# Leveraging heterogeneous spillover in maximizing contextual bandit rewards

arXiv: https://arxiv.org/abs/2310.10259 · HTML: https://mlsanity.com/paper/2310.10259/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 19 of its 47 references that are in the map.
- First posted on arXiv 16 Oct 2023.

## Builds on (most cited first, 19 of 19)

- [Neural Thompson Sampling](https://mlsanity.com/paper/2010.00827/) (2020)
- [Online Clustering of Bandits](https://mlsanity.com/paper/1401.8257/) (2014)
- [Characterizing and Detecting Hateful Users on Twitter](https://mlsanity.com/paper/1803.08977/) (2018)
- [Distributed Clustering of Linear Bandits in Peer to Peer Networks](https://mlsanity.com/paper/1604.07706/) (2016)
- [A Gang of Bandits](https://mlsanity.com/paper/1306.0811/) (2013)
- [A Survey on Practical Applications of Multi-Armed and Contextual Bandits](https://mlsanity.com/paper/1904.10040/) (2019)
- [On Context-Dependent Clustering of Bandits](https://mlsanity.com/paper/1608.03544/) (2016)
- [EE-Net: Exploitation-Exploration Neural Networks in Contextual Bandits](https://mlsanity.com/paper/2110.03177/) (2021)
- [Improved Algorithm on Online Clustering of Bandits](https://mlsanity.com/paper/1902.09162/) (2019)
- [Conversational Contextual Bandit: Algorithm and Application](https://mlsanity.com/paper/1906.01219/) (2019)
- [Local Clustering in Contextual Multi-Armed Bandits](https://mlsanity.com/paper/2103.00063/) (2021)
- [A Neural Networks Committee for the Contextual Bandit Problem](https://mlsanity.com/paper/1409.8191/) (2014)
- [Interference, Bias, and Variance in Two-Sided Marketplace Experimentation: Guidance for Platforms](https://mlsanity.com/paper/2104.12222/) (2021)
- [Graph Neural Bandits](https://mlsanity.com/paper/2308.10808/) (2023)
- [Fast Distributed Bandits for Online Recommendation Systems](https://mlsanity.com/paper/2007.08061/) (2020)
- [Reducing Interference Bias in Online Marketplace Pricing Experiments](https://mlsanity.com/paper/2004.12489/) (2020)
- [Heterogeneous Treatment and Spillover Effects under Clustered Network Interference](https://mlsanity.com/paper/2008.00707/) (2020)
- [Show Me the Whole World: Towards Entire Item Space Exploration for Interactive Personalized Recommendations](https://mlsanity.com/paper/2110.09905/) (2021)
- [A Two-Part Machine Learning Approach to Characterizing Network Interference in A/B Testing](https://mlsanity.com/paper/2308.09790/) (2023)

## Built on by (most cited first, 2 of 2)

- [Graph-Dependent Regret Bounds in Multi-Armed Bandits with Interference](https://mlsanity.com/paper/2503.07555/) (2025)
- [Learning Peer Influence Probabilities with Linear Contextual Bandits](https://mlsanity.com/paper/2510.19119/) (2025)

## Abstract (arXiv)

Recommender systems relying on contextual multi-armed bandits continuously improve relevant item recommendations by taking into account the contextual information. The objective of bandit algorithms is to learn the best arm (e.g., best item to recommend) for each user and thus maximize the cumulative rewards from user engagement with the recommendations. The context that these algorithms typically consider are the user and item attributes. However, in the context of social networks where textitthe action of one user can influence the actions and rewards of other users, neighbors' actions are also a very important context, as they can have not only predictive power but also can impact future rewards through spillover. Moreover, influence susceptibility can vary for different people based on their preferences and the closeness of ties to other users which leads to heterogeneity in the spillover effects. Here, we present a framework that allows contextual multi-armed bandits to account for such heterogeneous spillovers when choosing the best arm for each user. Our experiments on several semi-synthetic and real-world datasets show that our framework leads to significantly higher rewards than existing state-of-the-art solutions that ignore the network information and potential spillover.
