# Dynamic value alignment through preference aggregation of multiple objectives

arXiv: https://arxiv.org/abs/2310.05871 · HTML: https://mlsanity.com/paper/2310.05871/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 59 references that are in the map.
- First posted on arXiv 9 Oct 2023.

## Builds on (most cited first, 23 of 23)

- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Artificial Intelligence, Values and Alignment](https://mlsanity.com/paper/2001.09768/) (2020)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [A Practical Guide to Multi-Objective Reinforcement Learning and Planning](https://mlsanity.com/paper/2103.09568/) (2021)
- [Inverse Reward Design](https://mlsanity.com/paper/1711.02827/) (2017)
- [The Values Encoded in Machine Learning Research](https://mlsanity.com/paper/2106.15590/) (2021)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [CityFlow: A Multi-Agent Reinforcement Learning Environment for Large Scale City Traffic Scenario](https://mlsanity.com/paper/1905.05217/) (2019)
- [B-Pref: Benchmarking Preference-Based Reinforcement Learning](https://mlsanity.com/paper/2111.03026/) (2021)
- [The Off-Switch Game](https://mlsanity.com/paper/1611.08219/) (2016)
- [Multi-Objective Deep Reinforcement Learning](https://mlsanity.com/paper/1610.02707/) (2016)
- [Human-in-the-loop: Provably Efficient Preference-based Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2205.11140/) (2022)
- [Preference-based Reinforcement Learning with Finite-Time Guarantees](https://mlsanity.com/paper/2006.08910/) (2020)
- [Incomplete Contracting and AI Alignment](https://mlsanity.com/paper/1804.04268/) (2018)
- [A Voting-Based System for Ethical Decision Making](https://mlsanity.com/paper/1709.06692/) (2017)
- [imitation: Clean Imitation Learning Implementations](https://mlsanity.com/paper/2211.11972/) (2022)
- [What are you optimizing for? Aligning Recommender Systems with Human Values](https://mlsanity.com/paper/2107.10939/) (2021)
- [Impossibility and Uncertainty Theorems in AI Value Alignment (or why your AGI should not have a utility function)](https://mlsanity.com/paper/1901.00064/) (2018)
- [Value Alignment Verification](https://mlsanity.com/paper/2012.01557/) (2020)
- [Multi-Principal Assistance Games](https://mlsanity.com/paper/2007.09540/) (2020)
- [The Singularity May Never Be Near](https://mlsanity.com/paper/1602.06462/) (2016)
- [Servant of Many Masters: Shifting priorities in Pareto-optimal sequential decision-making](https://mlsanity.com/paper/1711.00363/) (2017)
- [Multi-Principal Assistance Games: Definition and Collegial Mechanisms](https://mlsanity.com/paper/2012.14536/) (2020)

## Abstract (arXiv)

The development of ethical AI systems is currently geared toward setting objective functions that align with human objectives. However, finding such functions remains a research challenge, while in RL, setting rewards by hand is a fairly standard approach. We present a methodology for dynamic value alignment, where the values that are to be aligned with are dynamically changing, using a multiple-objective approach. We apply this approach to extend Deep Q-Learning to accommodate multiple objectives and evaluate this method on a simplified two-leg intersection controlled by a switching agent.Our approach dynamically accommodates the preferences of drivers on the system and achieves better overall performance across three metrics (speeds, stops, and waits) while integrating objectives that have competing or conflicting actions.
