# Probabilistic Generative Modeling for Procedural Roundabout Generation for Developing Countries

arXiv: https://arxiv.org/abs/2310.03687 · HTML: https://mlsanity.com/paper/2310.03687/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 15 of its 25 references that are in the map.
- First posted on arXiv 5 Oct 2023.

## Builds on (most cited first, 15 of 15)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation](https://mlsanity.com/paper/2106.04399/) (2021)
- [GFlowNet Foundations](https://mlsanity.com/paper/2111.09266/) (2021)
- [Trajectory balance: Improved credit assignment in GFlowNets](https://mlsanity.com/paper/2201.13259/) (2022)
- [Soft Actor-Critic for Discrete Action Settings](https://mlsanity.com/paper/1910.07207/) (2019)
- [Biological Sequence Design with GFlowNets](https://mlsanity.com/paper/2203.04115/) (2022)
- [GFlowNets for AI-Driven Scientific Discovery](https://mlsanity.com/paper/2302.00615/) (2023)
- [Revisiting Discrete Soft Actor-Critic](https://mlsanity.com/paper/2209.10081/) (2022)
- [Improving the Generalization of End-to-End Driving through Procedural Generation](https://mlsanity.com/paper/2012.13681/) (2020)
- [Automatic Map Generation for Autonomous Driving System Testing](https://mlsanity.com/paper/2206.09357/) (2022)
- [Generating a Terrain-Robustness Benchmark for Legged Locomotion: A Prototype via Terrain Authoring and Active Learning](https://mlsanity.com/paper/2208.07681/) (2022)
- [Procedural Generation of Complex Roundabouts for Autonomous Vehicle Testing](https://mlsanity.com/paper/2303.17900/) (2023)

## Built on by (most cited first, 1 of 1)

- [Evolution Guided Generative Flow Networks](https://mlsanity.com/paper/2402.02186/) (2024)

## Abstract (arXiv)

Due to limited resources and fast economic growth, designing optimal transportation road networks with traffic simulation and validation in a cost-effective manner is vital for developing countries, where extensive manual testing is expensive and often infeasible. Current rule-based road design generators lack diversity, a key feature for design robustness. Generative Flow Networks (GFlowNets) learn stochastic policies to sample from an unnormalized reward distribution, thus generating high-quality solutions while preserving their diversity. In this work, we formulate the problem of linking incident roads to the circular junction of a roundabout by a Markov decision process, and we leverage GFlowNets as the Junction-Art road generator. We compare our method with related methods and our empirical results show that our method achieves better diversity while preserving a high validity score.
