# Learning Reward for Physical Skills using Large Language Model

arXiv: https://arxiv.org/abs/2310.14092 · HTML: https://mlsanity.com/paper/2310.14092/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- Builds on 28 of its 69 references that are in the map.
- First posted on arXiv 21 Oct 2023.

## Builds on (most cited first, 28 of 28)

- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [VoxPoser: Composable 3D Value Maps for Robotic Manipulation with Language Models](https://mlsanity.com/paper/2307.05973/) (2023)
- [RMA: Rapid Motor Adaptation for Legged Robots](https://mlsanity.com/paper/2107.04034/) (2021)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [Language to Rewards for Robotic Skill Synthesis](https://mlsanity.com/paper/2306.08647/) (2023)
- [PEBBLE: Feedback-Efficient Interactive Reinforcement Learning via Relabeling Experience and Unsupervised Pre-training](https://mlsanity.com/paper/2106.05091/) (2021)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Reward Design with Language Models](https://mlsanity.com/paper/2303.00001/) (2023)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Inverse Reward Design](https://mlsanity.com/paper/1711.02827/) (2017)
- [A Divergence Minimization Perspective on Imitation Learning Methods](https://mlsanity.com/paper/1911.02256/) (2019)
- [Maximum Entropy Deep Inverse Reinforcement Learning](https://mlsanity.com/paper/1507.04888/) (2015)
- [REFLECT: Summarizing Robot Experiences for Failure Explanation and Correction](https://mlsanity.com/paper/2306.15724/) (2023)
- [A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Models](https://mlsanity.com/paper/1611.03852/) (2016)
- [Imitation Learning as f-Divergence Minimization](https://mlsanity.com/paper/1905.12888/) (2019)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [Learning from Suboptimal Demonstration via Self-Supervised Reward Regression](https://mlsanity.com/paper/2010.11723/) (2020)
- [f-IRL: Inverse Reinforcement Learning via State Marginal Matching](https://mlsanity.com/paper/2011.04709/) (2020)
- [Language Reward Modulation for Pretraining Reinforcement Learning](https://mlsanity.com/paper/2308.12270/) (2023)
- [Adversarial Imitation via Variational Inverse Reinforcement Learning](https://mlsanity.com/paper/1809.06404/) (2018)
- [Unified Learning from Demonstrations, Corrections, and Preferences during Physical Human-Robot Interaction](https://mlsanity.com/paper/2207.03395/) (2022)
- [OPIRL: Sample Efficient Off-Policy Inverse Reinforcement Learning via Distribution Matching](https://mlsanity.com/paper/2109.04307/) (2021)
- [Compare Contact Model-based Control and Contact Model-free Learning: A Survey of Robotic Peg-in-hole Assembly Strategies](https://mlsanity.com/paper/1904.05240/) (2019)
- [APReL: A Library for Active Preference-based Reward Learning Algorithms](https://mlsanity.com/paper/2108.07259/) (2021)
- [Receding Horizon Inverse Reinforcement Learning](https://mlsanity.com/paper/2206.04477/) (2022)

## Built on by (most cited first, 5 of 5)

- [Grounding Multimodal LLMs to Embodied Agents that Ask for Help with Reinforcement Learning](https://mlsanity.com/paper/2504.00907/) (2025)
- ["Set It Up!": Functional Object Arrangement with Compositional Generative Models](https://mlsanity.com/paper/2405.11928/) (2024)
- [ChatPCG: Large Language Model-Driven Reward Design for Procedural Content Generation](https://mlsanity.com/paper/2406.11875/) (2024)
- [Language-Model-Assisted Bi-Level Programming for Reward Learning from Internet Videos](https://mlsanity.com/paper/2410.09286/) (2024)
- [PCGRLLM: Large Language Model-Driven Reward Design for Procedural Content Generation Reinforcement Learning](https://mlsanity.com/paper/2502.10906/) (2025)

## Abstract (arXiv)

Learning reward functions for physical skills are challenging due to the vast spectrum of skills, the high-dimensionality of state and action space, and nuanced sensory feedback. The complexity of these tasks makes acquiring expert demonstration data both costly and time-consuming. Large Language Models (LLMs) contain valuable task-related knowledge that can aid in learning these reward functions. However, the direct application of LLMs for proposing reward functions has its limitations such as numerical instability and inability to incorporate the environment feedback. We aim to extract task knowledge from LLMs using environment feedback to create efficient reward functions for physical skills. Our approach consists of two components. We first use the LLM to propose features and parameterization of the reward function. Next, we update the parameters of this proposed reward function through an iterative self-alignment process. In particular, this process minimizes the ranking inconsistency between the LLM and our learned reward functions based on the new observations. We validated our method by testing it on three simulated physical skill learning tasks, demonstrating effective support for our design choices.
