conversational Agent: A Memory Enhanced Architecture with Fine-Tuning of Large Language Models](https://mlsanity.com/paper/2401.02777/) (2024)
- [A Multi-Agent Conversational Recommender System](https://mlsanity.com/paper/2402.01135/) (2024)
- [AI-LieDar: Examine the Trade-off Between Utility and Truthfulness in LLM Agents](https://mlsanity.com/paper/2409.09013/) (2024)
- [Navigating Rifts in Human-LLM Grounding: Study and Benchmark](https://mlsanity.com/paper/2503.13975/) (2025)
- [Enhancing Personalized Multi-Turn Dialogue with Curiosity Reward](https://mlsanity.com/paper/2504.03206/) (2025)
- [The Scales of Justitia: A Comprehensive Survey on Safety Evaluation of LLMs](https://mlsanity.com/paper/2506.11094/) (2025)
- [VEM: Environment-Free Exploration for Training GUI Agent with Value Environment Model](https://mlsanity.com/paper/2502.18906/) (2025)
- [Evaluating the Goal-Directedness of Large Language Models](https://mlsanity.com/paper/2504.11844/) (2025)
- [Suppressing Pink Elephants with Direct Principle Feedback](https://mlsanity.com/paper/2402.07896/) (2024)
- [Social Skill Training with Large Language Models](https://mlsanity.com/paper/2404.04204/) (2024)
- [Dialogue Action Tokens: Steering Language Models in Goal-Directed Dialogue with a Multi-Turn Planner](https://mlsanity.com/paper/2406.11978/) (2024)
- [The Imperative of Conversation Analysis in the Era of LLMs: A Survey of Tasks, Techniques, and Trends](https://mlsanity.com/paper/2409.14195/) (2024)
- [Q-SFT: Q-Learning for Language Models via Supervised Fine-Tuning](https://mlsanity.com/paper/2411.05193/) (2024)
- [Offline RL by Reward-Weighted Fine-Tuning for Conversation Optimization](https://mlsanity.com/paper/2506.06964/) (2025)
- [Task-Oriented Dialogue with In-Context Learning](https://mlsanity.com/paper/2402.12234/) (2024)
- [Natural Language Actor-Critic: Scalable Off-Policy Learning in Language Space](https://mlsanity.com/paper/2512.04601/) (2025)
- [Human-AI Safety: A Descendant of Generative AI and Control Systems Safety](https://mlsanity.com/paper/2405.09794/) (2024)
- [ADAPT: Actively Discovering and Adapting to Preferences for any Task](https://mlsanity.com/paper/2504.04040/) (2025)
- [DiscoverLLM: From Executing Intents to Discovering Them](https://mlsanity.com/paper/2602.03429/) (2026)
- [Impact of Decentralized Learning on Player Utilities in Stackelberg Games](https://mlsanity.com/paper/2403.00188/) (2024)

## Abstract (arXiv)

Large language models (LLMs) have emerged as powerful and general solutions to many natural language tasks. However, many of the most important applications of language generation are interactive, where an agent has to talk to a person to reach a desired outcome. For example, a teacher might try to understand their student's current comprehension level to tailor their instruction accordingly, and a travel agent might ask questions of their customer to understand their preferences in order to recommend activities they might enjoy. LLMs trained with supervised fine-tuning or "single-step" RL, as with standard RLHF, might struggle which tasks that require such goal-directed behavior, since they are not trained to optimize for overall conversational outcomes after multiple turns of interaction. In this work, we explore a new method for adapting LLMs with RL for such goal-directed dialogue. Our key insight is that, though LLMs might not effectively solve goal-directed dialogue tasks out of the box, they can provide useful data for solving such tasks by simulating suboptimal but human-like behaviors. Given a textual description of a goal-directed dialogue task, we leverage LLMs to sample diverse synthetic rollouts of hypothetical in-domain human-human interactions. Our algorithm then utilizes this dataset with offline reinforcement learning to train an interactive conversational agent that can optimize goal-directed objectives over multiple turns. In effect, the LLM produces examples of possible interactions, and RL then processes these examples to learn to perform more optimal interactions. Empirically, we show that our proposed approach achieves state-of-the-art performance in various goal-directed dialogue tasks that include teaching and preference elicitation.
