# Finetuning Offline World Models in the Real World

arXiv: https://arxiv.org/abs/2310.16029 · HTML: https://mlsanity.com/paper/2310.16029/

## Key facts

- Cited by 41 papers in the map (data through 14 Oct 2026).
- Placed in Latent dynamics models and model-based RL, one of 11 directions in World models.
- Builds on 48 of its 53 references that are in the map.
- First posted on arXiv 24 Oct 2023.

## Placed in

- World models / [Latent dynamics models and model-based RL](https://mlsanity.com/wm/latent-dynamics-models-and-model-based-rl/)

## Builds on (most cited first, 30 of 48)

- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [RT-1: Robotics Transformer for Real-World Control at Scale](https://mlsanity.com/paper/2212.06817/) (2022)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Offline Reinforcement Learning with Implicit Q-Learning](https://mlsanity.com/paper/2110.06169/) (2021)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [BC-Z: Zero-Shot Task Generalization with Robotic Imitation Learning](https://mlsanity.com/paper/2202.02005/) (2022)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Sim-to-Real Transfer in Deep Reinforcement Learning for Robotics: a Survey](https://mlsanity.com/paper/2009.13303/) (2020)
- [DayDreamer: World Models for Physical Robot Learning](https://mlsanity.com/paper/2206.14176/) (2022)
- [Temporal Difference Learning for Model Predictive Control](https://mlsanity.com/paper/2203.04955/) (2022)
- [Video PreTraining (VPT): Learning to Act by Watching Unlabeled Online Videos](https://mlsanity.com/paper/2206.11795/) (2022)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)

## Built on by (most cited first, 30 of 41)

- [RDT-1B: a Diffusion Foundation Model for Bimanual Manipulation](https://mlsanity.com/paper/2410.07864/) (2024)
- [TD-MPC2: Scalable, Robust World Models for Continuous Control](https://mlsanity.com/paper/2310.16828/) (2023)
- [3D-VLA: A 3D Vision-Language-Action Generative World Model](https://mlsanity.com/paper/2403.09631/) (2024)
- [ManiSkill3: GPU Parallelized Robotics Simulation and Rendering for Generalizable Embodied AI](https://mlsanity.com/paper/2410.00425/) (2024)
- [SpatialBot: Precise Spatial Understanding with Vision Language Models](https://mlsanity.com/paper/2406.13642/) (2024)
- [iVideoGPT: Interactive VideoGPTs are Scalable World Models](https://mlsanity.com/paper/2405.15223/) (2024)
- [Reconciling Reality through Simulation: A Real-to-Sim-to-Real Approach for Robust Manipulation](https://mlsanity.com/paper/2403.03949/) (2024)
- [Robotic World Model: A Neural Network Simulator for Robust Policy Optimization in Robotics](https://mlsanity.com/paper/2501.10100/) (2025)
- [A Survey: Learning Embodied Intelligence from Physical Simulators and World Models](https://mlsanity.com/paper/2507.00917/) (2025)
- [Hierarchical World Models as Visual Whole-Body Humanoid Controllers](https://mlsanity.com/paper/2405.18418/) (2024)
- [ActSafe: Active Exploration with Safety Constraints for Reinforcement Learning](https://mlsanity.com/paper/2410.09486/) (2024)
- [Contrastive Representation for Data Filtering in Cross-Domain Offline Reinforcement Learning](https://mlsanity.com/paper/2405.06192/) (2024)
- [World Action Verifier: Self-Improving World Models via Forward-Inverse Asymmetry](https://mlsanity.com/paper/2604.01985/) (2026)
- [XR-1: Towards Versatile Vision-Language-Action Models via Learning Unified Vision-Motion Representations](https://mlsanity.com/paper/2511.02776/) (2025)
- [A Survey on Imitation Learning for Contact-Rich Tasks in Robotics](https://mlsanity.com/paper/2506.13498/) (2025)
- [Learning Massively Multitask World Models for Continuous Control](https://mlsanity.com/paper/2511.19584/) (2025)
- [Efficient Imitation Learning with Conservative World Models](https://mlsanity.com/paper/2405.13193/) (2024)
- [DMWM: Dual-Mind World Model with Long-Term Imagination](https://mlsanity.com/paper/2502.07591/) (2025)
- [Feedback World Model Enables Precise Guidance of Diffusion Policy](https://mlsanity.com/paper/2605.15705/) (2026)
- [The Surprising Ineffectiveness of Pre-Trained Visual Representations for Model-Based Reinforcement Learning](https://mlsanity.com/paper/2411.10175/) (2024)
- [A Simulation Benchmark for Autonomous Racing with Large-Scale Human Data](https://mlsanity.com/paper/2407.16680/) (2024)
- [Bisimulation metric for Model Predictive Control](https://mlsanity.com/paper/2410.04553/) (2024)
- [Overcoming Statistical Bias in Action-Controllable World Models](https://mlsanity.com/paper/2608.04653/) (2026)
- [Morphology-Conditioned World Model for Cross-Embodiment Quadrupedal Locomotion](https://mlsanity.com/paper/2604.08780/) (2026)
- [FOSP: Fine-tuning Offline Safe Policy through World Models](https://mlsanity.com/paper/2407.04942/) (2024)
- [What Matters for Simulation to Online Reinforcement Learning on Real Robots](https://mlsanity.com/paper/2602.20220/) (2026)
- [Neural Computers](https://mlsanity.com/paper/2604.06425/) (2026)
- [Composition of Memory Experts for Diffusion World Models](https://mlsanity.com/paper/2605.18813/) (2026)
- [A General Control-Theoretic Approach for Reinforcement Learning: Theory and Algorithms](https://mlsanity.com/paper/2406.14753/) (2024)
- [Pretraining a Shared Q-Network for Data-Efficient Offline Reinforcement Learning](https://mlsanity.com/paper/2505.05701/) (2025)

## Abstract (arXiv)

Reinforcement Learning (RL) is notoriously data-inefficient, which makes training on a real robot difficult. While model-based RL algorithms (world models) improve data-efficiency to some extent, they still require hours or days of interaction to learn skills. Recently, offline RL has been proposed as a framework for training RL policies on pre-existing datasets without any online interaction. However, constraining an algorithm to a fixed dataset induces a state-action distribution shift between training and inference, and limits its applicability to new tasks. In this work, we seek to get the best of both worlds: we consider the problem of pretraining a world model with offline data collected on a real robot, and then finetuning the model on online data collected by planning with the learned model. To mitigate extrapolation errors during online interaction, we propose to regularize the planner at test-time by balancing estimated returns and (epistemic) model uncertainty. We evaluate our method on a variety of visuo-motor control tasks in simulation and on a real robot, and find that our method enables few-shot finetuning to seen and unseen tasks even when offline data is limited. Videos, code, and data are available at https://yunhaifeng.com/FOWM .
