# Image-Based Virtual Try-On: A Survey

arXiv: https://arxiv.org/abs/2311.04811 · HTML: https://mlsanity.com/paper/2311.04811/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 89 of its 159 references that are in the map.
- First posted on arXiv 8 Nov 2023.

## Builds on (most cited first, 30 of 89)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Adding Conditional Control to Text-to-Image Diffusion Models](https://mlsanity.com/paper/2302.05543/) (2023)
- [Improved Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2102.09672/) (2021)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Improved Techniques for Training GANs](https://mlsanity.com/paper/1606.03498/) (2016)
- [Spectral Normalization for Generative Adversarial Networks](https://mlsanity.com/paper/1802.05957/) (2018)
- [Spatial Transformer Networks](https://mlsanity.com/paper/1506.02025/) (2015)
- [Deep High-Resolution Representation Learning for Human Pose Estimation](https://mlsanity.com/paper/1902.09212/) (2019)
- [Semantic Image Synthesis with Spatially-Adaptive Normalization](https://mlsanity.com/paper/1903.07291/) (2019)
- [Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1611.08050/) (2016)
- [Diffusion Models in Vision: A Survey](https://mlsanity.com/paper/2209.04747/) (2022)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [DensePose: Dense Human Pose Estimation In The Wild](https://mlsanity.com/paper/1802.00434/) (2018)
- [Paint by Example: Exemplar-based Image Editing with Diffusion Models](https://mlsanity.com/paper/2211.13227/) (2022)
- [AnyDoor: Zero-shot Object-level Image Customization](https://mlsanity.com/paper/2307.09481/) (2023)
- [VITON-HD: High-Resolution Virtual Try-On via Misalignment-Aware Normalization](https://mlsanity.com/paper/2103.16874/) (2021)
- [VITON: An Image-based Virtual Try-on Network](https://mlsanity.com/paper/1711.08447/) (2017)
- [Pose Guided Person Image Generation](https://mlsanity.com/paper/1705.09368/) (2017)
- [Total Capture: A 3D Deformation Model for Tracking Faces, Hands, and Bodies](https://mlsanity.com/paper/1801.01615/) (2018)
- [InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions](https://mlsanity.com/paper/2304.05684/) (2023)
- [Toward Characteristic-Preserving Image-based Virtual Try-On Network](https://mlsanity.com/paper/1807.07688/) (2018)
- [Self-Correction for Human Parsing](https://mlsanity.com/paper/1910.09777/) (2019)

## Built on by (most cited first, 19 of 19)

- [Diffusion Model-Based Image Editing: A Survey](https://mlsanity.com/paper/2402.17525/) (2024)
- [CAT-DM: Controllable Accelerated Virtual Try-on with Diffusion Model](https://mlsanity.com/paper/2311.18405/) (2023)
- [BooW-VTON: Boosting In-the-Wild Virtual Try-On via Mask-Free Pseudo Data Training](https://mlsanity.com/paper/2408.06047/) (2024)
- [Human Motion Video Generation: A Survey](https://mlsanity.com/paper/2509.03883/) (2025)
- [MTVCraft: Tokenizing 4D Motion for Arbitrary Character Animation](https://mlsanity.com/paper/2505.10238/) (2025)
- [MotionWeaver: Holistic 4D-Anchored Framework for Multi-Humanoid Image Animation](https://mlsanity.com/paper/2602.13326/) (2026)
- [DreamMix: Decoupling Object Attributes for Enhanced Editability in Customized Image Inpainting](https://mlsanity.com/paper/2411.17223/) (2024)
- [DEFT-VTON: Efficient Virtual Try-On with Consistent Generalised H-Transform](https://mlsanity.com/paper/2509.13506/) (2025)
- [OpenVTON-Bench: A Large-Scale High-Resolution Benchmark for Controllable Virtual Try-On Evaluation](https://mlsanity.com/paper/2601.22725/) (2026)
- [Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On](https://mlsanity.com/paper/2603.04290/) (2026)
- [Can Pose Transfer Models Generate Realistic Human Motion?](https://mlsanity.com/paper/2501.15648/) (2025)
- [Low-Barrier Dataset Collection with Real Human Body for Interactive Per-Garment Virtual Try-On](https://mlsanity.com/paper/2506.10468/) (2025)
- [Real-Time Per-Garment Virtual Try-On with Temporal Consistency for Loose-Fitting Garments](https://mlsanity.com/paper/2506.12348/) (2025)
- [DiffusionTrend: A Minimalist Approach to Virtual Fashion Try-On](https://mlsanity.com/paper/2412.14465/) (2024)
- [From Keypoints to Realism: A Realistic and Accurate Virtual Try-on Network from 2D Images](https://mlsanity.com/paper/2504.03807/) (2025)
- [Textile IR: A Bidirectional Intermediate Representation for Physics-Aware Fashion CAD](https://mlsanity.com/paper/2601.02792/) (2026)
- [OmniFashion: Towards Generalist Fashion Intelligence via Multi-Task Vision-Language Learning](https://mlsanity.com/paper/2603.02658/) (2026)
- [FEAT: Fashion Editing and Try-On from Any Design](https://mlsanity.com/paper/2605.02393/) (2026)
- [LPH-VTON: Resolving the Structure-Texture Dilemma of Virtual Try-On via Latent Process Handover](https://mlsanity.com/paper/2605.14874/) (2026)

## Abstract (arXiv)

Image-based virtual try-on aims to synthesize a naturally dressed person image with a clothing image, which revolutionizes online shopping and inspires related topics within image generation, showing both research significance and commercial potential. However, there is a gap between current research progress and commercial applications and an absence of comprehensive overview of this field to accelerate the development.In this survey, we provide a comprehensive analysis of the state-of-the-art techniques and methodologies in aspects of pipeline architecture, person representation and key modules such as try-on indication, clothing warping and try-on stage. We additionally apply CLIP to assess the semantic alignment of try-on results, and evaluate representative methods with uniformly implemented evaluation metrics on the same dataset.In addition to quantitative and qualitative evaluation of current open-source methods, unresolved issues are highlighted and future research directions are prospected to identify key trends and inspire further exploration. The uniformly implemented evaluation metrics, dataset and collected methods will be made public available at https://github.com/little-misfit/Survey-Of-Virtual-Try-On.
