# SJTU-TMQA: A quality assessment database for static mesh with texture map

arXiv: https://arxiv.org/abs/2309.15675 · HTML: https://mlsanity.com/paper/2309.15675/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 4 of its 23 references that are in the map.
- First posted on arXiv 27 Sep 2023.

## Builds on (most cited first, 4 of 4)

- [Textured Mesh Quality Assessment: Large-Scale Dataset and Deep Learning-based Quality Metric](https://mlsanity.com/paper/2202.02397/) (2022)
- [TSMD: A Database for Static Color Mesh Quality Assessment Study](https://mlsanity.com/paper/2308.01940/) (2023)
- [TDMD: A Database for Dynamic Color Mesh Subjective and Objective Quality Explorations](https://mlsanity.com/paper/2308.01499/) (2023)
- [GeodesicPSIM: Predicting the Quality of Static Mesh with Texture Map via Geodesic Patch Similarity](https://mlsanity.com/paper/2308.04928/) (2023)

## Built on by (most cited first, 10 of 10)

- [Explicit-NeRF-QA: A Quality Assessment Database for Explicit NeRF Model Compression](https://mlsanity.com/paper/2407.08165/) (2024)
- [MUGSQA: Novel Multi-Uncertainty-Based Gaussian Splatting Quality Assessment Method, Dataset, and Benchmarks](https://mlsanity.com/paper/2511.06830/) (2025)
- [Towards Fine-Grained Text-to-3D Quality Assessment: A Benchmark and A Two-Stage Rank-Learning Metric](https://mlsanity.com/paper/2509.23841/) (2025)
- [DHQA-4D: Perceptual Quality Assessment of Dynamic 4D Digital Human](https://mlsanity.com/paper/2510.03874/) (2025)
- [HybridMQA: Exploring Geometry-Texture Interactions for Colored Mesh Quality Assessment](https://mlsanity.com/paper/2412.01986/) (2024)
- [Textured mesh Quality Assessment using Geometry and Color Field Similarity](https://mlsanity.com/paper/2505.10824/) (2025)
- [MicroRicci: A Greedy and Local Ricci Flow Solver for Self-Tuning Mesh Smoothing](https://mlsanity.com/paper/2506.15571/) (2025)
- [SRAM: Shape-Realism Alignment Metric for No Reference 3D Shape Evaluation](https://mlsanity.com/paper/2512.01373/) (2025)
- [Textured Geometry Evaluation: Perceptual 3D Textured Shape Metric via 3D Latent-Geometry Network](https://mlsanity.com/paper/2512.01380/) (2025)
- [When Visual Quality Misleads: Intent Recognition under Rendered Avatar Distortions](https://mlsanity.com/paper/2609.27560/) (2026)

## Abstract (arXiv)

In recent years, static meshes with texture maps have become one of the most prevalent digital representations of 3D shapes in various applications, such as animation, gaming, medical imaging, and cultural heritage applications. However, little research has been done on the quality assessment of textured meshes, which hinders the development of quality-oriented applications, such as mesh compression and enhancement. In this paper, we create a large-scale textured mesh quality assessment database, namely SJTU-TMQA, which includes 21 reference meshes and 945 distorted samples. The meshes are rendered into processed video sequences and then conduct subjective experiments to obtain mean opinion scores (MOS). The diversity of content and accuracy of MOS has been shown to validate its heterogeneity and reliability. The impact of various types of distortion on human perception is demonstrated. 13 state-of-the-art objective metrics are evaluated on SJTU-TMQA. The results report the highest correlation of around 0.6, indicating the need for more effective objective metrics. The SJTU-TMQA is available at https://ccccby.github.io
