# DSAC-C: Constrained Maximum Entropy for Robust Discrete Soft-Actor Critic

arXiv: https://arxiv.org/abs/2310.17173 · HTML: https://mlsanity.com/paper/2310.17173/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 33 of its 50 references that are in the map.
- First posted on arXiv 26 Oct 2023.

## Builds on (most cited first, 30 of 33)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [Regularizing Neural Networks by Penalizing Confident Output Distributions](https://mlsanity.com/paper/1701.06548/) (2017)
- [Calibrating Deep Neural Networks using Focal Loss](https://mlsanity.com/paper/2002.09437/) (2020)
- [Deep Reinforcement Learning for Robotic Manipulation with Asynchronous Off-Policy Updates](https://mlsanity.com/paper/1610.00633/) (2016)
- [Noisy Networks for Exploration](https://mlsanity.com/paper/1706.10295/) (2017)
- [Randomized Prior Functions for Deep Reinforcement Learning](https://mlsanity.com/paper/1806.03335/) (2018)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Parameter Space Noise for Exploration](https://mlsanity.com/paper/1706.01905/) (2017)
- [IPO: Interior-point Policy Optimization under Constraints](https://mlsanity.com/paper/1910.09615/) (2019)
- [Learning to Walk in the Real World with Minimal Human Effort](https://mlsanity.com/paper/2002.08550/) (2020)
- [Revisiting Rainbow: Promoting more Insightful and Inclusive Deep Reinforcement Learning Research](https://mlsanity.com/paper/2011.14826/) (2020)
- [Robust Deep Reinforcement Learning through Adversarial Loss](https://mlsanity.com/paper/2008.01976/) (2020)
- [Soft Policy Gradient Method for Maximum Entropy Deep Reinforcement Learning](https://mlsanity.com/paper/1909.03198/) (2019)
- [Uncertainty-Based Out-of-Distribution Detection in Deep Reinforcement Learning](https://mlsanity.com/paper/1901.02219/) (2019)

## Abstract (arXiv)

We present a novel extension to the family of Soft Actor-Critic (SAC) algorithms. We argue that based on the Maximum Entropy Principle, discrete SAC can be further improved via additional statistical constraints derived from a surrogate critic policy. Furthermore, our findings suggests that these constraints provide an added robustness against potential domain shifts, which are essential for safe deployment of reinforcement learning agents in the real-world. We provide theoretical analysis and show empirical results on low data regimes for both in-distribution and out-of-distribution variants of Atari 2600 games.
