# Think, Act, and Ask: Open-World Interactive Personalized Robot Navigation

arXiv: https://arxiv.org/abs/2310.07968 · HTML: https://mlsanity.com/paper/2310.07968/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Placed in Spatial and embodied reasoning, one of 17 directions in LLM reasoning.
- Builds on 31 of its 53 references that are in the map.
- First posted on arXiv 12 Oct 2023.

## Placed in

- LLM reasoning / [Spatial and embodied reasoning](https://mlsanity.com/lr/spatial-and-embodied-reasoning/)

## Builds on (most cited first, 30 of 31)

- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detection](https://mlsanity.com/paper/2303.05499/) (2023)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Inner Monologue: Embodied Reasoning through Planning with Language Models](https://mlsanity.com/paper/2207.05608/) (2022)
- [Language-driven Semantic Segmentation](https://mlsanity.com/paper/2201.03546/) (2022)
- [Habitat-Matterport 3D Dataset (HM3D): 1000 Large-scale 3D Environments for Embodied AI](https://mlsanity.com/paper/2109.08238/) (2021)
- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [LM-Nav: Robotic Navigation with Large Pre-Trained Models of Language, Vision, and Action](https://mlsanity.com/paper/2207.04429/) (2022)
- [Visual Language Maps for Robot Navigation](https://mlsanity.com/paper/2210.05714/) (2022)
- [Robots That Ask For Help: Uncertainty Alignment for Large Language Model Planners](https://mlsanity.com/paper/2307.01928/) (2023)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [Vision-and-Dialog Navigation](https://mlsanity.com/paper/1907.04957/) (2019)
- [CoWs on Pasture: Baselines and Benchmarks for Language-Driven Zero-Shot Object Navigation](https://mlsanity.com/paper/2203.10421/) (2022)
- [ZSON: Zero-Shot Object-Goal Navigation using Multimodal Goal Embeddings](https://mlsanity.com/paper/2206.12403/) (2022)
- [CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory](https://mlsanity.com/paper/2210.05663/) (2022)
- [Open-vocabulary Queryable Scene Representations for Real World Planning](https://mlsanity.com/paper/2209.09874/) (2022)
- [LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent](https://mlsanity.com/paper/2309.12311/) (2023)
- [ESC: Exploration with Soft Commonsense Constraints for Zero-shot Object Navigation](https://mlsanity.com/paper/2301.13166/) (2023)
- [GALAXY: A Generative Pre-trained Model for Task-Oriented Dialog with Semi-Supervised Learning and Explicit Policy Injection](https://mlsanity.com/paper/2111.14592/) (2021)
- [Personalized Dialogue Generation with Diversified Traits](https://mlsanity.com/paper/1901.09672/) (2019)
- [Correcting Robot Plans with Natural Language Feedback](https://mlsanity.com/paper/2204.05186/) (2022)
- ["No, to the Right" -- Online Language Corrections for Robotic Manipulation via Shared Autonomy](https://mlsanity.com/paper/2301.02555/) (2023)
- [Neural User Simulation for Corpus-based Policy Optimisation for Spoken Dialogue Systems](https://mlsanity.com/paper/1805.06966/) (2018)
- [Transferable Dialogue Systems and User Simulators](https://mlsanity.com/paper/2107.11904/) (2021)
- [SPACE-3: Unified Dialog Model Pre-training for Task-Oriented Dialog Understanding and Generation](https://mlsanity.com/paper/2209.06664/) (2022)
- [SPACE-2: Tree-Structured Semi-Supervised Contrastive Pre-training for Task-Oriented Dialog Understanding](https://mlsanity.com/paper/2209.06638/) (2022)
- [Learning Personalized End-to-End Goal-Oriented Dialog](https://mlsanity.com/paper/1811.04604/) (2018)
- [Task-Oriented Dialogue System as Natural Language Generation](https://mlsanity.com/paper/2108.13679/) (2021)
- [A Framework for Learning to Request Rich and Contextually Useful Information from Humans](https://mlsanity.com/paper/2110.08258/) (2021)
- [Learning Depth Vision-Based Personalized Robot Navigation From Dynamic Demonstrations in Virtual Reality](https://mlsanity.com/paper/2210.01683/) (2022)

## Built on by (most cited first, 30 of 31)

- [Explore until Confident: Efficient Exploration for Embodied Question Answering](https://mlsanity.com/paper/2403.15941/) (2024)
- [AffordanceLLM: Grounding Affordance from Vision Language Models](https://mlsanity.com/paper/2401.06341/) (2024)
- [VLM Agents Generate Their Own Memories: Distilling Experience into Embodied Programs of Thought](https://mlsanity.com/paper/2406.14596/) (2024)
- [RACER: Rich Language-Guided Failure Recovery Policies for Imitation Learning](https://mlsanity.com/paper/2409.14674/) (2024)
- [RoboEXP: Action-Conditioned Scene Graph via Interactive Exploration for Robotic Manipulation](https://mlsanity.com/paper/2402.15487/) (2024)
- [CityNav: A Large-Scale Dataset for Real-World Aerial Navigation](https://mlsanity.com/paper/2406.14240/) (2024)
- [VLM See, Robot Do: Human Demo Video to Robot Action Plan via Vision Language Model](https://mlsanity.com/paper/2410.08792/) (2024)
- [Embodied Agents Meet Personalization: Investigating Challenges and Solutions Through the Lens of Memory Utilization](https://mlsanity.com/paper/2505.16348/) (2025)
- [Learning Personalized Agents from Human Feedback](https://mlsanity.com/paper/2602.16173/) (2026)
- [A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI](https://mlsanity.com/paper/2505.01458/) (2025)
- [ReSpAct: Harmonizing Reasoning, Speaking, and Acting Towards Building Large Language Model-Based Conversational AI Agents](https://mlsanity.com/paper/2411.00927/) (2024)
- [Memory-Centric Embodied Question Answering](https://mlsanity.com/paper/2505.13948/) (2025)
- [Personalized Instance-based Navigation Toward User-Specific Objects in Realistic Environments](https://mlsanity.com/paper/2410.18195/) (2024)
- [AmbiK: Dataset of Ambiguous Tasks in Kitchen Environment](https://mlsanity.com/paper/2506.04089/) (2025)
- [Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialogues](https://mlsanity.com/paper/2412.01250/) (2024)
- [CodeDiffuser: Attention-Enhanced Diffusion Policy via VLM-Generated Code for Instruction Ambiguity](https://mlsanity.com/paper/2506.16652/) (2025)
- [Tell Me Where You Are: Multimodal LLMs Meet Place Recognition](https://mlsanity.com/paper/2406.17520/) (2024)
- [Teaching Embodied Reinforcement Learning Agents: Informativeness and Diversity of Language Use](https://mlsanity.com/paper/2410.24218/) (2024)
- [Simulating User Agents for Embodied Conversational-AI](https://mlsanity.com/paper/2410.23535/) (2024)
- [CuriousBot: Interactive Mobile Exploration via Actionable 3D Relational Object Graph](https://mlsanity.com/paper/2501.13338/) (2025)
- [PersONAL: Towards a Comprehensive Benchmark for Personalized Embodied Agents](https://mlsanity.com/paper/2509.19843/) (2025)
- [Human-like Navigation in a World Built for Humans](https://mlsanity.com/paper/2509.21189/) (2025)
- [MINT: Minimal Information Neuro-Symbolic Tree for Objective-Driven Knowledge-Gap Reasoning and Active Elicitation](https://mlsanity.com/paper/2602.05048/) (2026)
- [3D Instruction Ambiguity Detection](https://mlsanity.com/paper/2601.05991/) (2026)
- [Generalized Recognition of Basic Surgical Actions Enables Skill Assessment and Vision-Language-Model-based Surgical Planning](https://mlsanity.com/paper/2603.12787/) (2026)
- [Disrupting Vision-Language Model-Driven Navigation Services via Adversarial Object Fusion](https://mlsanity.com/paper/2505.23266/) (2025)
- [Toward Ownership Understanding of Objects: Active Question Generation with Large Language Model and Probabilistic Generative Model](https://mlsanity.com/paper/2509.12754/) (2025)
- [Meanings and Measurements: Multi-Agent Probabilistic Grounding for Vision-Language Navigation](https://mlsanity.com/paper/2603.19166/) (2026)
- [Freeze and Cluster: A Simple Baseline for Rehearsal-Free Continual Category Discovery](https://mlsanity.com/paper/2503.09106/) (2025)
- [Personalizing Embodied Multimodal Large Language Model Agents over Long-term User Interactions](https://mlsanity.com/paper/2605.26256/) (2026)

## Abstract (arXiv)

Zero-Shot Object Navigation (ZSON) enables agents to navigate towards open-vocabulary objects in unknown environments. The existing works of ZSON mainly focus on following individual instructions to find generic object classes, neglecting the utilization of natural language interaction and the complexities of identifying user-specific objects. To address these limitations, we introduce Zero-shot Interactive Personalized Object Navigation (ZIPON), where robots need to navigate to personalized goal objects while engaging in conversations with users. To solve ZIPON, we propose a new framework termed Open-woRld Interactive persOnalized Navigation (ORION), which uses Large Language Models (LLMs) to make sequential decisions to manipulate different modules for perception, navigation and communication. Experimental results show that the performance of interactive agents that can leverage user feedback exhibits significant improvement. However, obtaining a good balance between task completion and the efficiency of navigation and interaction remains challenging for all methods. We further provide more findings on the impact of diverse user feedback forms on the agents' performance. Code is available at https://github.com/sled-group/navchat.
