# Orientation-Aware Leg Movement Learning for Action-Driven Human Motion Prediction

arXiv: https://arxiv.org/abs/2310.14907 · HTML: https://mlsanity.com/paper/2310.14907/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 36 of its 48 references that are in the map.
- First posted on arXiv 23 Oct 2023.

## Builds on (most cited first, 30 of 36)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Deep Unsupervised Learning using Nonequilibrium Thermodynamics](https://mlsanity.com/paper/1503.03585/) (2015)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Human Motion Diffusion Model](https://mlsanity.com/paper/2209.14916/) (2022)
- [NTU RGB+D: A Large Scale Dataset for 3D Human Activity Analysis](https://mlsanity.com/paper/1604.02808/) (2016)
- [NTU RGB+D 120: A Large-Scale Benchmark for 3D Human Activity Understanding](https://mlsanity.com/paper/1905.04757/) (2019)
- [Action-Conditioned 3D Human Motion Synthesis with Transformer VAE](https://mlsanity.com/paper/2104.05670/) (2021)
- [TEMOS: Generating diverse human motions from textual descriptions](https://mlsanity.com/paper/2204.14109/) (2022)
- [Action2Motion: Conditioned Generation of 3D Human Motions](https://mlsanity.com/paper/2007.15240/) (2020)
- [PhysDiff: Physics-Guided Human Motion Diffusion Model](https://mlsanity.com/paper/2212.02500/) (2022)
- [BABEL: Bodies, Action and Behavior with English Labels](https://mlsanity.com/paper/2106.09696/) (2021)
- [Robust Motion In-betweening](https://mlsanity.com/paper/2102.04942/) (2021)
- [Guided Motion Diffusion for Controllable Human Motion Synthesis](https://mlsanity.com/paper/2305.12577/) (2023)
- [FaceFormer: Speech-Driven 3D Facial Animation with Transformers](https://mlsanity.com/paper/2112.05329/) (2021)
- [Listen, Denoise, Action! Audio-Driven Motion Synthesis with Diffusion Models](https://mlsanity.com/paper/2211.09707/) (2022)
- [DLow: Diversifying Latent Flows for Diverse Human Motion Prediction](https://mlsanity.com/paper/2003.08386/) (2020)
- [TEACH: Temporal Action Composition for 3D Humans](https://mlsanity.com/paper/2209.04066/) (2022)
- [Generating Smooth Pose Sequences for Diverse Human Motion Prediction](https://mlsanity.com/paper/2108.08422/) (2021)
- [Progressively Generating Better Initial Guesses Towards Next Stages for High-Quality Human Motion Prediction](https://mlsanity.com/paper/2203.16051/) (2022)
- [Recurrent Transition Networks for Character Locomotion](https://mlsanity.com/paper/1810.02363/) (2018)
- [Predicting 3D Human Dynamics from Video](https://mlsanity.com/paper/1908.04781/) (2019)
- [Spatio-Temporal Gating-Adjacency GCN for Human Motion Prediction](https://mlsanity.com/paper/2203.01474/) (2022)
- [MultiAct: Long-Term 3D Human Motion Generation from Multiple Action Labels](https://mlsanity.com/paper/2212.05897/) (2022)
- [Multiscale Spatio-Temporal Graph Neural Networks for 3D Skeleton-Based Motion Prediction](https://mlsanity.com/paper/2108.11244/) (2021)
- [Multi-level Motion Attention for Human Motion Prediction](https://mlsanity.com/paper/2106.09300/) (2021)
- [Diverse Human Motion Prediction Guided by Multi-Level Spatial-Temporal Anchors](https://mlsanity.com/paper/2302.04860/) (2023)
- [Diverse Human Motion Prediction via Gumbel-Softmax Sampling from an Auxiliary Space](https://mlsanity.com/paper/2207.07351/) (2022)
- [3D Human Shape Reconstruction from a Polarization Image](https://mlsanity.com/paper/2007.09268/) (2020)

## Built on by (most cited first, 4 of 4)

- [MMoFusion: Multi-modal Co-Speech Motion Generation with Diffusion Model](https://mlsanity.com/paper/2403.02905/) (2024)
- [SmoothSync: Dual-Stream Diffusion Transformers for Jitter-Robust Beat-Synchronized Gesture Generation from Quantized Audio](https://mlsanity.com/paper/2601.04236/) (2026)
- [Learning Emotion from Motion: Kinetic Multi-Stream Skeleton Modeling with Metadata-Conditioned Weak Label Distributions](https://mlsanity.com/paper/2607.17121/) (2026)
- [Unified Vision-Centric Pedestrian Crossing Action Prediction via Adaptive Patch Projection and Proactive Spatial Rectification](https://mlsanity.com/paper/2609.07420/) (2026)

## Abstract (arXiv)

The task of action-driven human motion prediction aims to forecast future human motion based on the observed sequence while respecting the given action label. It requires modeling not only the stochasticity within human motion but the smooth yet realistic transition between multiple action labels. However, the fact that most datasets do not contain such transition data complicates this task. Existing work tackles this issue by learning a smoothness prior to simply promote smooth transitions, yet doing so can result in unnatural transitions especially when the history and predicted motions differ significantly in orientations. In this paper, we argue that valid human motion transitions should incorporate realistic leg movements to handle orientation changes, and cast it as an action-conditioned in-betweening (ACB) learning task to encourage transition naturalness. Because modeling all possible transitions is virtually unreasonable, our ACB is only performed on very few selected action classes with active gait motions, such as Walk or Run. Specifically, we follow a two-stage forecasting strategy by first employing the motion diffusion model to generate the target motion with a specified future action, and then producing the in-betweening to smoothly connect the observation and prediction to eventually address motion prediction. Our method is completely free from the labeled motion transition data during training. To show the robustness of our approach, we generalize our trained in-betweening learning model on one dataset to two unseen large-scale motion datasets to produce natural transitions. Extensive experimental evaluations on three benchmark datasets demonstrate that our method yields the state-of-the-art performance in terms of visual quality, prediction accuracy, and action faithfulness.
