# Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2310.17966 · HTML: https://mlsanity.com/paper/2310.17966/

## Key facts

- Cited by 26 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 50 of its 66 references that are in the map.
- First posted on arXiv 27 Oct 2023.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 50)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [A Survey on Large Language Model based Autonomous Agents](https://mlsanity.com/paper/2308.11432/) (2023)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Deep Reinforcement Learning at the Edge of the Statistical Precipice](https://mlsanity.com/paper/2108.13264/) (2021)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [Doubly Robust Off-policy Value Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1511.03722/) (2015)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Critic Regularized Regression](https://mlsanity.com/paper/2006.15134/) (2020)
- [Learning Agile Robotic Locomotion Skills by Imitating Animals](https://mlsanity.com/paper/2004.00784/) (2020)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [Offline-to-Online Reinforcement Learning via Balanced Replay and Pessimistic Q-Ensemble](https://mlsanity.com/paper/2107.00591/) (2021)
- [AlgaeDICE: Policy Gradient from Arbitrary Experience](https://mlsanity.com/paper/1912.02074/) (2019)
- [Preparing for the Unknown: Learning a Universal Policy with Online System Identification](https://mlsanity.com/paper/1702.02453/) (2017)
- [GenDICE: Generalized Offline Estimation of Stationary Values](https://mlsanity.com/paper/2002.09072/) (2020)
- [Mildly Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2206.04745/) (2022)
- [Policy Expansion for Bridging Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2302.00935/) (2023)
- [Avalon's Game of Thoughts: Battle Against Deception through Recursive Contemplation](https://mlsanity.com/paper/2310.01320/) (2023)
- [BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning](https://mlsanity.com/paper/1910.12179/) (2019)

## Built on by (most cited first, 26 of 26)

- [Absolute Zero: Reinforced Self-play Reasoning with Zero Data](https://mlsanity.com/paper/2505.03335/) (2025)
- [Diffusion Policy Policy Optimization](https://mlsanity.com/paper/2409.00588/) (2024)
- [Reinforcement Learning with Action Chunking](https://mlsanity.com/paper/2507.07969/) (2025)
- [Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2407.12448/) (2024)
- [Skill Expansion and Composition in Parameter Space](https://mlsanity.com/paper/2502.05932/) (2025)
- [A2PO: Towards Effective Offline Reinforcement Learning from an Advantage-aware Perspective](https://mlsanity.com/paper/2403.07262/) (2024)
- [Unsupervised-to-Online Reinforcement Learning](https://mlsanity.com/paper/2408.14785/) (2024)
- [Optimistic Critic Reconstruction and Constrained Fine-Tuning for General Offline-to-Online RL](https://mlsanity.com/paper/2412.18855/) (2024)
- [Adaptive Q-Aid for Conditional Supervised Learning in Offline Reinforcement Learning](https://mlsanity.com/paper/2402.02017/) (2024)
- [OLLIE: Imitation Learning from Offline Pretraining to Online Finetuning](https://mlsanity.com/paper/2405.17477/) (2024)
- [Learning to Trust Bellman Updates: Selective State-Adaptive Regularization for Offline RL](https://mlsanity.com/paper/2505.19923/) (2025)
- [Offline-to-Online Multi-Agent Reinforcement Learning with Offline Value Function Memory and Sequential Exploration](https://mlsanity.com/paper/2410.19450/) (2024)
- [Towards Fast Safe Online Reinforcement Learning via Policy Finetuning](https://mlsanity.com/paper/2412.04426/) (2024)
- [Adaptive Replay Buffer for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2512.10510/) (2025)
- [Model-based Offline RL via Robust Value-Aware Model Learning with Implicitly Differentiable Adaptive Weighting](https://mlsanity.com/paper/2603.08118/) (2026)
- [Scaffolded Language Models with Language Supervision for Mixed-Autonomy: A Survey](https://mlsanity.com/paper/2410.16392/) (2024)
- [Behavior-Adaptive Q-Learning: A Unifying Framework for Offline-to-Online RL](https://mlsanity.com/paper/2511.03695/) (2025)
- [Flow Matching with Injected Noise for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2602.18117/) (2026)
- [SAMG: Offline-to-Online Reinforcement Learning via State-Action-Conditional Offline Model Guidance](https://mlsanity.com/paper/2410.18626/) (2024)
- [Trajectory First: A Curriculum for Discovering Diverse Policies](https://mlsanity.com/paper/2506.01568/) (2025)
- [SLA-MORL: SLA-Aware Multi-Objective Reinforcement Learning for HPC Resource Optimization](https://mlsanity.com/paper/2508.03509/) (2025)
- [Adversarial Fine-tuning in Offline-to-Online Reinforcement Learning for Robust Robot Control](https://mlsanity.com/paper/2510.13358/) (2025)
- [From Static Constraints to Dynamic Adaptation: Sample-Level Constraint Relaxation for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2511.03828/) (2025)
- [Efficient and Uncertainty-Aware Diffusion Framework for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2605.30776/) (2026)
- [Beyond One-Size-Fits-All: Diagnosis-Driven Online Reinforcement Learning with Offline Priors](https://mlsanity.com/paper/2606.25527/) (2026)
- [Conservative Query and Adaptive Regularization for Offline RL Under Uncertainty Estimation](https://mlsanity.com/paper/2607.19199/) (2026)

## Abstract (arXiv)

Offline-to-online reinforcement learning (RL) is a training paradigm that combines pre-training on a pre-collected dataset with fine-tuning in an online environment. However, the incorporation of online fine-tuning can intensify the well-known distributional shift problem. Existing solutions tackle this problem by imposing a policy constraint on the policy improvement objective in both offline and online learning. They typically advocate a single balance between policy improvement and constraints across diverse data collections. This one-size-fits-all manner may not optimally leverage each collected sample due to the significant variation in data quality across different states. To this end, we introduce Family Offline-to-Online RL (FamO2O), a simple yet effective framework that empowers existing algorithms to determine state-adaptive improvement-constraint balances. FamO2O utilizes a universal model to train a family of policies with different improvement/constraint intensities, and a balance model to select a suitable policy for each state. Theoretically, we prove that state-adaptive balances are necessary for achieving a higher policy performance upper bound. Empirically, extensive experiments show that FamO2O offers a statistically significant improvement over various existing methods, achieving state-of-the-art performance on the D4RL benchmark. Codes are available at https://github.com/LeapLabTHU/FamO2O.
