# AvalonBench: Evaluating LLMs Playing the Game of Avalon

arXiv: https://arxiv.org/abs/2310.05036 · HTML: https://mlsanity.com/paper/2310.05036/

## Key facts

- Cited by 47 papers in the map (data through 14 Oct 2026).
- Placed in Reinforcement learning for LLM agents, one of 16 directions in LLM agents and tool use.
- Builds on 16 of its 24 references that are in the map.
- First posted on arXiv 8 Oct 2023.

## Placed in

- LLM agents and tool use / [Reinforcement learning for LLM agents](https://mlsanity.com/agents/reinforcement-learning-for-llm-agents/)

## Builds on (most cited first, 16 of 16)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [GPT-4 Technical Report](https://mlsanity.com/paper/2303.08774/) (2023)
- [Training language models to follow instructions with human feedback](https://mlsanity.com/paper/2203.02155/) (2022)
- [LLaMA: Open and Efficient Foundation Language Models](https://mlsanity.com/paper/2302.13971/) (2023)
- [Chain-of-Thought Prompting Elicits Reasoning in Large Language Models](https://mlsanity.com/paper/2201.11903/) (2022)
- [ReAct: Synergizing Reasoning and Acting in Language Models](https://mlsanity.com/paper/2210.03629/) (2022)
- [Visual Instruction Tuning](https://mlsanity.com/paper/2304.08485/) (2023)
- [Large Language Models are Zero-Shot Reasoners](https://mlsanity.com/paper/2205.11916/) (2022)
- [Do As I Can, Not As I Say: Grounding Language in Robotic Affordances](https://mlsanity.com/paper/2204.01691/) (2022)
- [PaLM-E: An Embodied Multimodal Language Model](https://mlsanity.com/paper/2303.03378/) (2023)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [AgentBench: Evaluating LLMs as Agents](https://mlsanity.com/paper/2308.03688/) (2023)
- [LLaMA-Adapter: Efficient Fine-tuning of Language Models with Zero-init Attention](https://mlsanity.com/paper/2303.16199/) (2023)
- [Multimodal Chain-of-Thought Reasoning in Language Models](https://mlsanity.com/paper/2302.00923/) (2023)
- [LLaMA-Adapter V2: Parameter-Efficient Visual Instruction Model](https://mlsanity.com/paper/2304.15010/) (2023)
- [AVIS: Autonomous Visual Information Seeking with Large Language Model Agent](https://mlsanity.com/paper/2306.08129/) (2023)

## Built on by (most cited first, 30 of 47)

- [Large Language Model based Multi-Agents: A Survey of Progress and Challenges](https://mlsanity.com/paper/2402.01680/) (2024)
- [A Survey on the Memory Mechanism of Large Language Model based Agents](https://mlsanity.com/paper/2404.13501/) (2024)
- [From Persona to Personalization: A Survey on Role-Playing Language Agents](https://mlsanity.com/paper/2404.18231/) (2024)
- [Advances and Challenges in Foundation Agents: From Brain-Inspired Intelligence to Evolutionary, Collaborative, and Safe Systems](https://mlsanity.com/paper/2504.01990/) (2025)
- [A Comprehensive Survey in LLM(-Agent) Full Stack Safety: Data, Training and Deployment](https://mlsanity.com/paper/2504.15585/) (2025)
- [A Survey on Large Language Model-Based Game Agents](https://mlsanity.com/paper/2404.02039/) (2024)
- [PersonaGym: Evaluating Persona Agents and LLMs](https://mlsanity.com/paper/2407.18416/) (2024)
- [SOTOPIA-π: Interactive Learning of Socially Intelligent Language Agents](https://mlsanity.com/paper/2403.08715/) (2024)
- [From Individual to Society: A Survey on Social Simulation Driven by Large Language Model-based Agents](https://mlsanity.com/paper/2412.03563/) (2024)
- [Can Large Language Model Agents Simulate Human Trust Behavior?](https://mlsanity.com/paper/2402.04559/) (2024)
- [A Survey of Agentic Reasoning for Large Language Models: Towards Recursively Self-Improving and Collective Agents](https://mlsanity.com/paper/2601.12538/) (2026)
- [A Survey of Agent Memory in the Second Half: Towards Self-Evolving and Long-Horizon Agents](https://mlsanity.com/paper/2602.06052/) (2026)
- [PokeLLMon: A Human-Parity Agent for Pokemon Battles with Large Language Models](https://mlsanity.com/paper/2402.01118/) (2024)
- [InterIntent: Investigating Social Intelligence of LLMs via Intention Understanding in an Interactive Game Context](https://mlsanity.com/paper/2406.12203/) (2024)
- [A Survey on Large Language Model-Based Social Agents in Game-Theoretic Scenarios](https://mlsanity.com/paper/2412.03920/) (2024)
- [Strategist: Self-improvement of LLM Decision Making via Bi-Level Tree Search](https://mlsanity.com/paper/2408.10635/) (2024)
- [Game Theory Meets Large Language Models: A Systematic Survey with Taxonomy and New Frontiers](https://mlsanity.com/paper/2502.09053/) (2025)
- [From Code Foundation Models to Agents and Applications: A Comprehensive Survey and Practical Guide to Code Intelligence](https://mlsanity.com/paper/2511.18538/) (2025)
- [Agentic World Modeling: Foundations, Capabilities, Laws, and Beyond](https://mlsanity.com/paper/2604.22748/) (2026)
- [TurnBench-MS: A Benchmark for Evaluating Multi-Turn, Multi-Step Reasoning in Large Language Models](https://mlsanity.com/paper/2506.01341/) (2025)
- [The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs](https://mlsanity.com/paper/2602.11583/) (2026)
- [Affordable Generative Agents](https://mlsanity.com/paper/2402.02053/) (2024)
- [HiMA-Ecom: Enabling Joint Training of Hierarchical Multi-Agent E-commerce Assistants](https://mlsanity.com/paper/2506.19846/) (2025)
- [Agentic Environment Engineering for Large Language Models: A Survey of Environment Modeling, Synthesis, Evaluation, and Application](https://mlsanity.com/paper/2606.12191/) (2026)
- [KORGym: A Dynamic Game Platform for LLM Reasoning Evaluation](https://mlsanity.com/paper/2505.14552/) (2025)
- [Time to Talk: LLM Agents for Asynchronous Group Communication in Mafia Games](https://mlsanity.com/paper/2506.05309/) (2025)
- [MINDGAMES: A Live Arena for Evaluating Social and Strategic Reasoning in Multi-Agent LLMs](https://mlsanity.com/paper/2605.29512/) (2026)
- [Zeus: Zero-shot LLM Instruction for Union Segmentation in Multimodal Medical Imaging](https://mlsanity.com/paper/2504.07336/) (2025)
- [MAPLE: Multi-Agent Adaptive Planning with Long-Term Memory for Table Reasoning](https://mlsanity.com/paper/2506.05813/) (2025)
- [The Stackelberg Speaker: Optimizing Persuasive Communication in Social Deduction Games](https://mlsanity.com/paper/2510.09087/) (2025)

## Abstract (arXiv)

In this paper, we explore the potential of Large Language Models (LLMs) Agents in playing the strategic social deduction game, Resistance Avalon. Players in Avalon are challenged not only to make informed decisions based on dynamically evolving game phases, but also to engage in discussions where they must deceive, deduce, and negotiate with other players. These characteristics make Avalon a compelling test-bed to study the decision-making and language-processing capabilities of LLM Agents. To facilitate research in this line, we introduce AvalonBench - a comprehensive game environment tailored for evaluating multi-agent LLM Agents. This benchmark incorporates: (1) a game environment for Avalon, (2) rule-based bots as baseline opponents, and (3) ReAct-style LLM agents with tailored prompts for each role. Notably, our evaluations based on AvalonBench highlight a clear capability gap. For instance, models like ChatGPT playing good-role got a win rate of 22.2% against rule-based bots playing evil, while good-role bot achieves 38.2% win rate in the same setting. We envision AvalonBench could be a good test-bed for developing more advanced LLMs (with self-playing) and agent frameworks that can effectively model the layered complexities of such game environments.
