# Accelerating Monte Carlo Tree Search with Probability Tree State Abstraction

arXiv: https://arxiv.org/abs/2310.06513 · HTML: https://mlsanity.com/paper/2310.06513/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 31 references that are in the map.
- First posted on arXiv 10 Oct 2023.

## Builds on (most cited first, 10 of 10)

- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Ray: A Distributed Framework for Emerging AI Applications](https://mlsanity.com/paper/1712.05889/) (2017)
- [Mastering Atari Games with Limited Data](https://mlsanity.com/paper/2111.00210/) (2021)
- [Online and Offline Reinforcement Learning by Planning with a Learned Model](https://mlsanity.com/paper/2104.06294/) (2021)
- [Learning and Planning in Complex Action Spaces](https://mlsanity.com/paper/2104.06303/) (2021)
- [Near Optimal Behavior via Approximate State Abstraction](https://mlsanity.com/paper/1701.04113/) (2017)
- [Are AlphaZero-like Agents Robust to Adversarial Perturbations?](https://mlsanity.com/paper/2211.03769/) (2022)
- [Performance Guarantees for Homomorphisms Beyond Markov Decision Processes](https://mlsanity.com/paper/1811.03895/) (2018)
- [Spending Thinking Time Wisely: Accelerating MCTS with Virtual Expansions](https://mlsanity.com/paper/2210.12628/) (2022)

## Built on by (most cited first, 3 of 3)

- [Toward Self-Improvement of LLMs via Imagination, Searching, and Criticizing](https://mlsanity.com/paper/2404.12253/) (2024)
- [AUPO -- Abstracted Until Proven Otherwise: A Reward Distribution Based Abstraction Algorithm](https://mlsanity.com/paper/2510.23214/) (2025)
- [ReZero: Boosting MCTS-based Algorithms by Backward-view and Entire-buffer Reanalyze](https://mlsanity.com/paper/2404.16364/) (2024)

## Abstract (arXiv)

Monte Carlo Tree Search (MCTS) algorithms such as AlphaGo and MuZero have achieved superhuman performance in many challenging tasks. However, the computational complexity of MCTS-based algorithms is influenced by the size of the search space. To address this issue, we propose a novel probability tree state abstraction (PTSA) algorithm to improve the search efficiency of MCTS. A general tree state abstraction with path transitivity is defined. In addition, the probability tree state abstraction is proposed for fewer mistakes during the aggregation step. Furthermore, the theoretical guarantees of the transitivity and aggregation error bound are justified. To evaluate the effectiveness of the PTSA algorithm, we integrate it with state-of-the-art MCTS-based algorithms, such as Sampled MuZero and Gumbel MuZero. Experimental results on different tasks demonstrate that our method can accelerate the training process of state-of-the-art algorithms with 10%-45% search space reduction.
