# 3D-Aware Visual Question Answering about Parts, Poses and Occlusions

arXiv: https://arxiv.org/abs/2310.17914 · HTML: https://mlsanity.com/paper/2310.17914/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 56 of its 60 references that are in the map.
- First posted on arXiv 27 Oct 2023.

## Builds on (most cited first, 30 of 56)

- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Learning Phrase Representations using RNN Encoder-Decoder for Statistical Machine Translation](https://mlsanity.com/paper/1406.1078/) (2014)
- [Making the V in VQA Matter: Elevating the Role of Image Understanding in Visual Question Answering](https://mlsanity.com/paper/1612.00837/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Bottom-Up and Top-Down Attention for Image Captioning and Visual Question Answering](https://mlsanity.com/paper/1707.07998/) (2017)
- [Oscar: Object-Semantics Aligned Pre-training for Vision-Language Tasks](https://mlsanity.com/paper/2004.06165/) (2020)
- [VizWiz Grand Challenge: Answering Visual Questions from Blind People](https://mlsanity.com/paper/1802.08218/) (2018)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [CLEVRER: CoLlision Events for Video REpresentation and Reasoning](https://mlsanity.com/paper/1910.01442/) (2019)
- [Soft Rasterizer: A Differentiable Renderer for Image-based 3D Reasoning](https://mlsanity.com/paper/1904.01786/) (2019)
- [Neural Module Networks](https://mlsanity.com/paper/1511.02799/) (2015)
- [The Neuro-Symbolic Concept Learner: Interpreting Scenes, Words, and Sentences From Natural Supervision](https://mlsanity.com/paper/1904.12584/) (2019)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [Deep Modular Co-Attention Networks for Visual Question Answering](https://mlsanity.com/paper/1906.10770/) (2019)
- [Embodied Question Answering](https://mlsanity.com/paper/1711.11543/) (2017)
- [Visual7W: Grounded Question Answering in Images](https://mlsanity.com/paper/1511.03416/) (2015)
- [SQA3D: Situated Question Answering in 3D Scenes](https://mlsanity.com/paper/2210.07474/) (2022)
- [Neural-Symbolic VQA: Disentangling Reasoning from Vision and Language Understanding](https://mlsanity.com/paper/1810.02338/) (2018)
- [Bilinear Attention Networks](https://mlsanity.com/paper/1805.07932/) (2018)
- [Counterfactual VQA: A Cause-Effect Look at Language Bias](https://mlsanity.com/paper/2006.04315/) (2020)
- [Multimodal Compact Bilinear Pooling for Visual Question Answering and Visual Grounding](https://mlsanity.com/paper/1606.01847/) (2016)
- [Detect What You Can: Detecting and Representing Objects using Holistic Models and Body Parts](https://mlsanity.com/paper/1406.2031/) (2014)
- [RAVEN: A Dataset for Relational and Analogical Visual rEasoNing](https://mlsanity.com/paper/1903.02741/) (2019)
- [Scalable 3D Captioning with Pretrained Models](https://mlsanity.com/paper/2306.07279/) (2023)

## Built on by (most cited first, 16 of 16)

- [3DSRBench: A Comprehensive 3D Spatial Reasoning Benchmark](https://mlsanity.com/paper/2412.07825/) (2024)
- [SpatialReasoner: Towards Explicit and Generalizable 3D Spatial Reasoning](https://mlsanity.com/paper/2504.20024/) (2025)
- [LEGO-Puzzles: How Good Are MLLMs at Multi-Step Spatial Reasoning?](https://mlsanity.com/paper/2503.19990/) (2025)
- [SpatialLLM: A Compound 3D-Informed Design towards Spatially-Intelligent Large Multimodal Models](https://mlsanity.com/paper/2505.00788/) (2025)
- [ImageNet3D: Towards General-Purpose Object-Level 3D Understanding](https://mlsanity.com/paper/2406.09613/) (2024)
- [iVISPAR -- An Interactive Visual-Spatial Reasoning Benchmark for VLMs](https://mlsanity.com/paper/2502.03214/) (2025)
- [SplatTalk: 3D VQA with Gaussian Splatting](https://mlsanity.com/paper/2503.06271/) (2025)
- [Compositional 4D Dynamic Scenes Understanding with Physics Priors for Video Question Answering](https://mlsanity.com/paper/2406.00622/) (2024)
- [NoisyEQA: Benchmarking Embodied Question Answering Against Noisy Queries](https://mlsanity.com/paper/2412.10726/) (2024)
- [Beyond the Visible: Benchmarking Occlusion Perception in Multimodal Large Language Models](https://mlsanity.com/paper/2508.04059/) (2025)
- [Looking Beyond Visible Cues: Implicit Video Question Answering via Dual-Clue Reasoning](https://mlsanity.com/paper/2506.07811/) (2025)
- [HiSpatial: Taming Hierarchical 3D Spatial Understanding in Vision-Language Models](https://mlsanity.com/paper/2603.25411/) (2026)
- [LychSim: A Controllable and Interactive Simulation Framework for Vision Research](https://mlsanity.com/paper/2605.12449/) (2026)
- [Generative AI for Accessible and Inclusive Extended Reality](https://mlsanity.com/paper/2410.23803/) (2024)
- [RGB-Pointmap Pretraining for Unified 3D Scene Understanding](https://mlsanity.com/paper/2604.02546/) (2026)
- [ExPhy: A Benchmark for Explicit Physical Property Learning in Multi-Object Trajectory Forecasting](https://mlsanity.com/paper/2608.20009/) (2026)

## Abstract (arXiv)

Despite rapid progress in Visual question answering (VQA), existing datasets and models mainly focus on testing reasoning in 2D. However, it is important that VQA models also understand the 3D structure of visual scenes, for example to support tasks like navigation or manipulation. This includes an understanding of the 3D object pose, their parts and occlusions. In this work, we introduce the task of 3D-aware VQA, which focuses on challenging questions that require a compositional reasoning over the 3D structure of visual scenes. We address 3D-aware VQA from both the dataset and the model perspective. First, we introduce Super-CLEVR-3D, a compositional reasoning dataset that contains questions about object parts, their 3D poses, and occlusions. Second, we propose PO3D-VQA, a 3D-aware VQA model that marries two powerful ideas: probabilistic neural symbolic program execution for reasoning and deep neural networks with 3D generative representations of objects for robust visual recognition. Our experimental results show our model PO3D-VQA outperforms existing methods significantly, but we still observe a significant performance gap compared to 2D VQA benchmarks, indicating that 3D-aware VQA remains an important open research area.
