# Hierarchical Reinforcement Learning for Temporal Pattern Prediction

arXiv: https://arxiv.org/abs/2310.05695 · HTML: https://mlsanity.com/paper/2310.05695/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 4 of its 11 references that are in the map.
- First posted on arXiv 9 Oct 2023.

## Builds on (most cited first, 4 of 4)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Learning Navigation Subroutines from Egocentric Videos](https://mlsanity.com/paper/1905.12612/) (2019)

## Abstract (arXiv)

In this work, we explore the use of hierarchical reinforcement learning (HRL) for the task of temporal sequence prediction. Using a combination of deep learning and HRL, we develop a stock agent to predict temporal price sequences from historical stock price data and a vehicle agent to predict steering angles from first person, dash cam images. Our results in both domains indicate that a type of HRL, called feudal reinforcement learning, provides significant improvements to training speed and stability and prediction accuracy over standard RL. A key component to this success is the multi-resolution structure that introduces both temporal and spatial abstraction into the network hierarchy.
