# Deep Reinforcement Learning for Autonomous Cyber Defence: A Survey

arXiv: https://arxiv.org/abs/2310.07745 · HTML: https://mlsanity.com/paper/2310.07745/

## Key facts

- Cited by 7 papers in the map (data through 14 Oct 2026).
- Builds on 58 of its 316 references that are in the map.
- First posted on arXiv 11 Oct 2023.

## Builds on (most cited first, 30 of 58)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Explaining and Harnessing Adversarial Examples](https://mlsanity.com/paper/1412.6572/) (2014)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Variational Graph Auto-Encoders](https://mlsanity.com/paper/1611.07308/) (2016)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [HyperNetworks](https://mlsanity.com/paper/1609.09106/) (2016)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [StarCraft II: A New Challenge for Reinforcement Learning](https://mlsanity.com/paper/1708.04782/) (2017)
- [A Survey on Oversmoothing in Graph Neural Networks](https://mlsanity.com/paper/2303.10993/) (2023)
- [Never Give Up: Learning Directed Exploration Strategies](https://mlsanity.com/paper/2002.06038/) (2020)
- [OpenSpiel: A Framework for Reinforcement Learning in Games](https://mlsanity.com/paper/1908.09453/) (2019)
- [Deep Reinforcement Learning in Large Discrete Action Spaces](https://mlsanity.com/paper/1512.07679/) (2015)
- [Deep Reinforcement Learning from Self-Play in Imperfect-Information Games](https://mlsanity.com/paper/1603.01121/) (2016)
- [Incentivizing Exploration In Reinforcement Learning With Deep Predictive Models](https://mlsanity.com/paper/1507.00814/) (2015)
- [Are adversarial examples inevitable?](https://mlsanity.com/paper/1809.02104/) (2018)
- [Episodic Curiosity through Reachability](https://mlsanity.com/paper/1810.02274/) (2018)
- [A Survey of Learning in Multiagent Environments: Dealing with Non-Stationarity](https://mlsanity.com/paper/1707.09183/) (2017)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [Deep Reinforcement Learning in Parameterized Action Space](https://mlsanity.com/paper/1511.04143/) (2015)
- [On Quadratic Penalties in Elastic Weight Consolidation](https://mlsanity.com/paper/1712.03847/) (2017)
- [Discrete Sequential Prediction of Continuous Actions for Deep RL](https://mlsanity.com/paper/1705.05035/) (2017)
- [Count-Based Exploration in Feature Space for Reinforcement Learning](https://mlsanity.com/paper/1706.08090/) (2017)
- [On the Geometry of Adversarial Examples](https://mlsanity.com/paper/1811.00525/) (2018)
- [Developing Optimal Causal Cyber-Defence Agents via Cyber Security Simulation](https://mlsanity.com/paper/2207.12355/) (2022)
- [DREAM: Deep Regret minimization with Advantage baselines and Model-free learning](https://mlsanity.com/paper/2006.10410/) (2020)
- [Deep Reinforcement Learning for List-wise Recommendations](https://mlsanity.com/paper/1801.00209/) (2017)

## Built on by (most cited first, 7 of 7)

- [Large Language Models are Autonomous Cyber Defenders](https://mlsanity.com/paper/2505.04843/) (2025)
- [Machine Theory of Mind for Autonomous Cyber-Defence](https://mlsanity.com/paper/2412.04367/) (2024)
- [Multi-Agent Reinforcement Learning in Cybersecurity: From Fundamentals to Applications](https://mlsanity.com/paper/2505.19837/) (2025)
- [Towards a Generalisable Cyber Defence Agent for Real-World Computer Networks](https://mlsanity.com/paper/2511.09114/) (2025)
- [EvoMail: Self-Evolving Cognitive Agents for Adaptive Spam and Phishing Email Defense](https://mlsanity.com/paper/2509.21129/) (2025)
- [Resource-Optimized and Energy-Aware Agentic AI Framework Anchored on Blockchain for Secure Software Supply Chains](https://mlsanity.com/paper/2609.31282/) (2026)
- [Ask the Expert: LLM-Guided Reinforcement Learning for Autonomous Cyber Defense](https://mlsanity.com/paper/2610.09337/) (2026)

## Abstract (arXiv)

The rapid increase in the number of cyber-attacks in recent years raises the need for principled methods for defending networks against malicious actors. Deep reinforcement learning (DRL) has emerged as a promising approach for mitigating these attacks. However, while DRL has shown much potential for cyber defence, numerous challenges must be overcome before DRL can be applied to the autonomous cyber defence (ACD) problem at scale. Principled methods are required for environments that confront learners with very high-dimensional state spaces, large multi-discrete action spaces, and adversarial learning. Recent works have reported success in solving these problems individually. There have also been impressive engineering efforts towards solving all three for real-time strategy games. However, applying DRL to the full ACD problem remains an open challenge. Here, we survey the relevant DRL literature and conceptualize an idealised ACD-DRL agent. We provide: i.) A summary of the domain properties that define the ACD problem; ii.) A comprehensive comparison of current ACD environments used for benchmarking DRL approaches; iii.) An overview of state-of-the-art approaches for scaling DRL to domains that confront learners with the curse of dimensionality, and; iv.) A survey and critique of current methods for limiting the exploitability of agents within adversarial settings from the perspective of ACD. We conclude with open research questions that we hope will motivate future directions for researchers and practitioners working on ACD.
