# Semantic Hearing: Programming Acoustic Scenes with Binaural Hearables

arXiv: https://arxiv.org/abs/2311.00320 · HTML: https://mlsanity.com/paper/2311.00320/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 69 references that are in the map.
- First posted on arXiv 1 Nov 2023.

## Builds on (most cited first, 24 of 24)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [WaveNet: A Generative Model for Raw Audio](https://mlsanity.com/paper/1609.03499/) (2016)
- [SDR - half-baked or well done?](https://mlsanity.com/paper/1811.02508/) (2018)
- [Conv-TasNet: Surpassing Ideal Time-Frequency Magnitude Masking for Speech Separation](https://mlsanity.com/paper/1809.07454/) (2018)
- [Attention is All You Need in Speech Separation](https://mlsanity.com/paper/2010.13154/) (2020)
- [Co-Separating Sounds of Visual Objects](https://mlsanity.com/paper/1904.07750/) (2019)
- [A multi-device dataset for urban acoustic scene classification](https://mlsanity.com/paper/1807.09840/) (2018)
- [Recursive Visual Sound Separation Using Minus-Plus Net](https://mlsanity.com/paper/1908.11602/) (2019)
- [Listen to What You Want: Neural Network-based Universal Sound Selector](https://mlsanity.com/paper/2006.05712/) (2020)
- [Text-Driven Separation of Arbitrary Sounds](https://mlsanity.com/paper/2204.05738/) (2022)
- [Rescribe: Authoring and Automatically Editing Audio Descriptions](https://mlsanity.com/paper/2010.03667/) (2020)
- [Personalized Speech Enhancement: New Models and Comprehensive Evaluation](https://mlsanity.com/paper/2110.09625/) (2021)
- [One-shot conditional audio filtering of arbitrary sounds](https://mlsanity.com/paper/2011.02421/) (2020)
- [Fast Wavenet Generation Algorithm](https://mlsanity.com/paper/1611.09482/) (2016)
- [SoundBeam: Target sound extraction conditioned on sound-class labels and enrollment clues for increased performance and continuous learning](https://mlsanity.com/paper/2204.03895/) (2022)
- [Personalized PercepNet: Real-time, Low-complexity Target Voice Separation and Enhancement](https://mlsanity.com/paper/2106.04129/) (2021)
- [End-to-End Multi-Channel Speech Separation](https://mlsanity.com/paper/1905.06286/) (2019)
- [Real-time binaural speech separation with preserved spatial cues](https://mlsanity.com/paper/2002.06637/) (2020)
- [Hybrid Neural Networks for On-device Directional Hearing](https://mlsanity.com/paper/2112.05893/) (2021)
- [Tiny-Sepformer: A Tiny Time-Domain Transformer Network for Speech Separation](https://mlsanity.com/paper/2206.13689/) (2022)
- [FaceOri: Tracking Head Position and Orientation Using Ultrasonic Ranging on Earphones](https://mlsanity.com/paper/2203.10553/) (2022)
- [OESense: Employing Occlusion Effect for In-ear Human Sensing](https://mlsanity.com/paper/2106.08607/) (2021)
- [Environmental Sound Extraction Using Onomatopoeic Words](https://mlsanity.com/paper/2112.00209/) (2021)
- [Individualized Hear-through For Acoustic Transparency Using PCA-Based Sound Pressure Estimation At The Eardrum](https://mlsanity.com/paper/2110.04385/) (2021)

## Built on by (most cited first, 11 of 11)

- [Look Once to Hear: Target Speech Hearing with Noisy Examples](https://mlsanity.com/paper/2405.06289/) (2024)
- [Listen, Chat, and Remix: Text-Guided Soundscape Remixing for Enhanced Auditory Experience](https://mlsanity.com/paper/2402.03710/) (2024)
- [Spatial Speech Translation: Translating Across Space With Binaural Hearables](https://mlsanity.com/paper/2504.18715/) (2025)
- [Multichannel-to-Multichannel Target Sound Extraction Using Direction and Timestamp Clues](https://mlsanity.com/paper/2409.12415/) (2024)
- [OmniBuds: A Sensory Earable Platform for Advanced Bio-Sensing and On-Device Machine Learning](https://mlsanity.com/paper/2410.04775/) (2024)
- [SonicSieve: Bringing Directional Speech Extraction to Smartphones Using Acoustic Microstructures](https://mlsanity.com/paper/2504.10793/) (2025)
- [Proactive Hearing Assistants that Isolate Egocentric Conversations](https://mlsanity.com/paper/2511.11473/) (2025)
- [MoXaRt: Audio-Visual Object-Guided Sound Interaction for XR](https://mlsanity.com/paper/2603.10465/) (2026)
- [Active noise cancellation on open-ear smart glasses](https://mlsanity.com/paper/2604.05519/) (2026)
- [SoundCompass: Navigating Target Sound Extraction With Effective Directional Clue Integration In Complex Acoustic Scenes](https://mlsanity.com/paper/2509.18561/) (2025)
- [Fine-grained Soundscape Control for Augmented Hearing](https://mlsanity.com/paper/2603.00395/) (2026)

## Abstract (arXiv)

Imagine being able to listen to the birds chirping in a park without hearing the chatter from other hikers, or being able to block out traffic noise on a busy street while still being able to hear emergency sirens and car honks. We introduce semantic hearing, a novel capability for hearable devices that enables them to, in real-time, focus on, or ignore, specific sounds from real-world environments, while also preserving the spatial cues. To achieve this, we make two technical contributions: 1) we present the first neural network that can achieve binaural target sound extraction in the presence of interfering sounds and background noise, and 2) we design a training methodology that allows our system to generalize to real-world use. Results show that our system can operate with 20 sound classes and that our transformer-based network has a runtime of 6.56 ms on a connected smartphone. In-the-wild evaluation with participants in previously unseen indoor and outdoor scenarios shows that our proof-of-concept system can extract the target sounds and generalize to preserve the spatial cues in its binaural output. Project page with code: https://semantichearing.cs.washington.edu
