# Suppressing Overestimation in Q-Learning through Adversarial Behaviors

arXiv: https://arxiv.org/abs/2310.06286 · HTML: https://mlsanity.com/paper/2310.06286/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 9 of its 26 references that are in the map.
- First posted on arXiv 10 Oct 2023.

## Builds on (most cited first, 9 of 9)

- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Maxmin Q-learning: Controlling the Estimation Bias of Q-learning](https://mlsanity.com/paper/2002.06487/) (2020)
- [Finite-Time Analysis of Asynchronous Stochastic Approximation and Q-Learning](https://mlsanity.com/paper/2002.00260/) (2020)
- [Finite-Sample Analysis for SARSA with Linear Function Approximation](https://mlsanity.com/paper/1902.02234/) (2019)
- [A Discrete-Time Switching System Analysis of Q-learning](https://mlsanity.com/paper/2102.08583/) (2021)
- [Finite-Time Analysis for Double Q-learning](https://mlsanity.com/paper/2009.14257/) (2020)
- [The Mean-Squared Error of Double Q-Learning](https://mlsanity.com/paper/2007.05034/) (2020)
- [On the Estimation Bias in Double Q-Learning](https://mlsanity.com/paper/2109.14419/) (2021)
- [Finite-Time Analysis of Minimax Q-Learning for Two-Player Zero-Sum Markov Games: Switching System Approach](https://mlsanity.com/paper/2306.05700/) (2023)

## Built on by (most cited first, 1 of 1)

- [Latent Wasserstein Adversarial Imitation Learning](https://mlsanity.com/paper/2603.05440/) (2026)

## Abstract (arXiv)

The goal of this paper is to propose a new Q-learning algorithm with a dummy adversarial player, which is called dummy adversarial Q-learning (DAQ), that can effectively regulate the overestimation bias in standard Q-learning. With the dummy player, the learning can be formulated as a two-player zero-sum game. The proposed DAQ unifies several Q-learning variations to control overestimation biases, such as maxmin Q-learning and minmax Q-learning (proposed in this paper) in a single framework. The proposed DAQ is a simple but effective way to suppress the overestimation bias thourgh dummy adversarial behaviors and can be easily applied to off-the-shelf reinforcement learning algorithms to improve the performances. A finite-time convergence of DAQ is analyzed from an integrated perspective by adapting an adversarial Q-learning. The performance of the suggested DAQ is empirically demonstrated under various benchmark environments.
