# Logical Bias Learning for Object Relation Prediction

arXiv: https://arxiv.org/abs/2310.00712 · HTML: https://mlsanity.com/paper/2310.00712/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 23 of its 32 references that are in the map.
- First posted on arXiv 1 Oct 2023.

## Builds on (most cited first, 23 of 23)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Aggregated Residual Transformations for Deep Neural Networks](https://mlsanity.com/paper/1611.05431/) (2016)
- [Deformable Convolutional Networks](https://mlsanity.com/paper/1703.06211/) (2017)
- [ImageNet-trained CNNs are biased towards texture; increasing shape bias improves accuracy and robustness](https://mlsanity.com/paper/1811.12231/) (2018)
- [Scene Graph Generation by Iterative Message Passing](https://mlsanity.com/paper/1701.02426/) (2017)
- [Neural Motifs: Scene Graph Parsing with Global Context](https://mlsanity.com/paper/1711.06640/) (2017)
- [Unbiased Scene Graph Generation from Biased Training](https://mlsanity.com/paper/2002.11949/) (2020)
- [Learning to Compose Dynamic Tree Structures for Visual Contexts](https://mlsanity.com/paper/1812.01880/) (2018)
- [Auto-Encoding Scene Graphs for Image Captioning](https://mlsanity.com/paper/1812.02378/) (2018)
- [ViTAE: Vision Transformer Advanced by Exploring Intrinsic Inductive Bias](https://mlsanity.com/paper/2106.03348/) (2021)
- [Knowledge-Embedded Routing Network for Scene Graph Generation](https://mlsanity.com/paper/1903.03326/) (2019)
- [Bipartite Graph Network with Adaptive Message Passing for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2104.00308/) (2021)
- [Panoptic Scene Graph Generation](https://mlsanity.com/paper/2207.11247/) (2022)
- [Bridging Knowledge Graphs to Generate Scene Graphs](https://mlsanity.com/paper/2001.02314/) (2020)
- [PCPL: Predicate-Correlation Perception Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2009.00893/) (2020)
- [On the Integration of Self-Attention and Convolution](https://mlsanity.com/paper/2111.14556/) (2021)
- [Stacked Hybrid-Attention and Group Collaborative Learning for Unbiased Scene Graph Generation](https://mlsanity.com/paper/2203.09811/) (2022)
- [Fine-Grained Scene Graph Generation with Data Transfer](https://mlsanity.com/paper/2203.11654/) (2022)
- [Zoom-Net: Mining Deep Feature Interactions for Visual Relationship Recognition](https://mlsanity.com/paper/1807.04979/) (2018)
- [In Defense of Scene Graphs for Image Captioning](https://mlsanity.com/paper/2102.04990/) (2021)
- [RU-Net: Regularized Unrolling Network for Scene Graph Generation](https://mlsanity.com/paper/2205.01297/) (2022)

## Abstract (arXiv)

Scene graph generation (SGG) aims to automatically map an image into a semantic structural graph for better scene understanding. It has attracted significant attention for its ability to provide object and relation information, enabling graph reasoning for downstream tasks. However, it faces severe limitations in practice due to the biased data and training method. In this paper, we present a more rational and effective strategy based on causal inference for object relation prediction. To further evaluate the superiority of our strategy, we propose an object enhancement module to conduct ablation studies. Experimental results on the Visual Gnome 150 (VG-150) dataset demonstrate the effectiveness of our proposed method. These contributions can provide great potential for foundation models for decision-making.
