# Vision and Language Navigation in the Real World via Online Visual Language Mapping

arXiv: https://arxiv.org/abs/2310.10822 · HTML: https://mlsanity.com/paper/2310.10822/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 30 of its 33 references that are in the map.
- First posted on arXiv 16 Oct 2023.

## Builds on (most cited first, 30 of 30)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale](https://mlsanity.com/paper/2010.11929/) (2020)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Language-driven Semantic Segmentation](https://mlsanity.com/paper/2201.03546/) (2022)
- [Beyond the Nav-Graph: Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2004.02857/) (2020)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [A Comprehensive Survey on Pretrained Foundation Models: A History from BERT to ChatGPT](https://mlsanity.com/paper/2302.09419/) (2023)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [DD-PPO: Learning Near-Perfect PointGoal Navigators from 2.5 Billion Frames](https://mlsanity.com/paper/1911.00357/) (2019)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [History Aware Multimodal Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.13309/) (2021)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [Bridging the Gap Between Learning in Discrete and Continuous Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.02764/) (2022)
- [Waypoint Models for Instruction-guided Navigation in Continuous Environments](https://mlsanity.com/paper/2110.02207/) (2021)
- [Cross-modal Map Learning for Vision and Language Navigation](https://mlsanity.com/paper/2203.05137/) (2022)
- [Sim-to-Real Transfer for Vision-and-Language Navigation](https://mlsanity.com/paper/2011.03807/) (2020)
- [Weakly-Supervised Multi-Granularity Map Learning for Vision-and-Language Navigation](https://mlsanity.com/paper/2210.07506/) (2022)
- [The Road to Know-Where: An Object-and-Room Informed Sequential BERT for Indoor Vision-Language Navigation](https://mlsanity.com/paper/2104.04167/) (2021)
- [SOAT: A Scene- and Object-Aware Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2110.14143/) (2021)
- [SASRA: Semantically-aware Spatio-temporal Reasoning Agent for Vision-and-Language Navigation in Continuous Environments](https://mlsanity.com/paper/2108.11945/) (2021)
- [Hierarchical Cross-Modal Agent for Robotics Vision-and-Language Navigation](https://mlsanity.com/paper/2104.10674/) (2021)
- [Semantic Curiosity for Active Visual Learning](https://mlsanity.com/paper/2006.09367/) (2020)
- [Is Mapping Necessary for Realistic PointGoal Navigation?](https://mlsanity.com/paper/2206.00997/) (2022)
- [Differentiable SLAM-net: Learning Particle SLAM for Visual Navigation](https://mlsanity.com/paper/2105.07593/) (2021)
- [Image-Goal Navigation in Complex Environments via Modular Learning](https://mlsanity.com/paper/2108.06105/) (2021)

## Built on by (most cited first, 11 of 11)

- [NaVid: Video-based VLM Plans the Next Step for Vision-and-Language Navigation](https://mlsanity.com/paper/2402.15852/) (2024)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Can Large Vision Language Models Read Maps Like a Human?](https://mlsanity.com/paper/2503.14607/) (2025)
- [Human-Aware Vision-and-Language Navigation: Bridging Simulation to Reality with Dynamic Human Interactions](https://mlsanity.com/paper/2406.19236/) (2024)
- [Navigating Beyond Instructions: Vision-and-Language Navigation in Obstructed Environments](https://mlsanity.com/paper/2407.21452/) (2024)
- [Vision-Language Navigation with Embodied Intelligence: A Survey](https://mlsanity.com/paper/2402.14304/) (2024)
- [Zero-shot Object-Centric Instruction Following: Integrating Foundation Models with Traditional Navigation](https://mlsanity.com/paper/2411.07848/) (2024)
- [NOLO: Navigate Only Look Once](https://mlsanity.com/paper/2408.01384/) (2024)
- [Hierarchical Semantic-Augmented Navigation: Optimal Transport and Graph-Driven Reasoning for Vision-Language Navigation](https://mlsanity.com/paper/2606.01565/) (2026)
- [MAGNIFIED: RL Fine-tuning of Multimodal Large Language Models for Motion Planning](https://mlsanity.com/paper/2606.20641/) (2026)
- [Dynamic Context Adapters: Efficiently Infusing History into Vision-and-Language Models](https://mlsanity.com/paper/2608.10525/) (2026)

## Abstract (arXiv)

Navigating in unseen environments is crucial for mobile robots. Enhancing them with the ability to follow instructions in natural language will further improve navigation efficiency in unseen cases. However, state-of-the-art (SOTA) vision-and-language navigation (VLN) methods are mainly evaluated in simulation, neglecting the complex and noisy real world. Directly transferring SOTA navigation policies trained in simulation to the real world is challenging due to the visual domain gap and the absence of prior knowledge about unseen environments. In this work, we propose a novel navigation framework to address the VLN task in the real world. Utilizing the powerful foundation models, the proposed framework includes four key components: (1) an LLMs-based instruction parser that converts the language instruction into a sequence of pre-defined macro-action descriptions, (2) an online visual-language mapper that builds a real-time visual-language map to maintain a spatial and semantic understanding of the unseen environment, (3) a language indexing-based localizer that grounds each macro-action description into a waypoint location on the map, and (4) a DD-PPO-based local controller that predicts the action. We evaluate the proposed pipeline on an Interbotix LoCoBot WX250 in an unseen lab environment. Without any fine-tuning, our pipeline significantly outperforms the SOTA VLN baseline in the real world.
