# A Virtual Reality Training System for Automotive Engines Assembly and Disassembly

arXiv: https://arxiv.org/abs/2311.02108 · HTML: https://mlsanity.com/paper/2311.02108/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Builds on 1 of its 33 references that are in the map.
- First posted on arXiv 2 Nov 2023.

## Builds on (most cited first, 1 of 1)

- [Content Generation for Workforce Training](https://mlsanity.com/paper/1912.05606/) (2019)

## Built on by (most cited first, 9 of 9)

- [Automatic parking planning control method based on improved A* algorithm](https://mlsanity.com/paper/2406.15429/) (2024)
- [ML-SceGen: A Multi-level Scenario Generation Framework](https://mlsanity.com/paper/2501.10782/) (2025)
- [Automated Parking Planning with Vision-Based BEV Approach](https://mlsanity.com/paper/2406.15430/) (2024)
- [Acceleration method for generating perception failure scenarios based on editing Markov process](https://mlsanity.com/paper/2407.00980/) (2024)
- [Deep Reinforcement Learning for Adverse Garage Scenario Generation](https://mlsanity.com/paper/2407.01333/) (2024)
- [Research on Reliable and Safe Occupancy Grid Prediction in Underground Parking Lots](https://mlsanity.com/paper/2407.02197/) (2024)
- [Development of Occupancy Prediction Algorithm for Underground Parking Lots](https://mlsanity.com/paper/2409.00923/) (2024)
- [Manboformer: Learning Gaussian Representations via Spatial-temporal Attention Mechanism](https://mlsanity.com/paper/2503.04863/) (2025)
- [Text2VR: Automated instruction Generation in Virtual Reality using Large language Models for Assembly Task](https://mlsanity.com/paper/2508.03699/) (2025)

## Abstract (arXiv)

Automotive engine assembly and disassembly are common and crucial programs in the automotive industry. Traditional education trains students to learn automotive engine assembly and disassembly in lecture courses and then to operate with physical engines, which are generally low effectiveness and high cost. In this work, we developed a multi-layer structured Virtual Reality (VR) system to provide students with training in automotive engine (Buick Verano) assembly and disassembly. We designed the VR training system with The VR training system is designed to have several major features, including replaceable engine parts and reusable tools, friendly user interfaces and guidance, and bottom-up designed multi-layer architecture, which can be extended to various engine models. The VR system is evaluated with controlled experiments of two groups of students. The results demonstrate that our VR training system provides remarkable usability in terms of effectiveness and efficiency. Currently, our VR system has been demonstrated and employed in the courses of Chinese colleges to train students in automotive engine assembly and disassembly. A free-to-use executable file (Microsoft Windows) and open-source code are available at https://github.com/LadissonLai/SUSTech_VREngine for facilitating the development of VR systems in the automotive industry. Finally, a video describing the operations in our VR training system is available at https://www.youtube.com/watch?v=yZe4YTwwAC4
