# Consciousness-Inspired Spatio-Temporal Abstractions for Better Generalization in Reinforcement Learning

arXiv: https://arxiv.org/abs/2310.00229 · HTML: https://mlsanity.com/paper/2310.00229/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 45 of its 70 references that are in the map.
- First posted on arXiv 30 Sep 2023.

## Builds on (most cited first, 30 of 45)

- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computation](https://mlsanity.com/paper/1308.3432/) (2013)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Mastering Atari, Go, Chess and Shogi by Planning with a Learned Model](https://mlsanity.com/paper/1911.08265/) (2019)
- [Learning Latent Dynamics for Planning from Pixels](https://mlsanity.com/paper/1811.04551/) (2018)
- [Mastering Diverse Domains through World Models](https://mlsanity.com/paper/2301.04104/) (2023)
- [Leveraging Procedural Generation to Benchmark Reinforcement Learning](https://mlsanity.com/paper/1912.01588/) (2019)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [The Option-Critic Architecture](https://mlsanity.com/paper/1609.05140/) (2016)
- [Dynamics-Aware Unsupervised Discovery of Skills](https://mlsanity.com/paper/1907.01657/) (2019)
- [Hierarchical Deep Reinforcement Learning: Integrating Temporal Abstraction and Intrinsic Motivation](https://mlsanity.com/paper/1604.06057/) (2016)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Visual Reinforcement Learning with Imagined Goals](https://mlsanity.com/paper/1807.04742/) (2018)
- [BabyAI: A Platform to Study the Sample Efficiency of Grounded Language Learning](https://mlsanity.com/paper/1810.08272/) (2018)
- [Semi-parametric Topological Memory for Navigation](https://mlsanity.com/paper/1803.00653/) (2018)
- [Search on the Replay Buffer: Bridging Planning and Reinforcement Learning](https://mlsanity.com/paper/1906.05253/) (2019)
- [Multiple Futures Prediction](https://mlsanity.com/paper/1911.00997/) (2019)
- [Planning with Goal-Conditioned Policies](https://mlsanity.com/paper/1911.08453/) (2019)
- [The Consciousness Prior](https://mlsanity.com/paper/1709.08568/) (2017)
- [Invariant Causal Prediction for Block MDPs](https://mlsanity.com/paper/2003.06016/) (2020)
- [Generalization in Reinforcement Learning with Selective Noise Injection and Information Bottleneck](https://mlsanity.com/paper/1910.12911/) (2019)
- [Deep Hierarchical Planning from Pixels](https://mlsanity.com/paper/2206.04114/) (2022)
- [Temporal Difference Models: Model-Free Deep RL for Model-Based Control](https://mlsanity.com/paper/1802.09081/) (2018)
- [Hierarchical Foresight: Self-Supervised Learning of Long-Horizon Tasks via Visual Subgoal Generation](https://mlsanity.com/paper/1909.05829/) (2019)
- [Towards Interpretable Reinforcement Learning Using Attention Augmented Agents](https://mlsanity.com/paper/1906.02500/) (2019)
- [World Model as a Graph: Learning Latent Landmarks for Planning](https://mlsanity.com/paper/2011.12491/) (2020)
- [How Many Random Seeds? Statistical Power Analysis in Deep Reinforcement Learning Experiments](https://mlsanity.com/paper/1806.08295/) (2018)

## Built on by (most cited first, 4 of 4)

- [Rejecting Hallucinated State Targets during Planning](https://mlsanity.com/paper/2410.07096/) (2024)
- [Learning with Expert Abstractions for Efficient Multi-Task Continuous Control](https://mlsanity.com/paper/2503.14809/) (2025)
- [Zero-Shot Context Generalization in Reinforcement Learning from Few Training Contexts](https://mlsanity.com/paper/2507.07348/) (2025)
- [Efficient Planning in Reinforcement Learning via Model Introspection](https://mlsanity.com/paper/2602.07719/) (2026)

## Abstract (arXiv)

Inspired by human conscious planning, we propose Skipper, a model-based reinforcement learning framework utilizing spatio-temporal abstractions to generalize better in novel situations. It automatically decomposes the given task into smaller, more manageable subtasks, and thus enables sparse decision-making and focused computation on the relevant parts of the environment. The decomposition relies on the extraction of an abstracted proxy problem represented as a directed graph, in which vertices and edges are learned end-to-end from hindsight. Our theoretical analyses provide performance guarantees under appropriate assumptions and establish where our approach is expected to be helpful. Generalization-focused experiments validate Skipper's significant advantage in zero-shot generalization, compared to some existing state-of-the-art hierarchical planning methods.
