# AcTExplore: Active Tactile Exploration of Unknown Objects

arXiv: https://arxiv.org/abs/2310.08745 · HTML: https://mlsanity.com/paper/2310.08745/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 35 of its 71 references that are in the map.
- First posted on arXiv 12 Oct 2023.

## Builds on (most cited first, 30 of 35)

- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Is Q-learning Provably Efficient?](https://mlsanity.com/paper/1807.03765/) (2018)
- [Learning to Explore using Active Neural SLAM](https://mlsanity.com/paper/2004.05155/) (2020)
- [Learning to Navigate in Complex Environments](https://mlsanity.com/paper/1611.03673/) (2016)
- [DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation](https://mlsanity.com/paper/2005.14679/) (2020)
- [IQA: Visual Question Answering in Interactive Environments](https://mlsanity.com/paper/1712.03316/) (2017)
- [Learning Exploration Policies for Navigation](https://mlsanity.com/paper/1903.01959/) (2019)
- [Benchmarking in Manipulation Research: The YCB Object and Model Set and Benchmarking Protocols](https://mlsanity.com/paper/1502.03143/) (2015)
- [A Survey on Active Simultaneous Localization and Mapping: State of the Art and New Frontiers](https://mlsanity.com/paper/2207.00254/) (2022)
- [TACTO: A Fast, Flexible, and Open-source Simulator for High-Resolution Vision-based Tactile Sensors](https://mlsanity.com/paper/2012.08456/) (2020)
- [3D Shape Reconstruction from Vision and Touch](https://mlsanity.com/paper/2007.03778/) (2020)
- [MidasTouch: Monte-Carlo inference over distributions across sliding touch](https://mlsanity.com/paper/2210.14210/) (2022)
- [ShapeMap 3-D: Efficient shape mapping through dense touch and vision](https://mlsanity.com/paper/2109.09884/) (2021)
- [Autonomous Exploration Under Uncertainty via Deep Reinforcement Learning on Graphs](https://mlsanity.com/paper/2007.12640/) (2020)
- [Sim-to-Real for Robotic Tactile Sensing via Physics-Based Simulation and Learned Latent Projections](https://mlsanity.com/paper/2103.16747/) (2021)
- [Learning to Identify Object Instances by Touch: Tactile Recognition via Multimodal Matching](https://mlsanity.com/paper/1903.03591/) (2019)
- [Soft-bubble: A highly compliant dense geometry tactile sensor for robot manipulation](https://mlsanity.com/paper/1904.02252/) (2019)
- [Tactile SLAM: Real-time inference of shape and pose from planar pushing](https://mlsanity.com/paper/2011.07044/) (2020)
- [Tac2Pose: Tactile Object Pose Estimation from the First Touch](https://mlsanity.com/paper/2204.11701/) (2022)
- [DenseTact: Optical Tactile Sensor for Dense Shape Reconstruction](https://mlsanity.com/paper/2201.01367/) (2022)
- [FingerSLAM: Closed-loop Unknown Object Localization and Reconstruction from Visuo-tactile Feedback](https://mlsanity.com/paper/2303.07997/) (2023)
- [TANDEM3D: Active Tactile Exploration for 3D Object Recognition](https://mlsanity.com/paper/2209.08772/) (2022)
- [Collision-aware In-hand 6D Object Pose Estimation using Multiple Vision-based Tactile Sensors](https://mlsanity.com/paper/2301.13667/) (2023)
- [A Short Survey On Memory Based Reinforcement Learning](https://mlsanity.com/paper/1904.06736/) (2019)
- [Simultaneous Tactile Exploration and Grasp Refinement for Unknown Objects](https://mlsanity.com/paper/2103.00655/) (2021)
- [Visual-Tactile Multimodality for Following Deformable Linear Objects Using Reinforcement Learning](https://mlsanity.com/paper/2204.00117/) (2022)
- [DTact: A Vision-Based Tactile Sensor that Measures High-Resolution 3D Geometry Directly from Darkness](https://mlsanity.com/paper/2209.13916/) (2022)
- [SalientDSO: Bringing Attention to Direct Sparse Odometry](https://mlsanity.com/paper/1803.00127/) (2018)

## Built on by (most cited first, 12 of 12)

- [FeelAnyForce: Estimating Contact Force Feedback from Tactile Sensation for Vision-Based Tactile Sensors](https://mlsanity.com/paper/2410.02048/) (2024)
- [Sim2Real Bilevel Adaptation for Object Surface Classification using Vision-Based Tactile Sensors](https://mlsanity.com/paper/2311.01380/) (2023)
- [Tactile MNIST: Benchmarking Active Tactile Perception](https://mlsanity.com/paper/2506.06361/) (2025)
- [FusionSense: Bridging Common Sense, Vision, and Touch for Robust Sparse-View Reconstruction](https://mlsanity.com/paper/2410.08282/) (2024)
- [Apple: Toward General Active Perception via Reinforcement Learning](https://mlsanity.com/paper/2505.06182/) (2025)
- [Imagine, Verify, Execute: Memory-guided Agentic Exploration with Vision-Language Models](https://mlsanity.com/paper/2505.07815/) (2025)
- [ControlTac: Scaling Tactile Data with Physically Controlled Tactile Image Generation](https://mlsanity.com/paper/2505.20498/) (2025)
- [Object Pose Estimation through Dexterous Touch](https://mlsanity.com/paper/2509.13591/) (2025)
- [Monocular Reconstruction of Neural Tactile Fields](https://mlsanity.com/paper/2602.12508/) (2026)
- [Physically Grounded 3D Generative Reconstruction under Hand Occlusion using Proprioception and Multi-Contact Touch](https://mlsanity.com/paper/2604.09100/) (2026)
- [TACTFUL: Tactile-Driven Exploration For Object Localization and Identification in Confined Environments](https://mlsanity.com/paper/2606.24712/) (2026)
- [ROMA: LLM System for Real-World Object-Centric Multi-Sensory Active Perception](https://mlsanity.com/paper/2610.06955/) (2026)

## Abstract (arXiv)

Tactile exploration plays a crucial role in understanding object structures for fundamental robotics tasks such as grasping and manipulation. However, efficiently exploring such objects using tactile sensors is challenging, primarily due to the large-scale unknown environments and limited sensing coverage of these sensors. To this end, we present AcTExplore, an active tactile exploration method driven by reinforcement learning for object reconstruction at scales that automatically explores the object surfaces in a limited number of steps. Through sufficient exploration, our algorithm incrementally collects tactile data and reconstructs 3D shapes of the objects as well, which can serve as a representation for higher-level downstream tasks. Our method achieves an average of 95.97% IoU coverage on unseen YCB objects while just being trained on primitive shapes. Project Webpage: https://prg.cs.umd.edu/AcTExplore
