# Socially Cognizant Robotics for a Technology Enhanced Society

arXiv: https://arxiv.org/abs/2310.18303 · HTML: https://mlsanity.com/paper/2310.18303/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 38 of its 114 references that are in the map.
- First posted on arXiv 27 Oct 2023.

## Builds on (most cited first, 30 of 38)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [Datasheets for Datasets](https://mlsanity.com/paper/1803.09010/) (2018)
- [Continual Lifelong Learning with Neural Networks: A Review](https://mlsanity.com/paper/1802.07569/) (2018)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [Scaling Vision Transformers to 22 Billion Parameters](https://mlsanity.com/paper/2302.05442/) (2023)
- [Offline Reinforcement Learning as One Big Sequence Modeling Problem](https://mlsanity.com/paper/2106.02039/) (2021)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [AI and the Everything in the Whole Wide World Benchmark](https://mlsanity.com/paper/2111.15366/) (2021)
- [Behavior Transformers: Cloning k modes with one stone](https://mlsanity.com/paper/2206.11251/) (2022)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [Context Encoding for Semantic Segmentation](https://mlsanity.com/paper/1803.08904/) (2018)
- [Imitating Human Behaviour with Diffusion Models](https://mlsanity.com/paper/2301.10677/) (2023)
- [Machine Theory of Mind](https://mlsanity.com/paper/1802.07740/) (2018)
- [Watch-And-Help: A Challenge for Social Perception and Human-AI Collaboration](https://mlsanity.com/paper/2010.09890/) (2020)
- [Reduced, Reused and Recycled: The Life of a Dataset in Machine Learning Research](https://mlsanity.com/paper/2112.01716/) (2021)
- [A Deep Hierarchical Approach to Lifelong Learning in Minecraft](https://mlsanity.com/paper/1604.07255/) (2016)
- [Reinforcement Learning with Videos: Combining Offline Observations with Interaction](https://mlsanity.com/paper/2011.06507/) (2020)
- [Does computer vision matter for action?](https://mlsanity.com/paper/1905.12887/) (2019)
- [Whose Ground Truth? Accounting for Individual and Collective Identities Underlying Dataset Annotation](https://mlsanity.com/paper/2112.04554/) (2021)
- [Leveraging Human Guidance for Deep Reinforcement Learning Tasks](https://mlsanity.com/paper/1909.09906/) (2019)
- [Skill Preferences: Learning to Extract and Execute Robotic Skills from Human Feedback](https://mlsanity.com/paper/2108.05382/) (2021)
- [Deep Texture Manifold for Ground Terrain Recognition](https://mlsanity.com/paper/1803.10896/) (2018)

## Abstract (arXiv)

Emerging applications of robotics, and concerns about their impact, require the research community to put human-centric objectives front-and-center. To meet this challenge, we advocate an interdisciplinary approach, socially cognizant robotics, which synthesizes technical and social science methods. We argue that this approach follows from the need to empower stakeholder participation (from synchronous human feedback to asynchronous societal assessment) in shaping AI-driven robot behavior at all levels, and leads to a range of novel research perspectives and problems both for improving robots' interactions with individuals and impacts on society. Drawing on these arguments, we develop best practices for socially cognizant robot design that balance traditional technology-based metrics (e.g. efficiency, precision and accuracy) with critically important, albeit challenging to measure, human and society-based metrics.
