# Towards a Unified Transformer-based Framework for Scene Graph Generation and Human-object Interaction Detection

arXiv: https://arxiv.org/abs/2311.01755 · HTML: https://mlsanity.com/paper/2311.01755/

## Key facts

- Cited by 15 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 65 references that are in the map.
- First posted on arXiv 3 Nov 2023.

## Builds on (most cited first, 30 of 54)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [Deep High-Resolution Representation Learning for Visual Recognition](https://mlsanity.com/paper/1908.07919/) (2019)
- [Unified Perceptual Parsing for Scene Understanding](https://mlsanity.com/paper/1807.10221/) (2018)
- [Large-Scale Long-Tailed Recognition in an Open World](https://mlsanity.com/paper/1904.05160/) (2019)
- [Image Segmentation Using Deep Learning: A Survey](https://mlsanity.com/paper/2001.05566/) (2020)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [CRIS: CLIP-Driven Referring Image Segmentation](https://mlsanity.com/paper/2111.15174/) (2021)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [UberNet: Training a `Universal' Convolutional Neural Network for Low-, Mid-, and High-Level Vision using Diverse Datasets and Limited Memory](https://mlsanity.com/paper/1609.02132/) (2016)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Visual Semantic Role Labeling](https://mlsanity.com/paper/1505.04474/) (2015)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [Learning Human-Object Interactions by Graph Parsing Neural Networks](https://mlsanity.com/paper/1808.07962/) (2018)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [PPDM: Parallel Point Detection and Matching for Real-time Human-Object Interaction Detection](https://mlsanity.com/paper/1912.12898/) (2019)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [iCAN: Instance-Centric Attention Network for Human-Object Interaction Detection](https://mlsanity.com/paper/1808.10437/) (2018)

## Built on by (most cited first, 15 of 15)

- [Neuro-Symbolic AI in 2024: A Systematic Review](https://mlsanity.com/paper/2501.05435/) (2025)
- [Scene Graph Generation with Role-Playing Large Language Models](https://mlsanity.com/paper/2410.15364/) (2024)
- [Safe-Sora: Safe Text-to-Video Generation via Graphical Watermarking](https://mlsanity.com/paper/2505.12667/) (2025)
- [A Review of Human-Object Interaction Detection](https://mlsanity.com/paper/2408.10641/) (2024)
- [BCTR: Bidirectional Conditioning Transformer for Scene Graph Generation](https://mlsanity.com/paper/2407.18715/) (2024)
- [X-SG2S: Safe and Generalizable Gaussian Splatting with X-dimensional Watermarks](https://mlsanity.com/paper/2502.10475/) (2025)
- [ClusterStyle: Modeling Intra-Style Diversity with Prototypical Clustering for Stylized Motion Generation](https://mlsanity.com/paper/2512.02453/) (2025)
- [ScriptHOI: Learning Scripted State Transitions for Open-Vocabulary Human-Object Interaction Detection](https://mlsanity.com/paper/2605.05057/) (2026)
- [THYME: Temporal Hierarchical-Cyclic Interactivity Modeling for Video Scene Graphs in Aerial Footage](https://mlsanity.com/paper/2507.09200/) (2025)
- [Funnel-HOI: Top-Down Perception for Zero-Shot HOI Detection](https://mlsanity.com/paper/2507.12628/) (2025)
- [Contextualized Representation Learning for Effective Human-Object Interaction Detection](https://mlsanity.com/paper/2509.12784/) (2025)
- [CAGE-SGG: Counterfactual Active Graph Evidence for Open-Vocabulary Scene Graph Generation](https://mlsanity.com/paper/2604.22274/) (2026)
- [ReLIC-SGG: Relation Lattice Completion for Open-Vocabulary Scene Graph Generation](https://mlsanity.com/paper/2604.22546/) (2026)
- [RelWitness: Open-Vocabulary 3D Scene Graph Generation with Visual-Geometric Relation Witnesses](https://mlsanity.com/paper/2605.20823/) (2026)
- [Show, Don't Ask: Generative Visual Disambiguation for Composed Image Retrieval with Turn-Valid Coverage](https://mlsanity.com/paper/2606.18992/) (2026)

## Abstract (arXiv)

Scene graph generation (SGG) and human-object interaction (HOI) detection are two important visual tasks aiming at localising and recognising relationships between objects, and interactions between humans and objects, respectively. Prevailing works treat these tasks as distinct tasks, leading to the development of task-specific models tailored to individual datasets. However, we posit that the presence of visual relationships can furnish crucial contextual and intricate relational cues that significantly augment the inference of human-object interactions. This motivates us to think if there is a natural intrinsic relationship between the two tasks, where scene graphs can serve as a source for inferring human-object interactions. In light of this, we introduce SG2HOI+, a unified one-step model based on the Transformer architecture. Our approach employs two interactive hierarchical Transformers to seamlessly unify the tasks of SGG and HOI detection. Concretely, we initiate a relation Transformer tasked with generating relation triples from a suite of visual features. Subsequently, we employ another transformer-based decoder to predict human-object interactions based on the generated relation triples. A comprehensive series of experiments conducted across established benchmark datasets including Visual Genome, V-COCO, and HICO-DET demonstrates the compelling performance of our SG2HOI+ model in comparison to prevalent one-stage SGG models. Remarkably, our approach achieves competitive performance when compared to state-of-the-art HOI methods. Additionally, we observe that our SG2HOI+ jointly trained on both SGG and HOI tasks in an end-to-end manner yields substantial improvements for both tasks compared to individualized training paradigms.
