# Turn-Level Active Learning for Dialogue State Tracking

arXiv: https://arxiv.org/abs/2310.14513 · HTML: https://mlsanity.com/paper/2310.14513/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 26 of its 41 references that are in the map.
- First posted on arXiv 23 Oct 2023.

## Builds on (most cited first, 26 of 26)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Deep Batch Active Learning by Diverse, Uncertain Gradient Lower Bounds](https://mlsanity.com/paper/1906.03671/) (2019)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [True Few-Shot Learning with Language Models](https://mlsanity.com/paper/2105.11447/) (2021)
- [Transferable Multi-Domain State Generator for Task-Oriented Dialogue Systems](https://mlsanity.com/paper/1905.08743/) (2019)
- [TOD-BERT: Pre-trained Natural Language Understanding for Task-Oriented Dialogue](https://mlsanity.com/paper/2004.06871/) (2020)
- [Active Learning by Acquiring Contrastive Examples](https://mlsanity.com/paper/2109.03764/) (2021)
- [Multi-Task Pre-Training for Plug-and-Play Task-Oriented Dialogue System](https://mlsanity.com/paper/2109.14739/) (2021)
- [TripPy: A Triple Copy Strategy for Value Independent Neural Dialog State Tracking](https://mlsanity.com/paper/2005.02877/) (2020)
- [Cold-start Active Learning through Self-supervised Language Modeling](https://mlsanity.com/paper/2010.09535/) (2020)
- [Deep Active Learning for Named Entity Recognition](https://mlsanity.com/paper/1707.05928/) (2017)
- [Dialogue State Tracking with a Language Model using Schema-Driven Prompting](https://mlsanity.com/paper/2109.07506/) (2021)
- [Learning how to Active Learn: A Deep Reinforcement Learning Approach](https://mlsanity.com/paper/1708.02383/) (2017)
- [Efficient Dialogue State Tracking by Selectively Overwriting Memory](https://mlsanity.com/paper/1911.03906/) (2019)
- [Reinforced active learning for image segmentation](https://mlsanity.com/paper/2002.06583/) (2020)
- [Zero-Shot Dialogue State Tracking via Cross-Task Transfer](https://mlsanity.com/paper/2109.04655/) (2021)
- [Continual Prompt Tuning for Dialog State Tracking](https://mlsanity.com/paper/2203.06654/) (2022)
- [Multi-domain Dialogue State Tracking as Dynamic Knowledge Graph Enhanced Question Answering](https://mlsanity.com/paper/1911.06192/) (2019)
- [Preview, Attend and Review: Schema-Aware Curriculum Learning for Multi-Domain Dialog State Tracking](https://mlsanity.com/paper/2106.00291/) (2021)
- [Slot Self-Attentive Dialogue State Tracking](https://mlsanity.com/paper/2101.09374/) (2021)
- [Amendable Generation for Dialogue State Tracking](https://mlsanity.com/paper/2110.15659/) (2021)
- [Knowledge-Aware Graph-Enhanced GPT-2 for Dialogue State Tracking](https://mlsanity.com/paper/2104.04466/) (2021)
- [Phrase-level Active Learning for Neural Machine Translation](https://mlsanity.com/paper/2106.11375/) (2021)
- [Comprehensive Study: How the Context Information of Different Granularity Affects Dialogue State Tracking?](https://mlsanity.com/paper/2105.03571/) (2021)
- [Attention Guided Dialogue State Tracking with Sparse Supervision](https://mlsanity.com/paper/2101.11958/) (2021)

## Abstract (arXiv)

Dialogue state tracking (DST) plays an important role in task-oriented dialogue systems. However, collecting a large amount of turn-by-turn annotated dialogue data is costly and inefficient. In this paper, we propose a novel turn-level active learning framework for DST to actively select turns in dialogues to annotate. Given the limited labelling budget, experimental results demonstrate the effectiveness of selective annotation of dialogue turns. Additionally, our approach can effectively achieve comparable DST performance to traditional training approaches with significantly less annotated data, which provides a more efficient way to annotate new dialogue data.
