# Emergent Communication for Rules Reasoning

arXiv: https://arxiv.org/abs/2311.04474 · HTML: https://mlsanity.com/paper/2311.04474/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 27 of its 48 references that are in the map.
- First posted on arXiv 8 Nov 2023.

## Builds on (most cited first, 27 of 27)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Analysing Mathematical Reasoning Abilities of Neural Models](https://mlsanity.com/paper/1904.01557/) (2019)
- [RAVEN: A Dataset for Relational and Analogical Visual rEasoNing](https://mlsanity.com/paper/1903.02741/) (2019)
- [Multi-Agent Cooperation and the Emergence of (Natural) Language](https://mlsanity.com/paper/1612.07182/) (2016)
- [Measuring abstract reasoning in neural networks](https://mlsanity.com/paper/1807.04225/) (2018)
- [Compositionality and Generalization in Emergent Languages](https://mlsanity.com/paper/2004.09124/) (2020)
- [Natural Language Does Not Emerge 'Naturally' in Multi-Agent Dialog](https://mlsanity.com/paper/1706.08502/) (2017)
- [Compositional Languages Emerge in a Neural Iterated Learning Model](https://mlsanity.com/paper/2002.01365/) (2020)
- [Stratified Rule-Aware Network for Abstract Visual Reasoning](https://mlsanity.com/paper/2002.06838/) (2020)
- [Multi-agent Communication meets Natural Language: Synergies between Functional and Structural Language Learning](https://mlsanity.com/paper/2005.07064/) (2020)
- [Ease-of-Teaching and Language Structure from Emergent Communication](https://mlsanity.com/paper/1906.02403/) (2019)
- [Bongard-LOGO: A New Benchmark for Human-Level Concept Learning and Reasoning](https://mlsanity.com/paper/2010.00763/) (2020)
- [Anti-efficient encoding in emergent communication](https://mlsanity.com/paper/1905.12561/) (2019)
- [The Scattering Compositional Learner: Discovering Objects, Attributes, Relationships in Analogical Reasoning](https://mlsanity.com/paper/2007.04212/) (2020)
- [A Benchmark for Compositional Visual Reasoning](https://mlsanity.com/paper/2206.05379/) (2022)
- [EGG: a toolkit for research on Emergence of lanGuage in Games](https://mlsanity.com/paper/1907.00852/) (2019)
- [Emergent Communication of Generalizations](https://mlsanity.com/paper/2106.02668/) (2021)
- [Emergent Linguistic Phenomena in Multi-Agent Communication Games](https://mlsanity.com/paper/1901.08706/) (2019)
- [Emergent Communication: Generalization and Overfitting in Lewis Games](https://mlsanity.com/paper/2209.15342/) (2022)
- [V-PROM: A Benchmark for Visual Reasoning Using Visual Progressive Matrices](https://mlsanity.com/paper/1907.12271/) (2019)
- [On the role of population heterogeneity in emergent communication](https://mlsanity.com/paper/2204.12982/) (2022)
- [Co-evolution of language and agents in referential games](https://mlsanity.com/paper/2001.03361/) (2020)
- [Emergence of Compositional Language with Deep Generational Transmission](https://mlsanity.com/paper/1904.09067/) (2019)
- [Learning Interpretable Spatial Operations in a Rich 3D Blocks World](https://mlsanity.com/paper/1712.03463/) (2017)
- [Defending Compositionality in Emergent Languages](https://mlsanity.com/paper/2206.04751/) (2022)
- [QLEVR: A Diagnostic Dataset for Quantificational Language and Elementary Visual Reasoning](https://mlsanity.com/paper/2205.03075/) (2022)

## Abstract (arXiv)

Research on emergent communication between deep-learning-based agents has received extensive attention due to its inspiration for linguistics and artificial intelligence. However, previous attempts have hovered around emerging communication under perception-oriented environmental settings, that forces agents to describe low-level perceptual features intra image or symbol contexts. In this work, inspired by the classic human reasoning test (namely Raven's Progressive Matrix), we propose the Reasoning Game, a cognition-oriented environment that encourages agents to reason and communicate high-level rules, rather than perceived low-level contexts. Moreover, we propose 1) an unbiased dataset (namely rule-RAVEN) as a benchmark to avoid overfitting, 2) and a two-stage curriculum agent training method as a baseline for more stable convergence in the Reasoning Game, where contexts and semantics are bilaterally drifting. Experimental results show that, in the Reasoning Game, a semantically stable and compositional language emerges to solve reasoning problems. The emerged language helps agents apply the extracted rules to the generalization of unseen context attributes, and to the transfer between different context attributes or even tasks.
