# Federated Linear Bandits with Finite Adversarial Actions

arXiv: https://arxiv.org/abs/2311.00973 · HTML: https://mlsanity.com/paper/2311.00973/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 24 references that are in the map.
- First posted on arXiv 2 Nov 2023.

## Builds on (most cited first, 16 of 16)

- [Communication-Efficient Learning of Deep Networks from Decentralized Data](https://mlsanity.com/paper/1602.05629/) (2016)
- [Nearly Minimax Optimal Reinforcement Learning for Linear Mixture Markov Decision Processes](https://mlsanity.com/paper/2012.08507/) (2020)
- [Differentially-Private Federated Linear Bandits](https://mlsanity.com/paper/2010.11425/) (2020)
- [Sequential Batch Learning in Finite-Action Linear Contextual Bandits](https://mlsanity.com/paper/2004.06321/) (2020)
- [Federated Multi-armed Bandits with Personalization](https://mlsanity.com/paper/2102.13101/) (2021)
- [Federated Linear Contextual Bandits](https://mlsanity.com/paper/2110.14177/) (2021)
- [Nearly Minimax-Optimal Regret for Linearly Parameterized Bandits](https://mlsanity.com/paper/1904.00242/) (2019)
- [Computationally Efficient Horizon-Free Reinforcement Learning for Linear Mixture MDPs](https://mlsanity.com/paper/2205.11507/) (2022)
- [Linear Bandits with Limited Adaptivity and Learning Distributional Optimal Design](https://mlsanity.com/paper/2007.01980/) (2020)
- [Nearly Optimal Algorithms for Linear Contextual Bandits with Adversarial Corruptions](https://mlsanity.com/paper/2205.06811/) (2022)
- [A Gang of Bandits](https://mlsanity.com/paper/1306.0811/) (2013)
- [Asynchronous Upper Confidence Bound Algorithms for Federated Linear Bandits](https://mlsanity.com/paper/2110.01463/) (2021)
- [A Simple and Provably Efficient Algorithm for Asynchronous Federated Contextual Linear Bandits](https://mlsanity.com/paper/2207.03106/) (2022)
- [Federated Recommendation System via Differential Privacy](https://mlsanity.com/paper/2005.06670/) (2020)
- [Communication Efficient Federated Learning for Generalized Linear Bandits](https://mlsanity.com/paper/2202.01087/) (2022)
- [Distributed Linear Bandits under Communication Constraints](https://mlsanity.com/paper/2211.02212/) (2022)

## Built on by (most cited first, 3 of 3)

- [Federated Linear Dueling Bandits](https://mlsanity.com/paper/2502.01085/) (2025)
- [Harnessing the Power of Federated Learning in Federated Contextual Bandits](https://mlsanity.com/paper/2312.16341/) (2023)
- [Batched Stochastic Linear Bandits with 1-Bit Communication Constraints](https://mlsanity.com/paper/2605.30976/) (2026)

## Abstract (arXiv)

We study a federated linear bandits model, where M clients communicate with a central server to solve a linear contextual bandits problem with finite adversarial action sets that may be different across clients. To address the unique challenges of adversarial finite action sets, we propose the FedSupLinUCB algorithm, which extends the principles of SupLinUCB and OFUL algorithms in linear contextual bandits. We prove that FedSupLinUCB achieves a total regret of tildeO(√d T), where T is the total number of arm pulls from all clients, and d is the ambient dimension of the linear model. This matches the minimax lower bound and thus is order-optimal (up to polylog terms). We study both asynchronous and synchronous cases and show that the communication cost can be controlled as O(d M2 log(d)log(T)) and O(√d3 M3 log(d)), respectively. The FedSupLinUCB design is further extended to two scenarios: (1) variance-adaptive, where a total regret of tildeO (√d sum nolimitst=1T σt2) can be achieved with σt2 being the noise variance of round t; and (2) adversarial corruption, where a total regret of tildeO(√dT + d Cp) can be achieved with Cp being the total corruption budget. Experiment results corroborate the theoretical analysis and demonstrate the effectiveness of FedSupLinUCB on both synthetic and real-world datasets.
