# Diversify & Conquer: Outcome-directed Curriculum RL via Out-of-Distribution Disagreement

arXiv: https://arxiv.org/abs/2310.19261 · HTML: https://mlsanity.com/paper/2310.19261/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 43 of its 49 references that are in the map.
- First posted on arXiv 30 Oct 2023.

## Builds on (most cited first, 30 of 43)

- [Model-Agnostic Meta-Learning for Fast Adaptation of Deep Networks](https://mlsanity.com/paper/1703.03400/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [FixMatch: Simplifying Semi-Supervised Learning with Consistency and Confidence](https://mlsanity.com/paper/2001.07685/) (2020)
- [Self-training with Noisy Student improves ImageNet classification](https://mlsanity.com/paper/1911.04252/) (2019)
- [Distributionally Robust Neural Networks for Group Shifts: On the Importance of Regularization for Worst-Case Generalization](https://mlsanity.com/paper/1911.08731/) (2019)
- [Meta-World: A Benchmark and Evaluation for Multi-Task and Meta Reinforcement Learning](https://mlsanity.com/paper/1910.10897/) (2019)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Unifying Count-Based Exploration and Intrinsic Motivation](https://mlsanity.com/paper/1606.01868/) (2016)
- [Just Train Twice: Improving Group Robustness without Training Group Information](https://mlsanity.com/paper/2107.09044/) (2021)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Count-Based Exploration with Neural Density Models](https://mlsanity.com/paper/1703.01310/) (2017)
- [Prioritized Level Replay](https://mlsanity.com/paper/2010.03934/) (2020)
- [Reinforcement Learning with Prototypical Representations](https://mlsanity.com/paper/2102.11271/) (2021)
- [Skew-Fit: State-Covering Self-Supervised Reinforcement Learning](https://mlsanity.com/paper/1903.03698/) (2019)
- [Behavior From the Void: Unsupervised Active Pre-Training](https://mlsanity.com/paper/2103.04551/) (2021)
- [Correlation Alignment for Unsupervised Domain Adaptation](https://mlsanity.com/paper/1612.01939/) (2016)
- [Intrinsic Motivation and Automatic Curricula via Asymmetric Self-Play](https://mlsanity.com/paper/1703.05407/) (2017)
- [Discovering and Achieving Goals via World Models](https://mlsanity.com/paper/2110.09514/) (2021)
- [End-to-End Robotic Reinforcement Learning without Reward Engineering](https://mlsanity.com/paper/1904.07854/) (2019)
- [Teacher algorithms for curriculum learning of Deep RL in continuously parameterized environments](https://mlsanity.com/paper/1910.07224/) (2019)
- [APS: Active Pretraining with Successor Features](https://mlsanity.com/paper/2108.13956/) (2021)
- [Unsupervised Control Through Non-Parametric Discriminative Rewards](https://mlsanity.com/paper/1811.11359/) (2018)

## Built on by (most cited first, 4 of 4)

- [DISCOVER: Automated Curricula for Sparse-Reward Reinforcement Learning](https://mlsanity.com/paper/2505.19850/) (2025)
- [Diversify and Conquer: Open-set Disagreement for Robust Semi-supervised Learning with Outliers](https://mlsanity.com/paper/2505.24443/) (2025)
- [Causal-Paced Deep Reinforcement Learning](https://mlsanity.com/paper/2507.02910/) (2025)
- [Periodic Skill Discovery](https://mlsanity.com/paper/2511.03187/) (2025)

## Abstract (arXiv)

Reinforcement learning (RL) often faces the challenges of uninformed search problems where the agent should explore without access to the domain knowledge such as characteristics of the environment or external rewards. To tackle these challenges, this work proposes a new approach for curriculum RL called Diversify for Disagreement & Conquer (D2C). Unlike previous curriculum learning methods, D2C requires only a few examples of desired outcomes and works in any environment, regardless of its geometry or the distribution of the desired outcome examples. The proposed method performs diversification of the goal-conditional classifiers to identify similarities between visited and desired outcome states and ensures that the classifiers disagree on states from out-of-distribution, which enables quantifying the unexplored region and designing an arbitrary goal-conditioned intrinsic reward signal in a simple and intuitive way. The proposed method then employs bipartite matching to define a curriculum learning objective that produces a sequence of well-adjusted intermediate goals, which enable the agent to automatically explore and conquer the unexplored region. We present experimental results demonstrating that D2C outperforms prior curriculum RL methods in both quantitative and qualitative aspects, even with the arbitrarily distributed desired outcome examples.
