# Tuning-less Object Naming with a Foundation Model

arXiv: https://arxiv.org/abs/2311.04924 · HTML: https://mlsanity.com/paper/2311.04924/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 7 of its 17 references that are in the map.
- First posted on arXiv 3 Nov 2023.

## Builds on (most cited first, 7 of 7)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Emerging Properties in Self-Supervised Vision Transformers](https://mlsanity.com/paper/2104.14294/) (2021)
- [A Comprehensive Survey on Pretrained Foundation Models: A History from BERT to ChatGPT](https://mlsanity.com/paper/2302.09419/) (2023)
- [Multimodal representation models for prediction and control from partial information](https://mlsanity.com/paper/1910.03854/) (2019)
- [Naming Objects for Vision-and-Language Manipulation](https://mlsanity.com/paper/2303.02871/) (2023)

## Abstract (arXiv)

We implement a real-time object naming system that enables learning a set of named entities never seen. Our approach employs an existing foundation model that we consider ready to see anything before starting. It turns seen images into relatively small feature vectors that we associate with index to a gradually built vocabulary without any training of fine-tuning of the model. Our contribution is using the association mechanism known from transformers as attention. It has features that support generalization from irrelevant information for distinguishing the entities and potentially enable associating with much more than indices to vocabulary. As a result, the system can work in a one-shot manner and correctly name objects named in different contents. We also outline implementation details of the system modules integrated by a blackboard architecture. Finally, we investigate the system's quality, mainly how many objects it can handle in this way.
