# High-Quality Animatable Dynamic Garment Reconstruction from Monocular Videos

arXiv: https://arxiv.org/abs/2311.01214 · HTML: https://mlsanity.com/paper/2311.01214/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 54 of its 79 references that are in the map.
- First posted on arXiv 2 Nov 2023.

## Builds on (most cited first, 30 of 54)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [PIFu: Pixel-Aligned Implicit Function for High-Resolution Clothed Human Digitization](https://mlsanity.com/paper/1905.05172/) (2019)
- [PIFuHD: Multi-Level Pixel-Aligned Implicit Function for High-Resolution 3D Human Digitization](https://mlsanity.com/paper/2004.00452/) (2020)
- [HumanNeRF: Free-viewpoint Rendering of Moving People from Monocular Video](https://mlsanity.com/paper/2201.04127/) (2022)
- [Neural Point-Based Graphics](https://mlsanity.com/paper/1906.08240/) (2019)
- [ARCH: Animatable Reconstruction of Clothed Humans](https://mlsanity.com/paper/2004.04572/) (2020)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [NeuMan: Neural Human Radiance Field from a Single Video](https://mlsanity.com/paper/2203.12575/) (2022)
- [Video Based Reconstruction of 3D People Models](https://mlsanity.com/paper/1803.04758/) (2018)
- [A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose](https://mlsanity.com/paper/2102.06199/) (2021)
- [PaMIR: Parametric Model-Conditioned Implicit Representation for Image-based Human Reconstruction](https://mlsanity.com/paper/2007.03858/) (2020)
- [DeepHuman: 3D Human Reconstruction from a Single Image](https://mlsanity.com/paper/1903.06473/) (2019)
- [ARCH++: Animation-Ready Clothed Human Reconstruction Revisited](https://mlsanity.com/paper/2108.07845/) (2021)
- [Learning to Reconstruct People in Clothing from a Single RGB Camera](https://mlsanity.com/paper/1903.05885/) (2019)
- [Tex2Shape: Detailed Full Human Body Geometry From a Single Image](https://mlsanity.com/paper/1904.08645/) (2019)
- [DeepCap: Monocular Human Performance Capture Using Weak Supervision](https://mlsanity.com/paper/2003.08325/) (2020)
- [Liquid Warping GAN: A Unified Framework for Human Motion Imitation, Appearance Transfer and Novel View Synthesis](https://mlsanity.com/paper/1909.12224/) (2019)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video](https://mlsanity.com/paper/2201.12792/) (2022)
- [Instance-level Human Parsing via Part Grouping Network](https://mlsanity.com/paper/1808.00157/) (2018)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [Geo-PIFu: Geometry and Pixel Aligned Implicit Functions for Single-view Human Reconstruction](https://mlsanity.com/paper/2006.08072/) (2020)
- [Detailed Human Avatars from Monocular Video](https://mlsanity.com/paper/1808.01338/) (2018)
- [Animatable Neural Radiance Fields from Monocular RGB Videos](https://mlsanity.com/paper/2106.13629/) (2021)
- [Deep Fashion3D: A Dataset and Benchmark for 3D Garment Reconstruction from Single Images](https://mlsanity.com/paper/2003.12753/) (2020)

## Built on by (most cited first, 5 of 5)

- [UV Gaussians: Joint Learning of Mesh Deformation and Gaussian Textures for Human Avatar Modeling](https://mlsanity.com/paper/2403.11589/) (2024)
- [Point2Quad: Generating Quad Meshes from Point Clouds via Face Prediction](https://mlsanity.com/paper/2504.19545/) (2025)
- [SpeechAct: Towards Generating Whole-body Motion from Speech](https://mlsanity.com/paper/2311.17425/) (2023)
- [NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction](https://mlsanity.com/paper/2508.17712/) (2025)
- [Spatio-Temporal Garment Reconstruction Using Diffusion Mapping via Pattern Coordinates](https://mlsanity.com/paper/2602.24043/) (2026)

## Abstract (arXiv)

Much progress has been made in reconstructing garments from an image or a video. However, none of existing works meet the expectations of digitizing high-quality animatable dynamic garments that can be adjusted to various unseen poses. In this paper, we propose the first method to recover high-quality animatable dynamic garments from monocular videos without depending on scanned data. To generate reasonable deformations for various unseen poses, we propose a learnable garment deformation network that formulates the garment reconstruction task as a pose-driven deformation problem. To alleviate the ambiguity estimating 3D garments from monocular videos, we design a multi-hypothesis deformation module that learns spatial representations of multiple plausible deformations. Experimental results on several public datasets demonstrate that our method can reconstruct high-quality dynamic garments with coherent surface details, which can be easily animated under unseen poses. The code will be provided for research purposes.
