# Towards human-like spoken dialogue generation between AI agents from written dialogue

arXiv: https://arxiv.org/abs/2310.01088 · HTML: https://mlsanity.com/paper/2310.01088/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Placed in General LLM agent frameworks and benchmarks, one of 16 directions in LLM agents and tool use.
- Builds on 29 of its 51 references that are in the map.
- First posted on arXiv 2 Oct 2023.

## Placed in

- LLM agents and tool use / [General LLM agent frameworks and benchmarks](https://mlsanity.com/agents/general-llm-agent-frameworks-and-benchmarks/)

## Builds on (most cited first, 29 of 29)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Robust Speech Recognition via Large-Scale Weak Supervision](https://mlsanity.com/paper/2212.04356/) (2022)
- [Generative Agents: Interactive Simulacra of Human Behavior](https://mlsanity.com/paper/2304.03442/) (2023)
- [The Curious Case of Neural Text Degeneration](https://mlsanity.com/paper/1904.09751/) (2019)
- [A Survey of Large Language Models](https://mlsanity.com/paper/2303.18223/) (2023)
- [HuBERT: Self-Supervised Speech Representation Learning by Masked Prediction of Hidden Units](https://mlsanity.com/paper/2106.07447/) (2021)
- [fairseq: A Fast, Extensible Toolkit for Sequence Modeling](https://mlsanity.com/paper/1904.01038/) (2019)
- [HiFi-GAN: Generative Adversarial Networks for Efficient and High Fidelity Speech Synthesis](https://mlsanity.com/paper/2010.05646/) (2020)
- [Natural TTS Synthesis by Conditioning WaveNet on Mel Spectrogram Predictions](https://mlsanity.com/paper/1712.05884/) (2017)
- [Conditional Variational Autoencoder with Adversarial Learning for End-to-End Text-to-Speech](https://mlsanity.com/paper/2106.06103/) (2021)
- [SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilities](https://mlsanity.com/paper/2305.11000/) (2023)
- [AudioPaLM: A Large Language Model That Can Speak and Listen](https://mlsanity.com/paper/2306.12925/) (2023)
- [Generative Spoken Language Modeling from Raw Audio](https://mlsanity.com/paper/2102.01192/) (2021)
- [WaveGlow: A Flow-based Generative Network for Speech Synthesis](https://mlsanity.com/paper/1811.00002/) (2018)
- [AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Head](https://mlsanity.com/paper/2304.12995/) (2023)
- [Speech Resynthesis from Discrete Disentangled Self-Supervised Representations](https://mlsanity.com/paper/2104.00355/) (2021)
- [NaturalSpeech: End-to-End Text to Speech Synthesis with Human-Level Quality](https://mlsanity.com/paper/2205.04421/) (2022)
- [Generative Spoken Dialogue Language Modeling](https://mlsanity.com/paper/2203.16502/) (2022)
- [Text-Free Prosody-Aware Generative Spoken Language Modeling](https://mlsanity.com/paper/2109.03264/) (2021)
- [SoundStorm: Efficient Parallel Audio Generation](https://mlsanity.com/paper/2305.09636/) (2023)
- [VioLA: Unified Codec Language Models for Speech Recognition, Synthesis, and Translation](https://mlsanity.com/paper/2305.16107/) (2023)
- [Conversational End-to-End TTS for Voice Agent](https://mlsanity.com/paper/2005.10438/) (2020)
- [Controllable Context-aware Conversational Speech Synthesis](https://mlsanity.com/paper/2106.10828/) (2021)
- [Enhancing Speaking Styles in Conversational Text-to-Speech Synthesis with Graph-based Multi-modal Context Modeling](https://mlsanity.com/paper/2106.06233/) (2021)
- [M2-CTTS: End-to-End Multi-scale Multi-modal Conversational Text-to-Speech Synthesis](https://mlsanity.com/paper/2305.02269/) (2023)
- [Laughter Synthesis: Combining Seq2seq modeling with Transfer Learning](https://mlsanity.com/paper/2008.09483/) (2020)
- [End-to-End Text-to-Speech Based on Latent Representation of Speaking Styles Using Spontaneous Dialogue](https://mlsanity.com/paper/2206.12040/) (2022)
- [Laughter Synthesis using Pseudo Phonetic Tokens with a Large-scale In-the-wild Laughter Corpus](https://mlsanity.com/paper/2305.12442/) (2023)
- [A generative framework for conversational laughter: Its 'language model' and laughter sound synthesis](https://mlsanity.com/paper/2306.03465/) (2023)

## Built on by (most cited first, 19 of 19)

- [Lifelong Learning of Large Language Model based Agents: A Roadmap](https://mlsanity.com/paper/2501.07278/) (2025)
- [Advancing Large Language Models to Capture Varied Speaking Styles and Respond Properly in Spoken Conversations](https://mlsanity.com/paper/2402.12786/) (2024)
- [MoonCast: High-Quality Zero-Shot Podcast Generation](https://mlsanity.com/paper/2503.14345/) (2025)
- [CoVoMix: Advancing Zero-Shot Speech Generation for Human-like Multi-talker Conversations](https://mlsanity.com/paper/2404.06690/) (2024)
- [Talk With Human-like Agents: Empathetic Dialogue Through Perceptible Acoustic Reception and Reaction](https://mlsanity.com/paper/2406.12707/) (2024)
- [CoVoMix2: Advancing Zero-Shot Dialogue Generation with Fully Non-Autoregressive Flow Matching](https://mlsanity.com/paper/2506.00885/) (2025)
- [SPL: A Socratic Playground for Learning Powered by Large Language Model](https://mlsanity.com/paper/2406.13919/) (2024)
- [SpeechAgents: Human-Communication Simulation with Multi-Modal Multi-Agent Systems](https://mlsanity.com/paper/2401.03945/) (2024)
- [Style-Talker: Finetuning Audio Language Model and Style-Based Text-to-Speech Model for Fast Spoken Dialogue Generation](https://mlsanity.com/paper/2408.11849/) (2024)
- [ZipVoice-Dialog: Non-Autoregressive Spoken Dialogue Generation with Flow Matching](https://mlsanity.com/paper/2507.09318/) (2025)
- [SLIDE: Integrating Speech Language Model with LLM for Spontaneous Spoken Dialogue Generation](https://mlsanity.com/paper/2501.00805/) (2025)
- [Speculative End-Turn Detector for Efficient Speech Chatbot Assistant](https://mlsanity.com/paper/2503.23439/) (2025)
- [J-CHAT: Japanese Large-scale Spoken Dialogue Corpus for Spoken Dialogue Language Modeling](https://mlsanity.com/paper/2407.15828/) (2024)
- [SpeechDialogueFactory: Generating High-Quality Speech Dialogue Data to Accelerate Your Speech-LLM Development](https://mlsanity.com/paper/2503.23848/) (2025)
- [TAVID: Text-Driven Audio-Visual Interactive Dialogue Generation](https://mlsanity.com/paper/2512.20296/) (2025)
- [Enabling Proactive Spoken Turns via a Generalized Style-Aware Full-Duplex Framework](https://mlsanity.com/paper/2608.28630/) (2026)
- [Alignment-Free Text-Audiobox for Voice Dubbing and Full-Duplex Dialogue Synthesis](https://mlsanity.com/paper/2609.03992/) (2026)
- [KABURI-TTS: Phoneme-Keyed Activity-conditioned Bi-channel Utterance Rendering for Interaction](https://mlsanity.com/paper/2609.07200/) (2026)
- [Prompts versus Rules: Auditing and Controlling Speech Naturalness Behaviors in Voice User Simulators](https://mlsanity.com/paper/2610.11015/) (2026)

## Abstract (arXiv)

The advent of large language models (LLMs) has made it possible to generate natural written dialogues between two agents. However, generating human-like spoken dialogues from these written dialogues remains challenging. Spoken dialogues have several unique characteristics: they frequently include backchannels and laughter, and the smoothness of turn-taking significantly influences the fluidity of conversation. This study proposes CHATS - CHatty Agents Text-to-Speech - a discrete token-based system designed to generate spoken dialogues based on written dialogues. Our system can generate speech for both the speaker side and the listener side simultaneously, using only the transcription from the speaker side, which eliminates the need for transcriptions of backchannels or laughter. Moreover, CHATS facilitates natural turn-taking; it determines the appropriate duration of silence after each utterance in the absence of overlap, and it initiates the generation of overlapping speech based on the phoneme sequence of the next utterance in case of overlap. Experimental evaluations indicate that CHATS outperforms the text-to-speech baseline, producing spoken dialogues that are more interactive and fluid while retaining clarity and intelligibility.
