# Semantic Scene Graph Generation Based on an Edge Dual Scene Graph and Message Passing Neural Network

arXiv: https://arxiv.org/abs/2311.01192 · HTML: https://mlsanity.com/paper/2311.01192/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 24 references that are in the map.
- First posted on arXiv 2 Nov 2023.

## Builds on (most cited first, 19 of 19)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Graph R-CNN for Scene Graph Generation](https://mlsanity.com/paper/1808.00191/) (2018)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Graphical Contrastive Losses for Scene Graph Parsing](https://mlsanity.com/paper/1903.02728/) (2019)
- [Relationformer: A Unified Framework for Image-to-Graph Generation](https://mlsanity.com/paper/2203.10202/) (2022)
- [From General to Specific: Informative Scene Graph Generation via Balance Adjustment](https://mlsanity.com/paper/2108.13129/) (2021)
- [Probabilistic Modeling of Semantic Ambiguity for Scene Graph Generation](https://mlsanity.com/paper/2103.05271/) (2021)
- [Generating Natural Language Explanations for Visual Question Answering using Scene Graphs and Visual Attention](https://mlsanity.com/paper/1902.05715/) (2019)
- [Iterative Scene Graph Generation with Generative Transformers](https://mlsanity.com/paper/2211.16636/) (2022)
- [Unbiased Heterogeneous Scene Graph Generation with Relation-aware Message Passing Neural Network](https://mlsanity.com/paper/2212.00443/) (2022)

## Built on by (most cited first, 2 of 2)

- [Scene Graph Generation Strategy with Co-occurrence Knowledge and Learnable Term Frequency](https://mlsanity.com/paper/2405.12648/) (2024)
- [Unbiased Scene Graph Generation by Type-Aware Message Passing on Heterogeneous and Dual Graphs](https://mlsanity.com/paper/2411.13287/) (2024)

## Abstract (arXiv)

Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly increased in recent years. However, relying on object-centric and dichotomous relationships, existing SGG methods have a limited ability to accurately predict detailed relationships. To solve these problems, a new approach to the modeling multiobject relationships, called edge dual scene graph generation (EdgeSGG), is proposed herein. EdgeSGG is based on a edge dual scene graph and Dual Message Passing Neural Network (DualMPNN), which can capture rich contextual interactions between unconstrained objects. To facilitate the learning of edge dual scene graphs with a symmetric graph structure, the proposed DualMPNN learns both object- and relation-centric features for more accurately predicting relation-aware contexts and allows fine-grained relational updates between objects. A comparative experiment with state-of-the-art (SoTA) methods was conducted using two public datasets for SGG operations and six metrics for three subtasks. Compared with SoTA approaches, the proposed model exhibited substantial performance improvements across all SGG subtasks. Furthermore, experiment on long-tail distributions revealed that incorporating the relationships between objects effectively mitigates existing long-tail problems.
