# nvblox: GPU-Accelerated Incremental Signed Distance Field Mapping

arXiv: https://arxiv.org/abs/2311.00626 · HTML: https://mlsanity.com/paper/2311.00626/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 1 Nov 2023.

## Built on by (most cited first, 24 of 24)

- [ReKep: Spatio-Temporal Reasoning of Relational Keypoint Constraints for Robotic Manipulation](https://mlsanity.com/paper/2409.01652/) (2024)
- [MoManipVLA: Transferring Vision-language-action Models for General Mobile Manipulation](https://mlsanity.com/paper/2503.13446/) (2025)
- [Motion Planning Diffusion: Learning and Adapting Robot Motion Planning with Diffusion Models](https://mlsanity.com/paper/2412.19948/) (2024)
- [GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training](https://mlsanity.com/paper/2507.13097/) (2025)
- [Mem2Ego: Empowering Vision-Language Models with Global-to-Ego Memory for Long-Horizon Embodied Navigation](https://mlsanity.com/paper/2502.14254/) (2025)
- [cuVSLAM: CUDA accelerated visual odometry and mapping](https://mlsanity.com/paper/2506.04359/) (2025)
- [Real-Time Metric-Semantic Mapping for Autonomous Navigation in Outdoor Environments](https://mlsanity.com/paper/2412.00291/) (2024)
- [A Design Co-Pilot for Task-Tailored Manipulators](https://mlsanity.com/paper/2509.13077/) (2025)
- [Offload or Overload: A Platform Measurement Study of Mobile Robotic Manipulation Workloads](https://mlsanity.com/paper/2603.18284/) (2026)
- [Grasp-MPC: Closed-Loop Visual Grasping via Value-Guided Model Predictive Control](https://mlsanity.com/paper/2509.06201/) (2025)
- [OREN: Octree Residual Network for Real-Time Euclidean Signed Distance Mapping](https://mlsanity.com/paper/2510.18999/) (2025)
- [Development and Testing for Perception Based Autonomous Landing of a Long-Range QuadPlane](https://mlsanity.com/paper/2512.09343/) (2025)
- [Toward Generalist Neural Motion Planners for Robotic Manipulators: Challenges and Opportunities](https://mlsanity.com/paper/2603.24318/) (2026)
- [From Distances to Trajectories: Real-Time Signed Distance Function Mapping and Distance-Accelerated Motion Planning for UAVs](https://mlsanity.com/paper/2607.19306/) (2026)
- [Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation](https://mlsanity.com/paper/2511.18525/) (2025)
- [XGrid-Mapping: Explicit Implicit Hybrid Grid Submaps for Efficient Incremental Neural LiDAR Mapping](https://mlsanity.com/paper/2512.20976/) (2025)
- [Language-Guided Grasping under Partial Observation for Mobile Manipulation in Field Inspection and Maintenance](https://mlsanity.com/paper/2603.07866/) (2026)
- [Fus3D: Decoding Consolidated 3D Geometry from Feed-forward Geometry Transformer Latents](https://mlsanity.com/paper/2603.25827/) (2026)
- [Enhancing Glass Surface Reconstruction via Depth Prior for Robot Navigation](https://mlsanity.com/paper/2604.18336/) (2026)
- [BayesFP: Posterior Estimation for Flow-Based Policies via Feynman-Kac Sampling](https://mlsanity.com/paper/2606.21014/) (2026)
- [From Perception to Assistance: Open-Vocabulary Shared Autonomy for Robotic Manipulation](https://mlsanity.com/paper/2607.17323/) (2026)
- [Accelerating Large-scale Bundle Adjustment for LiDAR Mapping via Parallel Computing](https://mlsanity.com/paper/2608.14266/) (2026)
- [WeaveRL: Weaving Reconstruction into Scene-Aware Fabrics for Perceptive Reinforcement Learning](https://mlsanity.com/paper/2609.18685/) (2026)
- [Zero-Shot Reactive Obstacle Avoidance for Generative Robot Policies](https://mlsanity.com/paper/2609.35231/) (2026)

## Abstract (arXiv)

Dense, volumetric maps are essential to enable robot navigation and interaction with the environment. To achieve low latency, dense maps are typically computed onboard the robot, often on computationally constrained hardware. Previous works leave a gap between CPU-based systems for robotic mapping which, due to computation constraints, limit map resolution or scale, and GPU-based reconstruction systems which omit features that are critical to robotic path planning, such as computation of the Euclidean Signed Distance Field (ESDF). We introduce a library, nvblox, that aims to fill this gap, by GPU-accelerating robotic volumetric mapping. Nvblox delivers a significant performance improvement over the state of the art, achieving up to a 177x speed-up in surface reconstruction, and up to a 31x improvement in distance field computation, and is available open-source.
