# GOPlan: Goal-conditioned Offline Reinforcement Learning by Planning with Learned Models

arXiv: https://arxiv.org/abs/2310.20025 · HTML: https://mlsanity.com/paper/2310.20025/

## Key facts

- Cited by 20 papers in the map (data through 14 Oct 2026).
- Placed in Diffusion and flow policies for offline RL, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 45 of its 55 references that are in the map.
- First posted on arXiv 30 Oct 2023.

## Placed in

- Offline RL and imitation learning from data / [Diffusion and flow policies for offline RL](https://mlsanity.com/offlinerl/diffusion-and-flow-policies-for-offline-rl/)

## Builds on (most cited first, 30 of 45)

- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Dream to Control: Learning Behaviors by Latent Imagination](https://mlsanity.com/paper/1912.01603/) (2019)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Learning Latent Plans from Play](https://mlsanity.com/paper/1903.01973/) (2019)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [Uncertainty-Based Offline Reinforcement Learning with Diversified Q-Ensemble](https://mlsanity.com/paper/2110.01548/) (2021)
- [Neural Network Dynamics for Model-Based Deep Reinforcement Learning with Model-Free Fine-Tuning](https://mlsanity.com/paper/1708.02596/) (2017)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Research](https://mlsanity.com/paper/1802.09464/) (2018)
- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [Deep Dynamics Models for Learning Dexterous Manipulation](https://mlsanity.com/paper/1909.11652/) (2019)
- [RvS: What is Essential for Offline RL via Supervised Learning?](https://mlsanity.com/paper/2112.10751/) (2021)
- [Goal-Conditioned Reinforcement Learning: Problems and Solutions](https://mlsanity.com/paper/2201.08299/) (2022)
- [PLAS: Latent Action Space for Offline Reinforcement Learning](https://mlsanity.com/paper/2011.07213/) (2020)
- [Model-Based Offline Planning](https://mlsanity.com/paper/2008.05556/) (2020)
- [Actionable Models: Unsupervised Offline Reinforcement Learning of Robotic Skills](https://mlsanity.com/paper/2104.07749/) (2021)
- [Pessimistic Bootstrapping for Uncertainty-Driven Offline Reinforcement Learning](https://mlsanity.com/paper/2202.11566/) (2022)
- [RAMBO-RL: Robust Adversarial Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2204.12581/) (2022)

## Built on by (most cited first, 20 of 20)

- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [EMMA: End-to-End Multimodal Model for Autonomous Driving](https://mlsanity.com/paper/2410.23262/) (2024)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [Deep Generative Models for Offline Policy Learning: Tutorial, Survey, and Perspectives on Future Directions](https://mlsanity.com/paper/2402.13777/) (2024)
- [Dual Goal Representations](https://mlsanity.com/paper/2510.06714/) (2025)
- [Graph-Assisted Stitching for Offline Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2506.07744/) (2025)
- [SeqVLA: Sequential Task Execution for Long-Horizon Manipulation with Completion-Aware Vision-Language-Action Model](https://mlsanity.com/paper/2509.14138/) (2025)
- [Align Your Intents: Offline Imitation Learning via Optimal Transport](https://mlsanity.com/paper/2402.13037/) (2024)
- [Looking Backward: Retrospective Backward Synthesis for Goal-Conditioned GFlowNets](https://mlsanity.com/paper/2406.01150/) (2024)
- [Tackling Data Corruption in Offline Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2407.04285/) (2024)
- [MACCA: Offline Multi-agent Reinforcement Learning with Causal Credit Assignment](https://mlsanity.com/paper/2312.03644/) (2023)
- [Goal-Conditioned Reinforcement Learning from Sub-Optimal Data on Metric Spaces](https://mlsanity.com/paper/2402.10820/) (2024)
- [Learning on One Mode: Addressing Multi-modality in Offline Reinforcement Learning](https://mlsanity.com/paper/2412.03258/) (2024)
- [Diffusion Subgoal Planning for Long-Horizon Offline Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2609.34575/) (2026)
- [Model-Based Offline Reinforcement Learning with Adversarial Data Augmentation](https://mlsanity.com/paper/2503.20285/) (2025)
- [Retrosynthesis Planning via Worst-path Policy Optimisation in Tree-structured MDPs](https://mlsanity.com/paper/2509.10504/) (2025)
- [NFTR: From Provable Mode-Averaging to Geodesic Subgoal Selection in Offline Goal-Conditioned RL](https://mlsanity.com/paper/2607.07855/) (2026)
- [M3PC: Test-time Model Predictive Control for Pretrained Masked Trajectory Model](https://mlsanity.com/paper/2412.05675/) (2024)
- [Reachability Weighted Offline Goal-conditioned Resampling](https://mlsanity.com/paper/2506.02577/) (2025)
- [Unifying Value Alignment and Assignment in Cross-Domain Offline Reinforcement Learning with Heterogeneous Datasets](https://mlsanity.com/paper/2605.24862/) (2026)

## Abstract (arXiv)

Offline Goal-Conditioned RL (GCRL) offers a feasible paradigm for learning general-purpose policies from diverse and multi-task offline datasets. Despite notable recent progress, the predominant offline GCRL methods, mainly model-free, face constraints in handling limited data and generalizing to unseen goals. In this work, we propose Goal-conditioned Offline Planning (GOPlan), a novel model-based framework that contains two key phases: (1) pretraining a prior policy capable of capturing multi-modal action distribution within the multi-goal dataset; (2) employing the reanalysis method with planning to generate imagined trajectories for funetuning policies. Specifically, we base the prior policy on an advantage-weighted conditioned generative adversarial network, which facilitates distinct mode separation, mitigating the pitfalls of out-of-distribution (OOD) actions. For further policy optimization, the reanalysis method generates high-quality imaginary data by planning with learned models for both intra-trajectory and inter-trajectory goals. With thorough experimental evaluations, we demonstrate that GOPlan achieves state-of-the-art performance on various offline multi-goal navigation and manipulation tasks. Moreover, our results highlight the superior ability of GOPlan to handle small data budgets and generalize to OOD goals.
