# Scene-Driven Multimodal Knowledge Graph Construction for Embodied AI

arXiv: https://arxiv.org/abs/2311.03783 · HTML: https://mlsanity.com/paper/2311.03783/

## Key facts

- Cited by 17 papers in the map (data through 14 Oct 2026).
- Builds on 60 of its 111 references that are in the map.
- First posted on arXiv 7 Nov 2023.

## Builds on (most cited first, 30 of 60)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://mlsanity.com/paper/1910.10683/) (2019)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [Llama 2: Open Foundation and Fine-Tuned Chat Models](https://mlsanity.com/paper/2307.09288/) (2023)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [BLIP-2: Bootstrapping Language-Image Pre-training with Frozen Image Encoders and Large Language Models](https://mlsanity.com/paper/2301.12597/) (2023)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [PaLM: Scaling Language Modeling with Pathways](https://mlsanity.com/paper/2204.02311/) (2022)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Pre-train, Prompt, and Predict: A Systematic Survey of Prompting Methods in Natural Language Processing](https://mlsanity.com/paper/2107.13586/) (2021)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [Flickr30k Entities: Collecting Region-to-Phrase Correspondences for Richer Image-to-Sentence Models](https://mlsanity.com/paper/1505.04870/) (2015)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [mPLUG-Owl: Modularization Empowers Large Language Models with Multimodality](https://mlsanity.com/paper/2304.14178/) (2023)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Point-E: A System for Generating 3D Point Clouds from Complex Prompts](https://mlsanity.com/paper/2212.08751/) (2022)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Scaling Vision Transformers to 22 Billion Parameters](https://mlsanity.com/paper/2302.05442/) (2023)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)

## Built on by (most cited first, 17 of 17)

- [Multimodal Alignment and Fusion: A Survey](https://mlsanity.com/paper/2411.17040/) (2024)
- [Graphs Meet AI Agents: Taxonomy, Progress, and Future Opportunities](https://mlsanity.com/paper/2506.18019/) (2025)
- [Aligning Vision to Language: Annotation-Free Multimodal Knowledge Graph Construction for Enhanced LLMs Reasoning](https://mlsanity.com/paper/2503.12972/) (2025)
- [From Screens to Scenes: A Survey of Embodied AI in Healthcare](https://mlsanity.com/paper/2501.07468/) (2025)
- [Neural Brain: A Neuroscience-inspired Framework for Embodied Agents](https://mlsanity.com/paper/2505.07634/) (2025)
- [Investigating the Role of Instruction Variety and Task Difficulty in Robotic Manipulation Tasks](https://mlsanity.com/paper/2407.03967/) (2024)
- [MEIA: Multimodal Embodied Perception and Interaction in Unknown Environments](https://mlsanity.com/paper/2402.00290/) (2024)
- [Enhancing Collaborative Semantics of Language Model-Driven Recommendations via Graph-Aware Learning](https://mlsanity.com/paper/2406.13235/) (2024)
- [City-VLM: Towards Multidomain Perception Scene Understanding via Multimodal Incomplete Learning](https://mlsanity.com/paper/2507.12795/) (2025)
- [Multi-Task Domain Adaptation for Language Grounding with 3D Objects](https://mlsanity.com/paper/2407.02846/) (2024)
- [Perovskite-LLM: Knowledge-Enhanced Large Language Models for Perovskite Solar Cell Research](https://mlsanity.com/paper/2502.12669/) (2025)
- [DeWorldSG: Depth-Aware 3D Semantic Scene Graph Generation via World-Model Priors](https://mlsanity.com/paper/2607.00889/) (2026)
- [Knowledge Graph Completion for Action Prediction on Situational Graphs -- A Case Study on Household Tasks](https://mlsanity.com/paper/2508.13675/) (2025)
- [A Survey on Semantic Communication for Vision: Categories, Frameworks, Enabling Techniques, and Applications](https://mlsanity.com/paper/2601.22202/) (2026)
- [Enhancing Vision-Language Navigation with Multimodal Event Knowledge from Real-World Indoor Tour Videos](https://mlsanity.com/paper/2602.23937/) (2026)
- [TextDS: Parameter-Efficient Representation Alignment for Scene Text Detection under Distribution Shifts](https://mlsanity.com/paper/2606.28077/) (2026)
- [ExploreAI: Agentic Exploration Knowledge Bases for Reproducible Observable-Regression Testing of Black-Box VR and 3D Applications](https://mlsanity.com/paper/2608.21628/) (2026)

## Abstract (arXiv)

Embodied AI is one of the most popular studies in artificial intelligence and robotics, which can effectively improve the intelligence of real-world agents (i.e. robots) serving human beings. Scene knowledge is important for an agent to understand the surroundings and make correct decisions in the varied open world. Currently, knowledge base for embodied tasks is missing and most existing work use general knowledge base or pre-trained models to enhance the intelligence of an agent. For conventional knowledge base, it is sparse, insufficient in capacity and cost in data collection. For pre-trained models, they face the uncertainty of knowledge and hard maintenance. To overcome the challenges of scene knowledge, we propose a scene-driven multimodal knowledge graph (Scene-MMKG) construction method combining conventional knowledge engineering and large language models. A unified scene knowledge injection framework is introduced for knowledge representation. To evaluate the advantages of our proposed method, we instantiate Scene-MMKG considering typical indoor robotic functionalities (Manipulation and Mobility), named ManipMob-MMKG. Comparisons in characteristics indicate our instantiated ManipMob-MMKG has broad superiority in data-collection efficiency and knowledge quality. Experimental results on typical embodied tasks show that knowledge-enhanced methods using our instantiated ManipMob-MMKG can improve the performance obviously without re-designing model structures complexly. Our project can be found at https://sites.google.com/view/manipmob-mmkg
