# Accelerated Zeroth-order Method for Non-Smooth Stochastic Convex Optimization Problem with Infinite Variance

arXiv: https://arxiv.org/abs/2310.18763 · HTML: https://mlsanity.com/paper/2310.18763/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 28 Oct 2023.

## Built on by (most cited first, 10 of 10)

- [From Gradient Clipping to Normalization for Heavy Tailed SGD](https://mlsanity.com/paper/2410.13849/) (2024)
- [Nonconvex Stochastic Optimization under Heavy-Tailed Noises: Optimal Convergence without Gradient Clipping](https://mlsanity.com/paper/2412.19529/) (2024)
- [Lions and Muons: Optimization via Stochastic Frank-Wolfe under Heavy-Tailed Noise](https://mlsanity.com/paper/2506.04192/) (2025)
- [Sign Operator for Coping with Heavy-Tailed Noise in Non-Convex Optimization: High Probability Bounds Under (L0, L1)-Smoothness](https://mlsanity.com/paper/2502.07923/) (2025)
- [Muon with Nesterov Momentum: Heavy-Tailed Noise and (Randomized) Inexact Polar Decomposition](https://mlsanity.com/paper/2605.06884/) (2026)
- [Second-order Optimization under Heavy-Tailed Noise: Hessian Clipping and Sample Complexity Limits](https://mlsanity.com/paper/2510.10690/) (2025)
- [Towards Fast LLM Fine-tuning through Zeroth-Order Optimization with Projected Gradient-Aligned Perturbations](https://mlsanity.com/paper/2510.18228/) (2025)
- [Stochastic Weakly Convex Optimization Under Heavy-Tailed Noises](https://mlsanity.com/paper/2507.13283/) (2025)
- [High-probability zeroth-order online convex optimisation beyond Euclidean geometry](https://mlsanity.com/paper/2509.21484/) (2025)
- [Zeroth-Order Nonconvex Nonsmooth Optimization with Heavy-Tailed Noise](https://mlsanity.com/paper/2605.24513/) (2026)

## Abstract (arXiv)

In this paper, we consider non-smooth stochastic convex optimization with two function evaluations per round under infinite noise variance. In the classical setting when noise has finite variance, an optimal algorithm, built upon the batched accelerated gradient method, was proposed in (Gasnikov et. al., 2022). This optimality is defined in terms of iteration and oracle complexity, as well as the maximal admissible level of adversarial noise. However, the assumption of finite variance is burdensome and it might not hold in many practical scenarios. To address this, we demonstrate how to adapt a refined clipped version of the accelerated gradient (Stochastic Similar Triangles) method from (Sadiev et al., 2023) for a two-point zero-order oracle. This adaptation entails extending the batching technique to accommodate infinite variance -- a non-trivial task that stands as a distinct contribution of this paper.
