# A Grammatical Compositional Model for Video Action Detection

arXiv: https://arxiv.org/abs/2310.02887 · HTML: https://mlsanity.com/paper/2310.02887/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 42 of its 63 references that are in the map.
- First posted on arXiv 4 Oct 2023.

## Builds on (most cited first, 30 of 42)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Grad-CAM: Visual Explanations from Deep Networks via Gradient-based Localization](https://mlsanity.com/paper/1610.02391/) (2016)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [The "something something" video database for learning and evaluating visual common sense](https://mlsanity.com/paper/1706.04261/) (2017)
- [Temporal Segment Networks: Towards Good Practices for Deep Action Recognition](https://mlsanity.com/paper/1608.00859/) (2016)
- [AVA: A Video Dataset of Spatio-temporally Localized Atomic Visual Actions](https://mlsanity.com/paper/1705.08421/) (2017)
- [A simple neural network module for relational reasoning](https://mlsanity.com/paper/1706.01427/) (2017)
- [Temporal Relational Reasoning in Videos](https://mlsanity.com/paper/1711.08496/) (2017)
- [Video Action Transformer Network](https://mlsanity.com/paper/1812.02707/) (2018)
- [Action Genome: Actions as Composition of Spatio-temporal Scene Graphs](https://mlsanity.com/paper/1912.06992/) (2019)
- [Learning to Detect Human-Object Interactions](https://mlsanity.com/paper/1702.05448/) (2017)
- [Long-Term Feature Banks for Detailed Video Understanding](https://mlsanity.com/paper/1812.05038/) (2018)
- [Videos as Space-Time Region Graphs](https://mlsanity.com/paper/1806.01810/) (2018)
- [Detecting and Recognizing Human-Object Interactions](https://mlsanity.com/paper/1704.07333/) (2017)
- [Cross-view Action Modeling, Learning and Recognition](https://mlsanity.com/paper/1405.2941/) (2014)
- [Graph-Based Global Reasoning Networks](https://mlsanity.com/paper/1811.12814/) (2018)
- [VSGNet: Spatial Attention Network for Detecting Human Object Interactions Using Graph Convolutions](https://mlsanity.com/paper/2003.05541/) (2020)
- [Something-Else: Compositional Action Recognition with Spatial-Temporal Interaction Networks](https://mlsanity.com/paper/1912.09930/) (2019)
- [Actor-Context-Actor Relation Network for Spatio-Temporal Action Localization](https://mlsanity.com/paper/2006.07976/) (2020)
- [Actor-Centric Relation Network](https://mlsanity.com/paper/1807.10982/) (2018)
- [Asynchronous Interaction Aggregation for Action Detection](https://mlsanity.com/paper/2004.07485/) (2020)
- [You Only Watch Once: A Unified CNN Architecture for Real-Time Spatiotemporal Action Localization](https://mlsanity.com/paper/1911.06644/) (2019)

## Abstract (arXiv)

Analysis of human actions in videos demands understanding complex human dynamics, as well as the interaction between actors and context. However, these interaction relationships usually exhibit large intra-class variations from diverse human poses or object manipulations, and fine-grained inter-class differences between similar actions. Thus the performance of existing methods is severely limited. Motivated by the observation that interactive actions can be decomposed into actor dynamics and participating objects or humans, we propose to investigate the composite property of them. In this paper, we present a novel Grammatical Compositional Model (GCM) for action detection based on typical And-Or graphs. Our model exploits the intrinsic structures and latent relationships of actions in a hierarchical manner to harness both the compositionality of grammar models and the capability of expressing rich features of DNNs. The proposed model can be readily embodied into a neural network module for efficient optimization in an end-to-end manner. Extensive experiments are conducted on the AVA dataset and the Something-Else task to demonstrate the superiority of our model, meanwhile the interpretability is enhanced through an inference parsing procedure.
