# Robust Multi-Agent Reinforcement Learning by Mutual Information Regularization

arXiv: https://arxiv.org/abs/2310.09833 · HTML: https://mlsanity.com/paper/2310.09833/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- Builds on 44 of its 79 references that are in the map.
- First posted on arXiv 15 Oct 2023.

## Builds on (most cited first, 30 of 44)

- [Towards Deep Learning Models Resistant to Adversarial Attacks](https://mlsanity.com/paper/1706.06083/) (2017)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Deep Variational Information Bottleneck](https://mlsanity.com/paper/1612.00410/) (2016)
- [Deep Learning and the Information Bottleneck Principle](https://mlsanity.com/paper/1503.02406/) (2015)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [MINE: Mutual Information Neural Estimation](https://mlsanity.com/paper/1801.04062/) (2018)
- [Reinforcement Learning with Deep Energy-Based Policies](https://mlsanity.com/paper/1702.08165/) (2017)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [On Variational Bounds of Mutual Information](https://mlsanity.com/paper/1905.06922/) (2019)
- [Opening the Black Box of Deep Neural Networks via Information](https://mlsanity.com/paper/1703.00810/) (2017)
- [Reinforcement Learning and Control as Probabilistic Inference: Tutorial and Review](https://mlsanity.com/paper/1805.00909/) (2018)
- [Information-Theoretic Considerations in Batch Reinforcement Learning](https://mlsanity.com/paper/1905.00360/) (2019)
- [CLUB: A Contrastive Log-ratio Upper Bound of Mutual Information](https://mlsanity.com/paper/2006.12013/) (2020)
- [Accelerating Reinforcement Learning with Learned Skill Priors](https://mlsanity.com/paper/2010.11944/) (2020)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [Trust Region Policy Optimisation in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.11251/) (2021)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [Maximum Entropy RL (Provably) Solves Some Robust RL Problems](https://mlsanity.com/paper/2103.06257/) (2021)
- [Action Robust Reinforcement Learning and Applications in Continuous Control](https://mlsanity.com/paper/1901.09184/) (2019)
- [Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learning](https://mlsanity.com/paper/2206.08686/) (2022)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Batch Policy Learning in Average Reward Markov Decision Processes](https://mlsanity.com/paper/2007.11771/) (2020)
- [Probabilistic Recursive Reasoning for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1901.09207/) (2019)
- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [Twice regularized MDPs and the equivalence between robustness and regularization](https://mlsanity.com/paper/2110.06267/) (2021)
- [Deep Reinforcement Learning for Swarm Systems](https://mlsanity.com/paper/1807.06613/) (2018)

## Built on by (most cited first, 6 of 6)

- [Hierarchical Consensus-Based Multi-Agent Reinforcement Learning for Multi-Robot Cooperation Tasks](https://mlsanity.com/paper/2407.08164/) (2024)
- [Diffusion Secant Alignment for Score-Based Density Ratio Estimation](https://mlsanity.com/paper/2509.04852/) (2025)
- [Robust and Efficient Communication in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2511.11393/) (2025)
- [Interaction-Breaking Adversarial Learning Framework for Robust Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.18024/) (2026)
- [Can LLM Agents Sustain Long-Horizon Organizational Dynamics?](https://mlsanity.com/paper/2606.01199/) (2026)
- [Information Theory in Open-world Machine Learning Foundations, Frameworks, and Future Direction](https://mlsanity.com/paper/2510.15422/) (2025)

## Abstract (arXiv)

In multi-agent reinforcement learning (MARL), ensuring robustness against unpredictable or worst-case actions by allies is crucial for real-world deployment. Existing robust MARL methods either approximate or enumerate all possible threat scenarios against worst-case adversaries, leading to computational intensity and reduced robustness. In contrast, human learning efficiently acquires robust behaviors in daily life without preparing for every possible threat. Inspired by this, we frame robust MARL as an inference problem, with worst-case robustness implicitly optimized under all threat scenarios via off-policy evaluation. Within this framework, we demonstrate that Mutual Information Regularization as Robust Regularization (MIR3) during routine training is guaranteed to maximize a lower bound on robustness, without the need for adversaries. Further insights show that MIR3 acts as an information bottleneck, preventing agents from over-reacting to others and aligning policies with robust action priors. In the presence of worst-case adversaries, our MIR3 significantly surpasses baseline methods in robustness and training efficiency while maintaining cooperative performance in StarCraft II and robot swarm control. When deploying the robot swarm control algorithm in the real world, our method also outperforms the best baseline by 14.29%.
