# What Matters to You? Towards Visual Representation Alignment for Robot Learning

arXiv: https://arxiv.org/abs/2310.07932 · HTML: https://mlsanity.com/paper/2310.07932/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in Reward modeling and RLHF, one of 10 directions in LLM alignment / RLHF / preference optimisation.
- Builds on 40 of its 58 references that are in the map.
- First posted on arXiv 11 Oct 2023.

## Placed in

- LLM alignment / RLHF / preference optimisation / [Reward modeling and RLHF](https://mlsanity.com/alignment/reward-modeling-and-rlhf/)

## Builds on (most cited first, 30 of 40)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [LoRA: Low-Rank Adaptation of Large Language Models](https://mlsanity.com/paper/2106.09685/) (2021)
- [Masked Autoencoders Are Scalable Vision Learners](https://mlsanity.com/paper/2111.06377/) (2021)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Deep reinforcement learning from human preferences](https://mlsanity.com/paper/1706.03741/) (2017)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learning](https://mlsanity.com/paper/2108.10470/) (2021)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [VIP: Towards Universal Visual Reward and Representation via Value-Implicit Pre-Training](https://mlsanity.com/paper/2210.00030/) (2022)
- [Extrapolating Beyond Suboptimal Demonstrations via Inverse Reinforcement Learning from Observations](https://mlsanity.com/paper/1904.06387/) (2019)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [SqueezeSegV3: Spatially-Adaptive Convolution for Efficient Point-Cloud Segmentation](https://mlsanity.com/paper/2004.01803/) (2020)
- [Language-Driven Representation Learning for Robotics](https://mlsanity.com/paper/2302.12766/) (2023)
- [Primal Wasserstein Imitation Learning](https://mlsanity.com/paper/2006.04678/) (2020)
- [Learning Generalizable Robotic Reward Functions from "In-The-Wild" Human Videos](https://mlsanity.com/paper/2103.16817/) (2021)
- [XIRL: Cross-embodiment Inverse Reinforcement Learning](https://mlsanity.com/paper/2106.03911/) (2021)
- [Batch Active Preference-Based Learning of Reward Functions](https://mlsanity.com/paper/1810.04303/) (2018)
- [Of Moments and Matching: A Game-Theoretic Framework for Closing the Imitation Gap](https://mlsanity.com/paper/2103.03236/) (2021)
- [Provably Efficient Imitation Learning from Observation Alone](https://mlsanity.com/paper/1905.10948/) (2019)
- [Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrations](https://mlsanity.com/paper/2303.01497/) (2023)
- [Safe Imitation Learning via Fast Bayesian Reward Inference from Preferences](https://mlsanity.com/paper/2002.09089/) (2020)
- [Watch and Match: Supercharging Imitation with Regularized Optimal Transport](https://mlsanity.com/paper/2206.15469/) (2022)
- [Unsupervised Perceptual Rewards for Imitation Learning](https://mlsanity.com/paper/1612.06699/) (2016)
- [Wasserstein Adversarial Imitation Learning](https://mlsanity.com/paper/1906.08113/) (2019)
- [Benchmarks and Algorithms for Offline Preference-Based Reward Learning](https://mlsanity.com/paper/2301.01392/) (2023)
- [Causal Confusion and Reward Misidentification in Preference-Based Reward Learning](https://mlsanity.com/paper/2204.06601/) (2022)
- [Graph Inverse Reinforcement Learning from Diverse Videos](https://mlsanity.com/paper/2207.14299/) (2022)

## Built on by (most cited first, 14 of 14)

- [The Clever Hans Mirage: A Comprehensive Survey on Spurious Correlations in Machine Learning](https://mlsanity.com/paper/2402.12715/) (2024)
- [Shortcut Learning in Generalist Robot Policies: The Role of Dataset Diversity and Fragmentation](https://mlsanity.com/paper/2508.06426/) (2025)
- [Why Reasoning Matters? A Survey of Advancements in Multimodal Reasoning (v1)](https://mlsanity.com/paper/2504.03151/) (2025)
- [Parallels Between VLA Model Post-Training and Human Motor Learning: Progress, Challenges, and Trends](https://mlsanity.com/paper/2506.20966/) (2025)
- [FDPP: Fine-tune Diffusion Policy with Human Preference](https://mlsanity.com/paper/2501.08259/) (2025)
- [One-Shot Imitation under Mismatched Execution](https://mlsanity.com/paper/2409.06615/) (2024)
- [Hummer: Towards Limited Competitive Preference Dataset](https://mlsanity.com/paper/2405.11647/) (2024)
- [Imitation Learning from a Single Temporally Misaligned Video](https://mlsanity.com/paper/2502.05397/) (2025)
- [AnySafe: Adapting Latent Safety Filters at Runtime via Safety Constraint Parameterization in the Latent Space](https://mlsanity.com/paper/2509.19555/) (2025)
- [Direct Post-Training Preference Alignment for Multi-Agent Motion Generation Models Using Implicit Feedback from Pre-training Demonstrations](https://mlsanity.com/paper/2503.20105/) (2025)
- [MEReQ: Max-Ent Residual-Q Inverse RL for Sample-Efficient Alignment from Intervention](https://mlsanity.com/paper/2406.16258/) (2024)
- [Enhancing Goal Inference via Correction Timing](https://mlsanity.com/paper/2602.18603/) (2026)
- [Representation Alignment from Human Feedback for Cross-Embodiment Reward Learning from Mixed-Quality Demonstrations](https://mlsanity.com/paper/2408.05610/) (2024)
- [Toward a Theory of Value in AI Alignment](https://mlsanity.com/paper/2608.10327/) (2026)

## Abstract (arXiv)

When operating in service of people, robots need to optimize rewards aligned with end-user preferences. Since robots will rely on raw perceptual inputs like RGB images, their rewards will inevitably use visual representations. Recently there has been excitement in using representations from pre-trained visual models, but key to making these work in robotics is fine-tuning, which is typically done via proxy tasks like dynamics prediction or enforcing temporal cycle-consistency. However, all these proxy tasks bypass the human's input on what matters to them, exacerbating spurious correlations and ultimately leading to robot behaviors that are misaligned with user preferences. In this work, we propose that robots should leverage human feedback to align their visual representations with the end-user and disentangle what matters for the task. We propose Representation-Aligned Preference-based Learning (RAPL), a method for solving the visual representation alignment problem and visual reward learning problem through the lens of preference-based learning and optimal transport. Across experiments in X-MAGICAL and in robotic manipulation, we find that RAPL's reward consistently generates preferred robot behaviors with high sample efficiency, and shows strong zero-shot generalization when the visual representation is learned from a different embodiment than the robot's.
