# SketchBodyNet: A Sketch-Driven Multi-faceted Decoder Network for 3D Human Reconstruction

arXiv: https://arxiv.org/abs/2310.06577 · HTML: https://mlsanity.com/paper/2310.06577/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 30 of its 43 references that are in the map.
- First posted on arXiv 10 Oct 2023.

## Builds on (most cited first, 30 of 30)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [A simple yet effective baseline for 3d human pose estimation](https://mlsanity.com/paper/1705.03098/) (2017)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.03713/) (2020)
- [3D Human Pose Estimation with Spatial and Temporal Transformers](https://mlsanity.com/paper/2103.10455/) (2021)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop](https://mlsanity.com/paper/2103.16507/) (2021)
- [Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose](https://mlsanity.com/paper/2008.09047/) (2020)
- [Unite the People: Closing the Loop Between 3D and 2D Human Representations](https://mlsanity.com/paper/1701.02468/) (2017)
- [BodyNet: Volumetric Inference of 3D Human Body Shapes](https://mlsanity.com/paper/1804.04875/) (2018)
- [Synthetic Training for Accurate 3D Human Pose and Shape Estimation in the Wild](https://mlsanity.com/paper/2009.10013/) (2020)
- [Knowledge-Guided Multi-Label Few-Shot Learning for General Image Recognition](https://mlsanity.com/paper/2009.09450/) (2020)
- [Encoder-decoder with Multi-level Attention for 3D Human Shape and Pose Estimation](https://mlsanity.com/paper/2109.02303/) (2021)
- [Sketch2Model: View-Aware 3D Modeling from Single Free-Hand Sketches](https://mlsanity.com/paper/2105.06663/) (2021)
- [Cross-Domain Facial Expression Recognition: A Unified Evaluation Benchmark and Adversarial Graph Learning](https://mlsanity.com/paper/2008.00923/) (2020)
- [Learning to Regress Bodies from Images using Differentiable Semantic Rendering](https://mlsanity.com/paper/2110.03480/) (2021)
- [3D Shape Reconstruction from Free-Hand Sketches](https://mlsanity.com/paper/2006.09694/) (2020)
- [SketchLattice: Latticed Representation for Sketch Manipulation](https://mlsanity.com/paper/2108.11636/) (2021)
- [Free-hand Sketch Synthesis with Deformable Stroke Models](https://mlsanity.com/paper/1510.02644/) (2015)
- [SimpModeling: Sketching Implicit Field to Guide Mesh Modeling for 3D Animalmorphic Head Design](https://mlsanity.com/paper/2108.02548/) (2021)
- [Instance-Aware Representation Learning and Association for Online Multi-Person Tracking](https://mlsanity.com/paper/1905.12409/) (2019)
- [Multi-column Point-CNN for Sketch Segmentation](https://mlsanity.com/paper/1812.11029/) (2018)
- [Learning Deep Similarity Models with Focus Ranking for Fabric Image Retrieval](https://mlsanity.com/paper/1712.10211/) (2017)
- [Interactive Sketching of Mannequin Poses](https://mlsanity.com/paper/2212.07098/) (2022)
- [3D Human Pose and Shape Estimation via HybrIK-Transformer](https://mlsanity.com/paper/2302.04774/) (2023)

## Abstract (arXiv)

Reconstructing 3D human shapes from 2D images has received increasing attention recently due to its fundamental support for many high-level 3D applications. Compared with natural images, freehand sketches are much more flexible to depict various shapes, providing a high potential and valuable way for 3D human reconstruction. However, such a task is highly challenging. The sparse abstract characteristics of sketches add severe difficulties, such as arbitrariness, inaccuracy, and lacking image details, to the already badly ill-posed problem of 2D-to-3D reconstruction. Although current methods have achieved great success in reconstructing 3D human bodies from a single-view image, they do not work well on freehand sketches. In this paper, we propose a novel sketch-driven multi-faceted decoder network termed SketchBodyNet to address this task. Specifically, the network consists of a backbone and three separate attention decoder branches, where a multi-head self-attention module is exploited in each decoder to obtain enhanced features, followed by a multi-layer perceptron. The multi-faceted decoders aim to predict the camera, shape, and pose parameters, respectively, which are then associated with the SMPL model to reconstruct the corresponding 3D human mesh. In learning, existing 3D meshes are projected via the camera parameters into 2D synthetic sketches with joints, which are combined with the freehand sketches to optimize the model. To verify our method, we collect a large-scale dataset of about 26k freehand sketches and their corresponding 3D meshes containing various poses of human bodies from 14 different angles. Extensive experimental results demonstrate our SketchBodyNet achieves superior performance in reconstructing 3D human meshes from freehand sketches.
