# Leveraging Neural Radiance Fields for Uncertainty-Aware Visual Localization

arXiv: https://arxiv.org/abs/2310.06984 · HTML: https://mlsanity.com/paper/2310.06984/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- Builds on 65 of its 84 references that are in the map.
- First posted on arXiv 10 Oct 2023.

## Builds on (most cited first, 30 of 65)

- [Dropout as a Bayesian Approximation: Representing Model Uncertainty in Deep Learning](https://mlsanity.com/paper/1506.02142/) (2015)
- [Simple and Scalable Predictive Uncertainty Estimation using Deep Ensembles](https://mlsanity.com/paper/1612.01474/) (2016)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [What Uncertainties Do We Need in Bayesian Deep Learning for Computer Vision?](https://mlsanity.com/paper/1703.04977/) (2017)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [SuperPoint: Self-Supervised Interest Point Detection and Description](https://mlsanity.com/paper/1712.07629/) (2017)
- [TensoRF: Tensorial Radiance Fields](https://mlsanity.com/paper/2203.09517/) (2022)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [On First-Order Meta-Learning Algorithms](https://mlsanity.com/paper/1803.02999/) (2018)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [NetVLAD: CNN architecture for weakly supervised place recognition](https://mlsanity.com/paper/1511.07247/) (2015)
- [PlenOctrees for Real-time Rendering of Neural Radiance Fields](https://mlsanity.com/paper/2103.14024/) (2021)
- [The Replica Dataset: A Digital Replica of Indoor Spaces](https://mlsanity.com/paper/1906.05797/) (2019)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [Evidential Deep Learning to Quantify Classification Uncertainty](https://mlsanity.com/paper/1806.01768/) (2018)
- [Block-NeRF: Scalable Large Scene Neural View Synthesis](https://mlsanity.com/paper/2202.05263/) (2022)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [From Coarse to Fine: Robust Hierarchical Localization at Large Scale](https://mlsanity.com/paper/1812.03506/) (2018)
- [FastNeRF: High-Fidelity Neural Rendering at 200FPS](https://mlsanity.com/paper/2103.10380/) (2021)
- [Variational Dropout and the Local Reparameterization Trick](https://mlsanity.com/paper/1506.02557/) (2015)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [In-Place Scene Labelling and Understanding with Implicit Scene Representation](https://mlsanity.com/paper/2103.15875/) (2021)
- [Mega-NeRF: Scalable Construction of Large-Scale NeRFs for Virtual Fly-Throughs](https://mlsanity.com/paper/2112.10703/) (2021)
- [INeRF: Inverting Neural Radiance Fields for Pose Estimation](https://mlsanity.com/paper/2012.05877/) (2020)
- [Deep Evidential Regression](https://mlsanity.com/paper/1910.02600/) (2019)
- [D2-Net: A Trainable CNN for Joint Detection and Description of Local Features](https://mlsanity.com/paper/1905.03561/) (2019)
- [Dense Depth Priors for Neural Radiance Fields from Sparse Input Views](https://mlsanity.com/paper/2112.03288/) (2021)
- [DSAC - Differentiable RANSAC for Camera Localization](https://mlsanity.com/paper/1611.05705/) (2016)

## Built on by (most cited first, 12 of 12)

- [SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality](https://mlsanity.com/paper/2409.14067/) (2024)
- [The NeRFect Match: Exploring NeRF Features for Visual Localization](https://mlsanity.com/paper/2403.09577/) (2024)
- [NeRF Director: Revisiting View Selection in Neural Volume Rendering](https://mlsanity.com/paper/2406.08839/) (2024)
- [Gaussian Splatting Feature Fields for Privacy-Preserving Visual Localization](https://mlsanity.com/paper/2507.23569/) (2025)
- [Regularized Multi-Decoder Ensemble for an Error-Aware Scene Representation Network](https://mlsanity.com/paper/2407.19082/) (2024)
- [NeuraLoc: Visual Localization in Neural Implicit Map with Dual Complementary Features](https://mlsanity.com/paper/2503.06117/) (2025)
- [Reloc-VGGT: Visual Re-localization with Geometry Grounded Transformer](https://mlsanity.com/paper/2512.21883/) (2025)
- [Leveraging Neural Radiance Field in Descriptor Synthesis for Keypoints Scene Coordinate Regression](https://mlsanity.com/paper/2403.10297/) (2024)
- [GURecon: Learning Detailed 3D Geometric Uncertainties for Neural Surface Reconstruction](https://mlsanity.com/paper/2412.14939/) (2024)
- [Preference-Driven Active 3D Scene Representation for Robotic Inspection in Nuclear Decommissioning](https://mlsanity.com/paper/2504.02161/) (2025)
- [SGLoc: Semantic Localization System for Camera Pose Estimation from 3D Gaussian Splatting Representation](https://mlsanity.com/paper/2507.12027/) (2025)
- [HERE: Hierarchical Active Exploration of Radiance Field with Epistemic Uncertainty Minimization](https://mlsanity.com/paper/2601.07242/) (2026)

## Abstract (arXiv)

As a promising fashion for visual localization, scene coordinate regression (SCR) has seen tremendous progress in the past decade. Most recent methods usually adopt neural networks to learn the mapping from image pixels to 3D scene coordinates, which requires a vast amount of annotated training data. We propose to leverage Neural Radiance Fields (NeRF) to generate training samples for SCR. Despite NeRF's efficiency in rendering, many of the rendered data are polluted by artifacts or only contain minimal information gain, which can hinder the regression accuracy or bring unnecessary computational costs with redundant data. These challenges are addressed in three folds in this paper: (1) A NeRF is designed to separately predict uncertainties for the rendered color and depth images, which reveal data reliability at the pixel level. (2) SCR is formulated as deep evidential learning with epistemic uncertainty, which is used to evaluate information gain and scene coordinate quality. (3) Based on the three arts of uncertainties, a novel view selection policy is formed that significantly improves data efficiency. Experiments on public datasets demonstrate that our method could select the samples that bring the most information gain and promote the performance with the highest efficiency.
