# FloCoDe: Unbiased Dynamic Scene Graph Generation with Temporal Consistency and Correlation Debiasing

arXiv: https://arxiv.org/abs/2310.16073 · HTML: https://mlsanity.com/paper/2310.16073/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 59 references that are in the map.
- First posted on arXiv 24 Oct 2023.

## Builds on (most cited first, 30 of 44)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Visual Genome: Connecting Language and Vision Using Crowdsourced Dense Image Annotations](https://mlsanity.com/paper/1602.07332/) (2016)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViViT: A Video Vision Transformer](https://mlsanity.com/paper/2103.15691/) (2021)
- [Show, Attend and Tell: Neural Image Caption Generation with Visual Attention](https://mlsanity.com/paper/1502.03044/) (2015)
- [FlowNet: Learning Optical Flow with Convolutional Networks](https://mlsanity.com/paper/1504.06852/) (2015)
- [NExT-QA:Next Phase of Question-Answering to Explaining Temporal Actions](https://mlsanity.com/paper/2105.08276/) (2021)
- [Prevalence of Neural Collapse during the terminal phase of deep learning training](https://mlsanity.com/paper/2008.08186/) (2020)
- [VideoBERT: A Joint Model for Video and Language Representation Learning](https://mlsanity.com/paper/1904.01766/) (2019)
- [A Survey on Visual Transformer](https://mlsanity.com/paper/2012.12556/) (2020)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Visual Relationship Detection with Language Priors](https://mlsanity.com/paper/1608.00187/) (2016)
- [Prompting Visual-Language Models for Efficient Video Understanding](https://mlsanity.com/paper/2112.04478/) (2021)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [DACS: Domain Adaptation via Cross-domain Mixed Sampling](https://mlsanity.com/paper/2007.08702/) (2020)
- [Deep Feature Flow for Video Recognition](https://mlsanity.com/paper/1611.07715/) (2016)
- [Flow-Guided Feature Aggregation for Video Object Detection](https://mlsanity.com/paper/1703.10025/) (2017)
- [GPS-Net: Graph Property Sensing Network for Scene Graph Generation](https://mlsanity.com/paper/2003.12962/) (2020)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Scene Graph Generation from Objects, Phrases and Region Captions](https://mlsanity.com/paper/1707.09700/) (2017)
- [Self-supervised Augmentation Consistency for Adapting Semantic Segmentation](https://mlsanity.com/paper/2105.00097/) (2021)
- [Neural Collapse Inspired Feature-Classifier Alignment for Few-Shot Class Incremental Learning](https://mlsanity.com/paper/2302.03004/) (2023)

## Built on by (most cited first, 6 of 6)

- [SceneLLM: Implicit Language Reasoning in LLM for Dynamic Scene Graph Generation](https://mlsanity.com/paper/2412.11026/) (2024)
- [Weakly Supervised Video Scene Graph Generation via Natural Language Supervision](https://mlsanity.com/paper/2502.15370/) (2025)
- [Revisiting Weakly-Supervised Video Scene Graph Generation via Pair Affinity Learning](https://mlsanity.com/paper/2603.21559/) (2026)
- [A Closer Look at Dynamic Scene Graph Generation In the Era of Multimodal Large Language Models](https://mlsanity.com/paper/2503.15846/) (2025)
- [CURVE: Learning Causality-Inspired Invariant Representations for Robust Scene Understanding via Uncertainty-Guided Regularization](https://mlsanity.com/paper/2601.20355/) (2026)
- [Frequency-guided Multi-level Reasoning for Scene Graph Generation in Video](https://mlsanity.com/paper/2604.17298/) (2026)

## Abstract (arXiv)

Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed distribution of visual relationships is a crucial bottleneck for most dynamic SGG methods. This is because many of them focus on capturing spatio-temporal context using complex architectures, leading to the generation of biased scene graphs. To address these challenges, we propose FloCoDe: Flow-aware Temporal Consistency and Correlation Debiasing with uncertainty attenuation for unbiased dynamic scene graphs. FloCoDe employs feature warping using flow to detect temporally consistent objects across frames. To address the long-tail issue of visual relationships, we propose correlation debiasing and a label correlation-based loss to learn unbiased relation representations for long-tailed classes. Specifically, we propose to incorporate label correlations using contrastive loss to capture commonly co-occurring relations, which aids in learning robust representations for long-tailed classes. Further, we adopt the uncertainty attenuation-based classifier framework to handle noisy annotations in the SGG data. Extensive experimental evaluation shows a performance gain as high as 4.1%, demonstrating the superiority of generating more unbiased scene graphs.
