# Unified Multi-modal Unsupervised Representation Learning for Skeleton-based Action Understanding

arXiv: https://arxiv.org/abs/2311.03106 · HTML: https://mlsanity.com/paper/2311.03106/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 30 references that are in the map.
- First posted on arXiv 6 Nov 2023.

## Builds on (most cited first, 16 of 16)

- [Spatial Temporal Graph Convolutional Networks for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1801.07455/) (2018)
- [MS2L: Multi-Task Self-Supervised Learning for Skeleton Based Action Recognition](https://mlsanity.com/paper/2010.05599/) (2020)
- [Stronger, Faster and More Explainable: A Graph Convolutional Baseline for Skeleton-based Action Recognition](https://mlsanity.com/paper/2010.09978/) (2020)
- [Contrastive Learning from Extremely Augmented Skeleton Sequences for Self-supervised Action Recognition](https://mlsanity.com/paper/2112.03590/) (2021)
- [Deconfounded Video Moment Retrieval with Causal Intervention](https://mlsanity.com/paper/2106.01534/) (2021)
- [Skeleton-Contrastive 3D Action Representation Learning](https://mlsanity.com/paper/2108.03656/) (2021)
- [Jointly Cross- and Self-Modal Graph Attention Network for Query-Based Moment Localization](https://mlsanity.com/paper/2008.01403/) (2020)
- [Augmented Skeleton Based Contrastive Action Learning with Momentum LSTM for Unsupervised Action Recognition](https://mlsanity.com/paper/2008.00188/) (2020)
- [Tree-Augmented Cross-Modal Encoding for Complex-Query Video Retrieval](https://mlsanity.com/paper/2007.02503/) (2020)
- [Fine-grained Iterative Attention Network for TemporalLanguage Localization in Videos](https://mlsanity.com/paper/2008.02448/) (2020)
- [Hierarchical Consistent Contrastive Learning for Skeleton-Based Action Recognition with Growing Augmentations](https://mlsanity.com/paper/2211.13466/) (2022)
- [Hierarchical Contrast for Unsupervised Skeleton-based Action Representation Learning](https://mlsanity.com/paper/2212.02082/) (2022)
- [Self-supervised Action Representation Learning from Partial Spatio-Temporal Skeleton Sequences](https://mlsanity.com/paper/2302.09018/) (2023)
- [Skimming, Locating, then Perusing: A Human-Like Framework for Natural Language Video Localization](https://mlsanity.com/paper/2207.13450/) (2022)
- [From Region to Patch: Attribute-Aware Foreground-Background Contrastive Learning for Fine-Grained Fashion Retrieval](https://mlsanity.com/paper/2305.10260/) (2023)
- [Generative Image Inpainting with Segmentation Confusion Adversarial Training and Contrastive Learning](https://mlsanity.com/paper/2303.13133/) (2023)

## Built on by (most cited first, 20 of 20)

- [USDRL: Unified Skeleton-Based Dense Representation Learning with Multi-Grained Feature Decorrelation](https://mlsanity.com/paper/2412.09220/) (2024)
- [MM-Gesture: Towards Precise Micro-Gesture Recognition through Multimodal Fusion](https://mlsanity.com/paper/2507.08344/) (2025)
- [Neuron: Learning Context-Aware Evolving Representations for Zero-Shot Skeleton Action Recognition](https://mlsanity.com/paper/2411.11288/) (2024)
- [Heterogeneous Skeleton-Based Action Representation Learning](https://mlsanity.com/paper/2506.03481/) (2025)
- [Vision-Language Meets the Skeleton: Progressively Distillation with Cross-Modal Knowledge for 3D Action Representation Learning](https://mlsanity.com/paper/2405.20606/) (2024)
- [Online Micro-gesture Recognition Using Data Augmentation and Spatial-Temporal Attention](https://mlsanity.com/paper/2507.09512/) (2025)
- [Foundation Model for Skeleton-Based Human Action Understanding](https://mlsanity.com/paper/2508.12586/) (2025)
- [Self-Supervised Skeleton-Based Action Representation Learning: A Benchmark and Beyond](https://mlsanity.com/paper/2406.02978/) (2024)
- [Fewer Steps, Better Performance: Efficient Cross-Modal Clip Trimming for Video Moment Retrieval Using Language](https://mlsanity.com/paper/2605.29793/) (2026)
- [STARS: Self-supervised Tuning for 3D Action Recognition in Skeleton Sequences](https://mlsanity.com/paper/2407.10935/) (2024)
- [Towards Efficient General Feature Prediction in Masked Skeleton Modeling](https://mlsanity.com/paper/2509.03609/) (2025)
- [iMiGUE-3K: A Large-Scale Benchmark for Micro-Gesture Analysis with Self-Supervised Learning](https://mlsanity.com/paper/2605.17179/) (2026)
- [Joint-Dataset Learning and Cross-Consistent Regularization for Text-to-Motion Retrieval](https://mlsanity.com/paper/2407.02104/) (2024)
- [Context-Aware Academic Emotion Dataset and Benchmark](https://mlsanity.com/paper/2507.00586/) (2025)
- [Multimodal Skeleton-Based Action Representation Learning via Decomposition and Composition](https://mlsanity.com/paper/2512.21064/) (2025)
- [Toward Universal Skeleton-Based Action Recognition across Heterogeneous Skeletons and Open Vocabularies](https://mlsanity.com/paper/2604.17013/) (2026)
- [Marrying Text-to-Motion Generation with Skeleton-Based Action Recognition](https://mlsanity.com/paper/2604.17090/) (2026)
- [Beyond Binary Contrast: Modeling Continuous Skeleton Action Spaces with Transitional Anchors](https://mlsanity.com/paper/2604.17914/) (2026)
- [Zero-Shot Skeleton-Based Action Anticipation](https://mlsanity.com/paper/2608.14243/) (2026)
- [One for All: Generalist Foundation Model for Cross-Sensor Skeleton Representation Learning](https://mlsanity.com/paper/2609.07078/) (2026)

## Abstract (arXiv)

Unsupervised pre-training has shown great success in skeleton-based action understanding recently. Existing works typically train separate modality-specific models, then integrate the multi-modal information for action understanding by a late-fusion strategy. Although these approaches have achieved significant performance, they suffer from the complex yet redundant multi-stream model designs, each of which is also limited to the fixed input skeleton modality. To alleviate these issues, in this paper, we propose a Unified Multimodal Unsupervised Representation Learning framework, called UmURL, which exploits an efficient early-fusion strategy to jointly encode the multi-modal features in a single-stream manner. Specifically, instead of designing separate modality-specific optimization processes for uni-modal unsupervised learning, we feed different modality inputs into the same stream with an early-fusion strategy to learn their multi-modal features for reducing model complexity. To ensure that the fused multi-modal features do not exhibit modality bias, i.e., being dominated by a certain modality input, we further propose both intra- and inter-modal consistency learning to guarantee that the multi-modal features contain the complete semantics of each modal via feature decomposition and distinct alignment. In this manner, our framework is able to learn the unified representations of uni-modal or multi-modal skeleton input, which is flexible to different kinds of modality input for robust action understanding in practical cases. Extensive experiments conducted on three large-scale datasets, i.e., NTU-60, NTU-120, and PKU-MMD II, demonstrate that UmURL is highly efficient, possessing the approximate complexity with the uni-modal methods, while achieving new state-of-the-art performance across various downstream task scenarios in skeleton-based action representation learning.
